Player Matchup

Chang'e
Chang'e
Ammutseba_fhtagn
Chang'e
Level 21
God Stats
18W - 29L
1,207 SR
Queue Stats
150W - 165L
1,268 Elo+
Solo
Scylla
Scylla
Eggy_Triceratops
Scylla
Level 28
God Stats
1W - 1L
1,421 SR
Queue Stats
46W - 45L
1,349 Elo+
Party 1
Skadi
Skadi
Jessiesaurusx
Skadi
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
69W - 72L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
Uzumaqi_32
Danzaburou
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
116W - 138L
1,349 Elo+
Party 2
Hades
Hades
arthur2ferraz
Hades
Level 26
God Stats
34W - 31L
1,767 SR
Queue Stats
66W - 73L
1,400 Elo+
Party 2
Team Averages
Level 26
1,445 SR
1,337 Elo+

VS

Team Averages
Level 18
1,468 SR
1,383 Elo+
Kukulkan
Kukulkan
Cuggz VI
Kukulkan
Level 28
God Stats
27W - 31L
1,540 SR
Queue Stats
115W - 117L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Plat-Chaser111
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
VanFu110fNunz
Kuzenbo
Level 16
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Thanatos
Thanatos
unchained_melopy
Thanatos
Level 19
God Stats
1W - 2L
1,244 SR
Queue Stats
42W - 54L
1,357 Elo+
Solo
Ra
Ra
ya_432
Ra
Level 21
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 15L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 7
12,345
398
8,486
21,146
9,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 15 / 4
14,281
461
14,374
25,005
6,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
1 / 9 / 2
12,413
400
9,677
20,166
7,160
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Uzumaqi_32
Danzaburou
20
8 / 3 / 4
17,925
578
15,935
21,040
8,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 8
17,917
578
22,224
23,702
11,991
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cuggz VI
Kukulkan
20
15 / 5 / 11
16,511
533
29,430
17,386
8,054
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Plat-Chaser111
Jormungandr
20
0 / 7 / 3
13,972
451
10,114
24,054
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
20
5 / 4 / 16
14,865
480
21,554
31,205
45,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 4 / 5
17,997
581
24,052
26,489
13,513
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
10
0 / 7 / 3
9,773
315
464
7,441
2,315

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
26
Kills
37
37
Deaths
27
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
L
Kukulkan
Cuggz VI
Kukulkan
15
5
11
4.1
W
6
15
4
0.53
W
1
9
2
0.22
L
Jormungandr
Plat-Chaser111
Jormungandr
0
7
3
0.21
W
Danzaburou
Uzumaqi_32
Danzaburou
8
3
4
3.33
L
Kuzenbo
5
4
16
3.25
W
11
4
8
3.75
L
17
4
5
4.88
L
Ra
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,696
Damage
85,614
111,059
Taken
106,575
43,375
Mitigated
90,083
35,160
Healing
35,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,486
387
4,288
7,956
21,146
9,043
1,257
13,570
7,375
42,450
0
L
Kukulkan
Cuggz VI
Kukulkan
29,430
1,848
0
438
17,386
8,054
3,014
9,308
8,078
102,887
0
W
14,374
3,496
561
1,458
25,005
6,869
748
13,685
10,725
53,164
0
W
9,677
4,704
1,444
1,072
20,166
7,160
1,580
12,485
7,675
0
62,682
L
Jormungandr
Plat-Chaser111
Jormungandr
10,114
3,056
0
2,389
24,054
20,528
1,348
12,281
11,773
89,325
0
W
Danzaburou
Uzumaqi_32
Danzaburou
15,935
8,075
0
8,313
21,040
8,312
2,982
7,451
13,339
0
133,910
L
Kuzenbo
21,554
5,499
0
6,288
31,205
45,673
817
10,225
20,980
96,561
0
W
22,224
3,124
85
9,983
23,702
11,991
4,201
13,002
10,383
87,188
0
L
24,052
7,662
0
26,013
26,489
13,513
2,635
8,193
18,296
0
164,984
L
Ra
464
240
0
0
7,441
2,315
0
5,077
2,364
4,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,881
Gold Earned
73,118
614
Minions Killed
630
0
Camps Cleared
0
2,426,668
Distance Traveled
2,471,551
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,345
398
69
2
0
571,762
0
L
Kukulkan
16,511
533
186
6
0
541,599
4
W
Scylla
14,281
461
80
3
0
369,175
0
W
Skadi
12,413
400
118
4
0
481,848
8
L
Jormungandr
13,972
451
145
5
0
520,740
0
W
Danzaburou
17,925
578
174
6
0
511,967
0
L
Kuzenbo
14,865
480
79
3
0
559,183
1
W
Hades
17,917
578
173
6
0
491,916
0
L
Thanatos
17,997
581
209
7
0
612,106
2
L
Ra
9,773
315
11
0
0
237,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role