Player Matchup

Geb
Geb
Bjmotorboat
Geb
Level 16
God Stats
3W - 6L
1,276 SR
Queue Stats
229W - 232L
1,656 Elo+
Solo
Tiamat
Tiamat
iog32
Tiamat
Level 28
God Stats
0W - 2L
1,634 SR
Queue Stats
27W - 19L
1,584 Elo+
Solo
Olorun
Olorun
lomdellop
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 111L
1,531 Elo+
Solo
Bakasura
Bakasura
myron03_
Bakasura
Level 19
God Stats
9W - 10L
1,406 SR
Queue Stats
9W - 11L
1,664 Elo+
Solo
Odin
Odin
preco_direto
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,641 Elo+

VS

Team Averages
Level 20
1,646 SR
1,561 Elo+
Janus
Janus
Petogee-_
Janus
Level 21
God Stats
4W - 3L
1,617 SR
Queue Stats
76W - 61L
1,574 Elo+
Solo
Skadi
Skadi
ShadowEclipzzYT
Skadi
Level 17
God Stats
7W - 5L
1,643 SR
Queue Stats
44W - 42L
1,539 Elo+
Solo
Danzaburou
Danzaburou
TrapLover48
Danzaburou
Level 22
God Stats
5W - 0L
1,737 SR
Queue Stats
135W - 127L
1,663 Elo+
Solo
Erlang Shen
Erlang Shen
chryszylla
Erlang Shen
Level 24
God Stats
2W - 1L
1,733 SR
Queue Stats
36W - 35L
1,444 Elo+
Solo
Bellona
Bellona
mxzl_y
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 189L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,133
438
4,681
13,178
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
iog32
Tiamat
1
0 / 1 / 0
4,182
299
0
522
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
lomdellop
Olorun
8
0 / 11 / 0
4,852
347
670
10,692
3,525
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
myron03_
Bakasura
9
0 / 8 / 0
5,980
427
1,961
12,668
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 0
5,041
360
4,001
11,704
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Petogee-_
Janus
15
10 / 0 / 3
10,277
734
8,340
3,790
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 5
9,114
651
7,704
5,494
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
TrapLover48
Danzaburou
16
10 / 0 / 0
11,117
794
11,860
7,818
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
chryszylla
Erlang Shen
14
3 / 0 / 5
8,703
622
1,957
6,986
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
mxzl_y
Bellona
11
3 / 0 / 6
7,336
524
4,362
7,688
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
32
33
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Janus
Petogee-_
Janus
10
0
3
11.5
W
6
0
5
8.5
W
Danzaburou
TrapLover48
Danzaburou
10
0
0
10
W
Erlang Shen
chryszylla
Erlang Shen
3
0
5
5.5
L
Tiamat
iog32
Tiamat
0
1
0
0
L
Olorun
lomdellop
Olorun
0
11
0
0
W
Bellona
mxzl_y
Bellona
3
0
6
6
L
Bakasura
myron03_
Bakasura
0
8
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
34,223
48,764
Taken
31,776
21,769
Mitigated
16,378
3,351
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,681
1,019
0
608
13,178
6,407
0
376
12,737
32,258
0
W
Janus
Petogee-_
Janus
8,340
1,062
0
1,049
3,790
1,166
1,703
631
3,113
62,880
0
W
7,704
4,753
0
2,973
5,494
2,398
3,606
518
4,851
0
64,098
W
Danzaburou
TrapLover48
Danzaburou
11,860
5,431
0
2,266
7,818
2,983
7,216
4,035
3,783
0
64,882
W
Erlang Shen
chryszylla
Erlang Shen
1,957
657
0
1,382
6,986
5,016
222
0
6,942
0
52,808
L
Tiamat
iog32
Tiamat
0
0
0
11
522
82
0
0
522
1,014
0
L
Olorun
lomdellop
Olorun
670
318
0
396
10,692
3,525
0
2,381
8,078
13,682
0
W
Bellona
mxzl_y
Bellona
4,362
1,250
0
2,814
7,688
4,815
1,483
167
7,021
0
19,542
L
Bakasura
myron03_
Bakasura
1,961
1,362
0
1,961
12,668
4,865
0
2,248
10,225
0
27,973
L
4,001
1,248
0
375
11,704
6,890
0
2,877
8,487
0
14,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
46,547
168
Minions Killed
493
0
Camps Cleared
0
1,033,116
Distance Traveled
1,309,147
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,133
438
54
4
0
261,179
0
W
Janus
10,277
734
130
9
0
279,570
2
W
Skadi
9,114
651
109
8
0
234,473
0
W
Danzaburou
11,117
794
121
9
0
216,172
0
W
Erlang Shen
8,703
622
100
7
0
327,572
2
L
Tiamat
4,182
299
2
0
0
12,762
0
L
Olorun
4,852
347
13
1
0
207,338
1
W
Bellona
7,336
524
33
2
0
251,360
5
L
Bakasura
5,980
427
77
6
0
261,820
0
L
Odin
5,041
360
22
2
0
290,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role