Player Matchup

Bellona
Bellona
BeardedEmperor
Bellona
Level 44
God Stats
25W - 23L
1,537 SR
Queue Stats
374W - 364L
1,504 Elo+
Party 2
Khepri
Khepri
CWHSavage
Khepri
Level 24
God Stats
9W - 5L
1,908 SR
Queue Stats
33W - 39L
1,434 Elo+
Party 2
Thor
Thor
LucemUmbra
Thor
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 134L
1,406 Elo+
Solo
Zeus
Zeus
Malkroscreep
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Neith
Neith
Teariestsun
Neith
Level 22
God Stats
15W - 10L
1,637 SR
Queue Stats
59W - 57L
1,515 Elo+
Party 2
Team Averages
Level 22
1,616 SR
1,508 Elo+

VS

Team Averages
Level 37
1,613 SR
1,541 Elo+
Bellona
Bellona
Bìzarre
Bellona
Level 10
God Stats
17W - 9L
1,859 SR
Queue Stats
73W - 68L
1,540 Elo+
Party 3
Heimdallr
Heimdallr
KingTaur
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,778 Elo+
Solo
Yemoja
Yemoja
MightyGuyFieri
Yemoja
Level 84
God Stats
8W - 5L
1,706 SR
Queue Stats
55W - 54L
1,475 Elo+
Party 1
Vulcan
Vulcan
NitrousDeaglez01
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
XxFugi_MonsterxX
Nemesis
Level 7
God Stats
4W - 7L
1,499 SR
Queue Stats
24W - 21L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,551
570
8,312
11,064
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
CWHSavage
Khepri
12
3 / 0 / 14
8,339
556
5,301
8,720
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 7
8,132
542
4,415
9,046
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 6 / 7
8,167
544
6,880
8,250
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 0 / 7
9,027
602
12,175
6,376
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bìzarre
Bellona
13
2 / 3 / 2
7,375
492
8,233
13,268
10,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KingTaur
Heimdallr
11
0 / 7 / 1
6,280
419
2,621
12,092
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 2
6,187
412
2,538
8,005
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 4 / 1
7,201
480
7,123
6,781
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
5 / 8 / 1
6,555
437
7,633
10,964
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
10
10
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Bellona
Bìzarre
Bellona
2
3
2
1
W
Khepri
CWHSavage
Khepri
3
0
14
10
L
Heimdallr
KingTaur
Heimdallr
0
7
1
0.07
W
2
2
7
2.75
W
6
6
7
1.58
L
0
1
2
1
L
3
4
1
0.88
W
10
0
7
13.5
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
28,148
43,456
Taken
51,110
23,983
Mitigated
27,100
13,507
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,312
3,086
0
3,263
11,064
9,279
2,330
1,680
8,894
0
48,238
L
Bellona
Bìzarre
Bellona
8,233
2,279
0
4,316
13,268
10,416
808
2,213
11,055
0
38,511
W
Khepri
CWHSavage
Khepri
5,301
604
0
2,483
8,720
6,645
0
2,330
6,256
15,449
0
L
Heimdallr
KingTaur
Heimdallr
2,621
1,138
0
2,893
12,092
4,421
323
2,862
9,230
0
31,118
W
4,415
1,132
0
3,052
9,046
3,043
0
1,624
7,293
0
46,096
W
6,880
1,782
0
1,432
8,250
2,682
378
1,710
6,334
30,254
0
L
2,538
591
1,457
2,111
8,005
4,119
0
2,576
5,429
16,011
0
L
7,123
1,725
0
1,313
6,781
2,480
577
1,128
5,653
40,433
0
W
12,175
7,075
688
2,589
6,376
2,334
2,717
1,895
4,444
0
49,448
L
7,633
4,530
0
1,247
10,964
5,664
0
3,402
7,562
0
17,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
33,598
356
Minions Killed
263
0
Camps Cleared
0
1,480,775
Distance Traveled
1,325,362
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,551
570
89
6
0
292,825
2
L
Bellona
7,375
492
81
5
0
282,220
0
W
Khepri
8,339
556
14
1
0
370,677
2
L
Heimdallr
6,280
419
64
4
0
212,499
0
W
Thor
8,132
542
100
7
0
298,097
3
W
Zeus
8,167
544
65
4
0
237,328
2
L
Yemoja
6,187
412
24
2
0
283,143
7
L
Vulcan
7,201
480
74
5
0
255,018
5
W
Neith
9,027
602
88
6
0
281,848
5
L
Nemesis
6,555
437
20
1
0
292,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role