Player Matchup

Chronos
Chronos
Diamond IV
A Capt Jukes
Chronos
Diamond IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,944 MMR
Party 1
Fenrir
Fenrir
Masters
DrMcfuhx
Fenrir
Masters
Level 144
God Stats
8W - 2L
1,979 SR
Queue Stats
174W - 85L
2,123 MMR
Party 1
Aphrodite
Aphrodite
Masters
Lostinak
Aphrodite
Masters
Level 67
God Stats
39W - 8L
1,970 SR
Queue Stats
229W - 150L
2,057 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 92
1,816 SR
2,041 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,590 SR
1,913 MMR
Cerberus
Cerberus
Platinum IV
Beastmode24
Cerberus
Platinum IV
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 35L
2,035 MMR
Party 2
Ah Puch
Ah Puch
Platinum I
Juice1041
Ah Puch
Platinum I
Level 160
God Stats
3W - 1L
1,979 SR
Queue Stats
122W - 49L
2,081 MMR
Party 2
Odin
Odin
Gold IV
NoPAINjuztGAINZ
Odin
Gold IV
Level 148
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 13L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A Capt Jukes
Chronos
16
6 / 2 / 8
11,786
737
11,181
15,605
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
DrMcfuhx
Fenrir
15
6 / 3 / 9
12,801
800
14,547
16,684
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Lostinak
Aphrodite
15
4 / 1 / 11
11,215
701
10,190
9,811
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Cu ChulainnPersephoneScyllaDanzaburouThoth

VS

Bans
CthulhuSetSobekAchillesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beastmode24
Cerberus
12
2 / 2 / 3
9,771
611
12,477
17,739
17,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Juice1041
Ah Puch
15
4 / 5 / 2
10,790
674
11,190
12,611
8,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 9 / 5
9,603
600
7,432
13,211
9,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
6
6
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
A Capt Jukes
Chronos
6
2
8
5
L
Cerberus
Beastmode24
Cerberus
2
2
3
1.75
W
Fenrir
DrMcfuhx
Fenrir
6
3
9
3.5
L
Ah Puch
Juice1041
Ah Puch
4
5
2
1
W
Aphrodite
Lostinak
Aphrodite
4
1
11
9.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
31,099
42,100
Taken
43,561
24,667
Mitigated
36,239
18,001
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
A Capt Jukes
Chronos
11,181
4,815
145
4,235
15,605
4,448
1,927
9,572
5,679
56,939
0
L
Cerberus
Beastmode24
Cerberus
12,477
687
474
5,554
17,739
17,514
0
8,238
9,259
30,227
0
W
Fenrir
DrMcfuhx
Fenrir
14,547
5,934
0
3,003
16,684
15,635
1,104
7,179
9,133
0
45,839
L
Ah Puch
Juice1041
Ah Puch
11,190
193
0
2,180
12,611
8,978
72
5,703
6,772
65,406
0
W
Aphrodite
Lostinak
Aphrodite
10,190
918
4,741
5,877
9,811
4,584
616
5,978
3,519
48,658
0
L
7,432
2,500
0
700
13,211
9,747
0
6,790
6,115
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
30,164
223
Minions Killed
187
0
Camps Cleared
0
988,598
Distance Traveled
833,576
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,786
737
88
6
0
332,241
4
L
Cerberus
9,771
611
49
3
0
299,416
3
W
Fenrir
12,801
800
50
3
0
340,235
4
L
Ah Puch
10,790
674
97
6
0
274,996
1
W
Aphrodite
11,215
701
85
5
0
316,122
3
L
Odin
9,603
600
41
3
0
259,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role