Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold I
Gendal-ElPto_Amo
Kali
Gold I
Level 88
God Stats
6W - 8L
1,736 SR
Queue Stats
363W - 376L
1,641 MMR
Solo
Khepri
Khepri
Gold IV
RequiemShadow6
Khepri
Gold IV
Level 155
God Stats
4W - 9L
1,592 SR
Queue Stats
154W - 154L
1,678 MMR
Solo
Merlin
Merlin
Platinum V
Wh0PHANTOM
Merlin
Platinum V
Level 159
God Stats
5W - 3L
1,851 SR
Queue Stats
68W - 63L
1,739 MMR
Party 1
Cupid
Cupid
Gold I
xMYS-_
Cupid
Gold I
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 190L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,636 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,693 SR
1,654 MMR
Danzaburou
Danzaburou
Gold II
LockXV
Danzaburou
Gold II
Level 119
God Stats
10W - 6L
1,688 SR
Queue Stats
72W - 67L
1,647 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MantisTobogaan
Nu Wa
Gold IV
Level 128
God Stats
3W - 2L
1,795 SR
Queue Stats
68W - 69L
1,657 MMR
Solo
Bacchus
Bacchus
Gold I
SilentWxrld
Bacchus
Gold I
Level 141
God Stats
10W - 11L
1,347 SR
Queue Stats
303W - 306L
1,653 MMR
Solo
Bastet
Bastet
Platinum II
Ter_hel
Bastet
Platinum II
Level 160
God Stats
92W - 63L
1,713 SR
Queue Stats
846W - 861L
1,673 MMR
Solo
Cthulhu
Cthulhu
Platinum V
That__Guy245
Cthulhu
Platinum V
Level 62
God Stats
4W - 0L
1,921 SR
Queue Stats
170W - 159L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 6 / 0
8,961
498
8,846
16,280
7,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 2
8,679
482
5,346
15,898
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 0
7,722
429
3,472
14,785
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Wh0PHANTOM
Merlin
15
0 / 5 / 1
8,785
488
6,998
10,412
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
xMYS-_
Cupid
14
1 / 5 / 2
8,991
500
6,673
12,829
3,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetApolloScyllaJanusTsukuyomi

VS

Bans
Hun BatzAwilixKing ArthurSusanoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LockXV
Danzaburou
17
2 / 1 / 6
10,408
578
6,557
9,558
3,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 5
10,754
597
16,354
9,873
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SilentWxrld
Bacchus
13
4 / 1 / 8
9,129
507
6,566
10,271
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Ter_hel
Bastet
17
7 / 0 / 8
10,540
586
8,723
10,233
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
That__Guy245
Cthulhu
16
3 / 0 / 6
9,833
546
12,144
19,385
16,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
25
25
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
L
1
5
2
0.4
W
Danzaburou
LockXV
Danzaburou
2
1
6
5
W
9
2
5
5.75
L
2
4
0
0.5
W
Bacchus
SilentWxrld
Bacchus
4
1
8
8
W
Bastet
Ter_hel
Bastet
7
0
8
11
W
Cthulhu
That__Guy245
Cthulhu
3
0
6
6
L
Merlin
Wh0PHANTOM
Merlin
0
5
1
0.1
L
Cupid
xMYS-_
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
50,344
70,204
Taken
59,320
25,794
Mitigated
35,483
18,869
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,846
2,313
0
1,714
16,280
7,692
409
9,935
5,570
5,996
58,573
L
5,346
2,209
0
5,171
15,898
5,546
0
6,305
9,187
0
48,072
W
Danzaburou
LockXV
Danzaburou
6,557
3,287
0
6,683
9,558
3,405
1,118
523
9,035
0
85,887
W
16,354
3,303
178
3,288
9,873
3,635
2,320
3,342
6,235
69,713
0
L
3,472
278
203
4,589
14,785
5,337
8
8,044
6,452
24,797
0
W
Bacchus
SilentWxrld
Bacchus
6,566
1,285
0
2,269
10,271
8,472
396
2,084
8,136
26,150
0
W
Bastet
Ter_hel
Bastet
8,723
2,491
0
5,445
10,233
3,310
1
1,764
8,397
0
71,174
W
Cthulhu
That__Guy245
Cthulhu
12,144
1,559
88
9,210
19,385
16,661
204
3,272
16,023
61,533
0
L
Merlin
Wh0PHANTOM
Merlin
6,998
681
0
1,357
10,412
3,680
0
5,016
5,035
67,294
0
L
Cupid
xMYS-_
Cupid
6,673
3,221
85
5,750
12,829
3,539
1,102
3,755
8,896
0
53,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
50,664
529
Minions Killed
510
0
Camps Cleared
0
1,532,711
Distance Traveled
1,744,698
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,961
498
128
7
0
283,634
4
L
Kali
8,679
482
89
5
0
368,434
1
W
Danzaburou
10,408
578
139
8
0
336,623
4
W
Nu Wa
10,754
597
113
6
0
301,476
3
L
Khepri
7,722
429
44
2
0
283,566
4
W
Bacchus
9,129
507
34
2
0
351,875
3
W
Bastet
10,540
586
103
6
0
389,427
6
W
Cthulhu
9,833
546
121
7
0
365,297
1
L
Merlin
8,785
488
140
8
0
314,044
3
L
Cupid
8,991
500
128
7
0
283,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role