Player Matchup

Ymir
Ymir
Celt34
Ymir
Level 27
God Stats
14W - 12L
1,531 SR
Queue Stats
168W - 163L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kulninor
Tsukuyomi
Level 16
God Stats
3W - 0L
1,269 SR
Queue Stats
9W - 6L
1,708 Elo+
Party 2
Neith
Neith
ZaHasis
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
froggosh
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 181L
1,421 Elo+
Party 3
Bakasura
Bakasura
jopakonia
Bakasura
Level 23
God Stats
2W - 3L
1,356 SR
Queue Stats
209W - 227L
1,385 Elo+
Party 3
Team Averages
Level 19
1,431 SR
1,487 Elo+

VS

Team Averages
Level 8
1,391 SR
1,227 Elo+
Sylvanus
Sylvanus
ChadPenPen
Sylvanus
Level 4
God Stats
1W - 2L
1,486 SR
Queue Stats
3W - 2L
1,424 Elo+
Solo
Hachiman
Hachiman
GodSavior14
Hachiman
Level 8
God Stats
0W - 4L
1,268 SR
Queue Stats
2W - 10L
1,087 Elo+
Party 1
Camazotz
Camazotz
Mavidant
Camazotz
Level 16
God Stats
0W - 3L
1,201 SR
Queue Stats
42W - 53L
1,370 Elo+
Solo
Bellona
Bellona
Paulieë
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,209 Elo+
Solo
Olorun
Olorun
ironjunk
Olorun
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 42L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celt34
Ymir
12
1 / 0 / 2
7,269
519
4,002
6,464
3,543
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Kulninor
Tsukuyomi
12
4 / 3 / 1
7,844
560
7,007
8,264
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
ZaHasis
Neith
11
2 / 1 / 1
6,963
497
4,445
6,126
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
froggosh
Nu Wa
11
0 / 3 / 1
6,572
469
2,171
5,083
1,211
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
jopakonia
Bakasura
13
3 / 1 / 0
7,867
562
4,517
9,467
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChadPenPen
Sylvanus
11
1 / 3 / 2
6,288
449
3,801
8,827
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
GodSavior14
Hachiman
5
0 / 0 / 0
5,186
370
453
487
96
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Mavidant
Camazotz
9
2 / 5 / 2
5,861
419
3,378
12,226
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Paulieë
Bellona
12
3 / 2 / 2
7,007
501
5,422
9,479
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
ironjunk
Olorun
9
0 / 1 / 0
5,414
387
1,136
3,345
1,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
10
Kills
6
8
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Celt34
Ymir
1
0
2
2
L
Sylvanus
ChadPenPen
Sylvanus
1
3
2
0.67
L
Hachiman
GodSavior14
Hachiman
0
0
0
0
W
Tsukuyomi
Kulninor
Tsukuyomi
4
3
1
1.5
L
Camazotz
Mavidant
Camazotz
2
5
2
0.6
L
Bellona
Paulieë
Bellona
3
2
2
2
W
Neith
ZaHasis
Neith
2
1
1
2.5
W
Nu Wa
froggosh
Nu Wa
0
3
1
0.17
L
Olorun
ironjunk
Olorun
0
1
0
0
W
Bakasura
jopakonia
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
14,190
35,404
Taken
34,364
12,650
Mitigated
16,821
9,602
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Celt34
Ymir
4,002
1,023
0
679
6,464
3,543
175
937
5,527
26,058
0
L
Sylvanus
ChadPenPen
Sylvanus
3,801
1,825
122
1,484
8,827
4,245
184
311
8,430
23,508
0
L
Hachiman
GodSavior14
Hachiman
453
96
0
0
487
96
0
92
395
0
4,659
W
Tsukuyomi
Kulninor
Tsukuyomi
7,007
2,276
0
1,769
8,264
2,870
916
2,552
5,687
0
37,745
L
Camazotz
Mavidant
Camazotz
3,378
1,543
0
4,068
12,226
3,352
306
2,131
10,095
0
22,697
L
Bellona
Paulieë
Bellona
5,422
1,709
0
2,174
9,479
7,337
675
1,373
7,268
5,125
30,335
W
Neith
ZaHasis
Neith
4,445
1,692
0
1,116
6,126
1,855
1,621
501
5,600
0
36,042
W
Nu Wa
froggosh
Nu Wa
2,171
1,168
0
1,659
5,083
1,211
869
688
4,245
22,048
0
L
Olorun
ironjunk
Olorun
1,136
510
178
777
3,345
1,791
308
2,266
1,079
15,675
0
W
Bakasura
jopakonia
Bakasura
4,517
3,179
0
4,379
9,467
3,171
1,595
395
8,897
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
29,756
312
Minions Killed
185
0
Camps Cleared
0
1,226,765
Distance Traveled
1,072,450
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,269
519
28
2
0
222,677
1
L
Sylvanus
6,288
449
26
2
0
235,836
2
L
Hachiman
5,186
370
9
1
0
100,647
0
W
Tsukuyomi
7,844
560
69
5
0
257,334
1
L
Camazotz
5,861
419
44
3
0
269,497
0
L
Bellona
7,007
501
72
5
0
255,789
1
W
Neith
6,963
497
71
5
0
228,697
2
W
Nu Wa
6,572
469
41
3
0
224,641
1
L
Olorun
5,414
387
34
2
0
210,681
2
W
Bakasura
7,867
562
103
7
0
293,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role