Player Matchup

Thor
Thor
Deidalos8
Thor
Level 29
God Stats
4W - 4L
1,540 SR
Queue Stats
160W - 183L
1,387 Elo+
Party 1
Odin
Odin
Sekyriut
Odin
Level 53
God Stats
4W - 4L
1,321 SR
Queue Stats
247W - 229L
1,387 Elo+
Party 1
Scylla
Scylla
SimplyFurious
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
TrashYmirMain
Khepri
Level 121
God Stats
15W - 11L
1,465 SR
Queue Stats
512W - 503L
1,537 Elo+
Party 3
Apollo
Apollo
Zalm4n
Apollo
Level 35
God Stats
6W - 7L
1,476 SR
Queue Stats
37W - 21L
1,664 Elo+
Party 3
Team Averages
Level 73
1,460 SR
1,495 Elo+

VS

Team Averages
Level 49
1,524 SR
1,501 Elo+
Chernobog
Chernobog
ChemicRock
Chernobog
Level 27
God Stats
0W - 3L
1,577 SR
Queue Stats
8W - 13L
1,508 Elo+
Party 2
Tiamat
Tiamat
Dosty 2000
Tiamat
Level 45
God Stats
7W - 8L
1,547 SR
Queue Stats
28W - 44L
1,483 Elo+
Party 2
Chaac
Chaac
Moosey-Chan
Chaac
Level 109
God Stats
14W - 12L
1,574 SR
Queue Stats
266W - 286L
1,496 Elo+
Party 4
Hel
Hel
cosmickaylee
Hel
Level 29
God Stats
1W - 5L
1,362 SR
Queue Stats
174W - 198L
1,482 Elo+
Party 4
Athena
Athena
zed1222
Athena
Level 36
God Stats
3W - 10L
1,559 SR
Queue Stats
46W - 52L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 2 / 15
9,288
464
4,156
9,884
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
18
4 / 1 / 4
11,001
550
12,945
16,184
12,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
19 / 1 / 10
12,140
607
18,255
8,904
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 18
9,463
473
5,064
18,413
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Zalm4n
Apollo
17
17 / 3 / 11
12,078
604
20,282
15,520
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChemicRock
Chernobog
12
1 / 13 / 1
8,725
436
10,213
20,087
5,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Dosty 2000
Tiamat
14
4 / 10 / 2
9,217
461
5,059
13,429
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 1
9,636
482
12,700
21,286
16,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 1
7,742
387
3,626
11,514
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zed1222
Athena
13
3 / 9 / 5
9,126
456
7,941
17,252
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
46
Kills
10
11
Deaths
46
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChemicRock
Chernobog
1
13
1
0.12
W
Thor
3
2
15
5.25
L
Tiamat
Dosty 2000
Tiamat
4
10
2
0.5
L
2
7
1
0.36
W
Odin
4
1
4
6
W
19
1
10
24
W
3
4
18
3
W
Apollo
Zalm4n
Apollo
17
3
11
7.5
L
0
7
1
0.07
L
Athena
zed1222
Athena
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,702
Damage
39,539
68,905
Taken
83,568
42,580
Mitigated
46,080
18,919
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChemicRock
Chernobog
10,213
6,264
99
4,554
20,087
5,792
2,003
6,089
13,849
0
52,299
W
Thor
4,156
706
130
2,567
9,884
3,575
86
2,814
7,000
0
29,022
L
Tiamat
Dosty 2000
Tiamat
5,059
658
142
1,805
13,429
7,310
698
4,083
9,172
35,352
0
L
12,700
3,867
0
5,535
21,286
16,578
0
4,435
16,788
672
62,878
W
Odin
12,945
2,347
0
1,375
16,184
12,622
1,749
1,080
15,056
14,773
60,207
W
18,255
1,746
0
3,318
8,904
3,742
120
2,647
6,155
74,629
0
W
5,064
485
660
4,065
18,413
15,760
96
5,831
12,399
24,289
0
W
Apollo
Zalm4n
Apollo
20,282
14,162
0
6,804
15,520
6,881
4,863
4,352
11,076
0
71,650
L
3,626
646
509
3,218
11,514
3,359
459
5,276
6,000
43,013
0
L
Athena
zed1222
Athena
7,941
1,780
0
1,469
17,252
13,041
0
5,474
11,614
34,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
44,446
456
Minions Killed
397
0
Camps Cleared
0
1,869,521
Distance Traveled
1,642,557
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,725
436
92
5
0
322,868
0
W
Thor
9,288
464
60
3
0
380,649
0
L
Tiamat
9,217
461
64
3
0
356,072
0
L
Chaac
9,636
482
117
6
0
290,347
1
W
Odin
11,001
550
147
7
0
357,190
5
W
Scylla
12,140
607
127
6
0
417,992
5
W
Khepri
9,463
473
27
1
0
360,537
1
W
Apollo
12,078
604
95
5
0
353,153
5
L
Hel
7,742
387
70
4
0
319,518
4
L
Athena
9,126
456
54
3
0
353,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role