Player Matchup

Izanami
Izanami
Bdutch
Izanami
Level 27
God Stats
1W - 2L
1,770 SR
Queue Stats
42W - 41L
1,325 Elo+
Solo
Janus
Janus
KeeblerElf64
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SuperSimp101
Ne Zha
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 183L
1,452 Elo+
Solo
Ymir
Ymir
TheRealSiegel
Ymir
Level 29
God Stats
22W - 15L
1,307 SR
Queue Stats
362W - 261L
1,617 Elo+
Solo
Heimdallr
Heimdallr
Zombievictim181
Heimdallr
Level 28
God Stats
6W - 6L
1,567 SR
Queue Stats
345W - 426L
1,388 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,457 Elo+

VS

Team Averages
Level 18
1,381 SR
1,441 Elo+
Ares
Ares
BjgDaddy
Ares
Level 4
God Stats
1W - 2L
1,357 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Kukulkan
Kukulkan
BreaksoulXros
Kukulkan
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
17W - 28L
1,463 Elo+
Party 1
Loki
Loki
Kuroh123
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Vhalnich
Artemis
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
14W - 6L
1,238 Elo+
Solo
Awilix
Awilix
Woodzyy1
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bdutch
Izanami
16
7 / 2 / 1
9,870
581
8,811
10,692
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 4 / 7
8,969
528
6,782
7,001
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
11 / 1 / 4
10,756
633
10,604
11,402
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 0 / 6
9,329
549
4,987
7,991
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Zombievictim181
Heimdallr
15
3 / 1 / 5
8,845
520
5,143
7,939
3,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 8 / 3
6,715
395
2,638
13,632
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BreaksoulXros
Kukulkan
13
2 / 7 / 0
7,842
461
3,360
10,140
3,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
13
1 / 5 / 2
7,855
462
3,666
9,539
3,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Vhalnich
Artemis
11
0 / 6 / 1
7,145
420
3,273
9,502
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Woodzyy1
Awilix
14
5 / 3 / 0
8,851
521
5,784
11,463
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
29
Kills
8
8
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bdutch
Izanami
7
2
1
3.75
L
Ares
0
8
3
0.19
L
Kukulkan
BreaksoulXros
Kukulkan
2
7
0
0.29
W
4
4
7
1.88
L
Loki
1
5
2
0.4
W
Ne Zha
11
1
4
13
W
4
0
6
7
L
Artemis
Vhalnich
Artemis
0
6
1
0.08
L
Awilix
Woodzyy1
Awilix
5
3
0
1.67
W
Heimdallr
Zombievictim181
Heimdallr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
18,721
45,025
Taken
54,276
17,867
Mitigated
20,636
16,779
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bdutch
Izanami
8,811
5,668
0
4,309
10,692
3,529
732
447
10,245
0
57,584
L
Ares
2,638
484
0
576
13,632
7,511
0
5,578
8,054
18,091
0
L
Kukulkan
BreaksoulXros
Kukulkan
3,360
436
0
237
10,140
3,297
709
1,125
9,012
40,500
0
W
6,782
822
0
112
7,001
2,174
1,312
1,353
5,648
49,062
0
L
Loki
3,666
485
0
1,140
9,539
3,059
0
2,020
7,519
0
40,674
W
Ne Zha
10,604
4,241
0
6,239
11,402
4,522
0
1,627
9,775
0
70,804
W
4,987
1,169
0
2,531
7,991
4,564
352
661
7,330
50,417
0
L
Artemis
Vhalnich
Artemis
3,273
1,024
0
1,000
9,502
2,761
0
2,449
7,050
0
38,135
L
Awilix
Woodzyy1
Awilix
5,784
2,753
0
4,478
11,463
4,008
0
597
10,866
0
48,188
W
Heimdallr
Zombievictim181
Heimdallr
5,143
3,131
0
3,588
7,939
3,078
2,185
1,910
6,029
0
48,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
38,408
490
Minions Killed
355
0
Camps Cleared
0
1,547,240
Distance Traveled
1,549,300
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,870
581
99
6
0
289,337
0
L
Ares
6,715
395
23
1
0
296,773
5
L
Kukulkan
7,842
461
80
5
0
249,315
1
W
Janus
8,969
528
94
6
0
287,758
2
L
Loki
7,855
462
83
5
0
326,605
4
W
Ne Zha
10,756
633
123
7
0
361,850
1
W
Ymir
9,329
549
64
4
0
327,801
2
L
Artemis
7,145
420
73
4
0
330,021
4
L
Awilix
8,851
521
96
6
0
346,586
0
W
Heimdallr
8,845
520
110
6
0
280,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role