Player Matchup

Neith
Neith
EnzoNDC12
Neith
Level 96
God Stats
1W - 5L
1,117 SR
Queue Stats
29W - 41L
1,414 Elo+
Party 1
Set
Set
RobertBR__
Set
Level 27
God Stats
5W - 8L
1,067 SR
Queue Stats
29W - 57L
1,347 Elo+
Party 1
Ra
Ra
iTzDryZy
Ra
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
216W - 257L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
iTzVoid7947
Erlang Shen
Level 77
God Stats
6W - 3L
1,689 SR
Queue Stats
334W - 413L
1,431 Elo+
Party 3
Ares
Ares
leandro-dudumi
Ares
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,382 Elo+
Party 1
Team Averages
Level 66
1,375 SR
1,401 Elo+

VS

Team Averages
Level 59
1,407 SR
1,414 Elo+
Danzaburou
Danzaburou
ArrowRonin
Danzaburou
Level 47
God Stats
4W - 6L
1,450 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 2
Camazotz
Camazotz
Burbuja05
Camazotz
Level 109
God Stats
9W - 8L
1,398 SR
Queue Stats
138W - 158L
1,428 Elo+
Party 4
Tyr
Tyr
LPBahia
Tyr
Level 40
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 198L
1,397 Elo+
Party 2
Tiamat
Tiamat
TheusDN
Tiamat
Level 46
God Stats
25W - 29L
1,327 SR
Queue Stats
239W - 259L
1,467 Elo+
Solo
Cerberus
Cerberus
grodzkiivan
Cerberus
Level 54
God Stats
3W - 7L
1,360 SR
Queue Stats
133W - 142L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EnzoNDC12
Neith
13
5 / 1 / 2
7,945
530
8,208
7,020
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 2
7,103
474
4,173
7,188
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 3
8,701
580
6,339
4,757
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
iTzVoid7947
Erlang Shen
13
4 / 1 / 2
7,993
533
7,861
11,670
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 2 / 3
7,361
491
3,775
10,116
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArrowRonin
Danzaburou
11
1 / 3 / 2
6,658
444
5,245
8,972
2,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
Burbuja05
Camazotz
13
3 / 2 / 2
7,668
511
5,726
12,221
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
10
0 / 4 / 0
6,086
406
3,724
8,424
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
TheusDN
Tiamat
13
0 / 5 / 0
7,010
467
3,451
9,278
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
grodzkiivan
Cerberus
10
3 / 3 / 1
6,598
440
4,973
11,642
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
7
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArrowRonin
Danzaburou
1
3
2
0.67
L
Camazotz
Burbuja05
Camazotz
3
2
2
2
W
Neith
EnzoNDC12
Neith
5
1
2
6
L
Tyr
0
4
0
0
W
2
3
2
1
L
Tiamat
TheusDN
Tiamat
0
5
0
0
L
Cerberus
grodzkiivan
Cerberus
3
3
1
1.17
W
4
0
3
5.5
W
Erlang Shen
iTzVoid7947
Erlang Shen
4
1
2
5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
23,119
40,751
Taken
50,537
20,061
Mitigated
25,353
17,251
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArrowRonin
Danzaburou
5,245
1,857
0
2,803
8,972
2,961
343
1,617
7,347
0
33,334
L
Camazotz
Burbuja05
Camazotz
5,726
1,364
0
6,829
12,221
3,701
0
1,373
10,702
0
42,731
W
Neith
EnzoNDC12
Neith
8,208
2,745
0
3,281
7,020
2,288
1,856
1,740
5,280
0
42,949
L
Tyr
3,724
1,429
0
1,852
8,424
6,310
128
0
8,424
0
24,342
W
4,173
1,185
0
421
7,188
4,091
126
1,038
6,150
0
32,887
L
Tiamat
TheusDN
Tiamat
3,451
350
0
2,515
9,278
5,145
84
4,666
4,465
44,834
0
L
Cerberus
grodzkiivan
Cerberus
4,973
588
0
4,599
11,642
7,236
0
2,113
9,485
23,200
0
W
6,339
965
336
2,865
4,757
1,787
212
2,886
1,595
56,015
0
W
Erlang Shen
iTzVoid7947
Erlang Shen
7,861
3,967
0
7,331
11,670
4,789
620
721
10,674
0
45,209
W
3,775
305
561
2,456
10,116
7,106
0
1,727
8,353
26,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
34,020
384
Minions Killed
321
0
Camps Cleared
0
1,376,515
Distance Traveled
1,327,879
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,658
444
56
4
0
241,024
3
L
Camazotz
7,668
511
78
5
0
294,463
3
W
Neith
7,945
530
84
6
0
242,361
2
L
Tyr
6,086
406
51
3
0
238,254
0
W
Set
7,103
474
63
4
0
305,555
0
L
Tiamat
7,010
467
97
6
0
271,780
3
L
Cerberus
6,598
440
39
3
0
282,358
7
W
Ra
8,701
580
134
9
0
298,999
2
W
Erlang Shen
7,993
533
75
5
0
277,828
3
W
Ares
7,361
491
28
2
0
251,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role