Player Matchup

Rama
Rama
Platinum I
BouziGolouM
Rama
Platinum I
Level 155
God Stats
1W - 3L
1,471 SR
Queue Stats
74W - 62L
1,976 MMR
Party 1
Sobek
Sobek
Platinum IV
Elixer666
Sobek
Platinum IV
Level 160
God Stats
5W - 9L
1,454 SR
Queue Stats
60W - 50L
1,609 MMR
Party 1
Discordia
Discordia
Platinum V
HOUSSSSS
Discordia
Platinum V
Level 152
God Stats
20W - 19L
1,782 SR
Queue Stats
363W - 294L
1,644 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,569 SR
1,743 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,515 SR
1,736 MMR
Cupid
Cupid
Bronze III
ExyPlayz
Cupid
Bronze III
Level 46
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 0L
1,600 MMR
Solo
He Bo
He Bo
Diamond II
Qaleb
He Bo
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
Seamusx
Kuzenbo
Diamond II
Level 148
God Stats
10W - 4L
1,753 SR
Queue Stats
423W - 96L
2,109 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
10,140
596
7,767
11,587
4,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Elixer666
Sobek
13
0 / 7 / 2
10,517
619
5,696
31,284
30,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
HOUSSSSS
Discordia
14
1 / 4 / 1
10,259
603
12,767
9,253
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAphroditeDanzaburouPersephoneThoth

VS

Bans
ScyllaHou YiFenrirGuan YuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ExyPlayz
Cupid
16
5 / 1 / 9
12,117
713
13,103
9,831
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Qaleb
He Bo
17
8 / 0 / 7
12,735
749
20,969
10,583
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Seamusx
Kuzenbo
15
3 / 1 / 12
12,908
759
12,447
20,659
30,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Sobek
Elixer666
Sobek
0
7
2
0.14
W
Cupid
ExyPlayz
Cupid
5
1
9
9.5
L
Discordia
HOUSSSSS
Discordia
1
4
1
0.38
W
He Bo
Qaleb
He Bo
8
0
7
11.5
W
Kuzenbo
Seamusx
Kuzenbo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
46,519
52,124
Taken
41,073
37,674
Mitigated
39,569
12,670
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,767
6,679
0
2,217
11,587
4,100
720
9,009
2,300
0
47,526
L
Sobek
Elixer666
Sobek
5,696
161
0
9,393
31,284
30,021
81
16,801
13,568
21,346
0
W
Cupid
ExyPlayz
Cupid
13,103
6,841
3,141
6,344
9,831
4,309
1,308
6,355
3,476
0
65,285
L
Discordia
HOUSSSSS
Discordia
12,767
453
0
1,060
9,253
3,553
208
6,377
2,796
62,895
0
W
He Bo
Qaleb
He Bo
20,969
900
0
2,712
10,583
4,435
1,205
6,301
4,282
102,694
0
W
Kuzenbo
Seamusx
Kuzenbo
12,447
3,796
0
4,174
20,659
30,825
829
6,049
14,610
36,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
37,760
215
Minions Killed
257
0
Camps Cleared
0
941,024
Distance Traveled
1,052,529
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,140
596
83
5
0
304,318
4
L
Sobek
10,517
619
22
1
0
346,582
4
W
Cupid
12,117
713
103
6
0
331,425
5
L
Discordia
10,259
603
110
6
0
290,124
0
W
He Bo
12,735
749
122
7
0
352,574
0
W
Kuzenbo
12,908
759
32
2
0
368,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role