Player Matchup

Neith
Neith
BigRavs-_-
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sammolino55
Tiamat
Level 108
God Stats
4W - 0L
1,335 SR
Queue Stats
127W - 55L
1,500 Elo+
Party 1
Ares
Ares
Schnickoli
Ares
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 50L
1,290 Elo+
Party 1
Team Averages
Level 40
1,445 SR
1,430 Elo+

VS

Team Averages
Level 14
1,577 SR
1,413 Elo+
Odin
Odin
AgateLight10145
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,439 Elo+
Solo
Kukulkan
Kukulkan
LilGetch
Kukulkan
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
ustink12345
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 3 / 6
8,912
637
3,725
7,417
2,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
4 / 5 / 8
9,766
698
8,756
11,376
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 3 / 4
10,584
756
9,171
11,524
10,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
9,719
694
5,977
11,293
5,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
LilGetch
Kukulkan
13
5 / 5 / 3
9,695
693
14,653
10,352
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
2 / 3 / 2
7,725
552
2,489
4,872
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
11
11
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Neith
3
3
6
2
L
Kukulkan
LilGetch
Kukulkan
5
5
3
1.3
W
Tiamat
4
5
8
1.6
W
7
3
4
3
L
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
23,119
30,317
Taken
26,517
19,993
Mitigated
11,082
5,676
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,977
950
0
461
11,293
5,808
0
7,888
3,115
0
20,009
W
Neith
3,725
1,295
0
285
7,417
2,401
152
5,701
1,716
0
7,120
L
Kukulkan
LilGetch
Kukulkan
14,653
1,583
135
1,202
10,352
3,793
0
7,039
3,077
44,349
0
W
Tiamat
8,756
1,367
0
4,520
11,376
7,349
165
4,551
6,825
44,502
0
W
9,171
1,192
0
871
11,524
10,243
683
4,476
7,048
20,156
0
L
Medusa
2,489
1,174
0
293
4,872
1,481
0
2,374
2,378
0
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
27,139
100
Minions Killed
113
0
Camps Cleared
0
703,205
Distance Traveled
574,809
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,719
694
30
2
0
237,758
3
W
Neith
8,912
637
12
1
0
256,749
1
L
Kukulkan
9,695
693
69
5
0
221,784
3
W
Tiamat
9,766
698
71
5
0
231,840
0
W
Ares
10,584
756
17
1
0
214,616
2
L
Medusa
7,725
552
14
1
0
115,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role