Player Matchup

Sun Wukong
Sun Wukong
IronicFeline
Sun Wukong
Level 27
God Stats
1W - 3L
1,622 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
Ares
Ares
Kadenws1
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Leoivanne
Izanami
Level 23
God Stats
77W - 44L
1,418 SR
Queue Stats
203W - 200L
1,350 Elo+
Solo
Anubis
Anubis
XxCero_0scurasX
Anubis
Level 29
God Stats
1W - 0L
1,618 SR
Queue Stats
26W - 26L
1,396 Elo+
Party 1
Medusa
Medusa
firenanderfull
Medusa
Level 9
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,411 Elo+

VS

Team Averages
Level 14
1,538 SR
1,441 Elo+
Discordia
Discordia
ErisKit
Discordia
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Southern1
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supertacoboi
Cu Chulainn
Level 16
God Stats
1W - 3L
1,771 SR
Queue Stats
307W - 185L
1,710 Elo+
Solo
Artemis
Artemis
YNW legros
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,134 Elo+
Solo
Cthulhu
Cthulhu
sinistergeek
Cthulhu
Level 24
God Stats
17W - 18L
1,417 SR
Queue Stats
84W - 105L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IronicFeline
Sun Wukong
19
5 / 0 / 7
12,765
473
6,094
18,016
17,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
16
6 / 5 / 13
12,301
456
5,745
17,091
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Leoivanne
Izanami
18
4 / 8 / 11
12,744
472
7,314
17,950
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 7 / 5
15,011
556
24,148
22,820
12,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 11 / 9
13,003
482
15,912
21,197
8,111
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ErisKit
Discordia
16
1 / 14 / 12
10,881
403
14,171
15,860
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Southern1
Danzaburou
9
2 / 0 / 6
8,771
325
3,593
3,784
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Supertacoboi
Cu Chulainn
20
23 / 6 / 2
14,628
542
29,888
26,022
26,265
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
YNW legros
Artemis
16
4 / 14 / 3
10,736
398
12,756
17,380
5,265
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
sinistergeek
Cthulhu
16
0 / 5 / 2
9,715
360
6,054
23,494
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
38
Kills
30
31
Deaths
39
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
ErisKit
Discordia
1
14
12
0.5
W
Sun Wukong
IronicFeline
Sun Wukong
5
0
7
8.5
W
Ares
6
5
13
2.5
W
Izanami
Leoivanne
Izanami
4
8
11
1.19
L
Danzaburou
Southern1
Danzaburou
2
0
6
5
L
Cu Chulainn
Supertacoboi
Cu Chulainn
23
6
2
4
W
14
7
5
2.36
L
Artemis
YNW legros
Artemis
4
14
3
0.39
W
9
11
9
1.23
L
Cthulhu
sinistergeek
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
66,462
97,074
Taken
86,540
57,846
Mitigated
56,251
26,736
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ErisKit
Discordia
14,171
2,224
0
0
15,860
4,604
280
6,858
9,002
40,530
0
W
Sun Wukong
IronicFeline
Sun Wukong
6,094
1,699
0
7,294
18,016
17,327
3,077
4,249
13,342
0
65,845
W
Ares
5,745
1,161
0
1,427
17,091
13,938
648
2,331
14,685
11,075
0
W
Izanami
Leoivanne
Izanami
7,314
3,996
0
2,593
17,950
6,373
2,541
2,326
15,624
0
59,959
L
Danzaburou
Southern1
Danzaburou
3,593
1,762
0
1,469
3,784
1,026
444
1,784
2,000
0
18,998
L
Cu Chulainn
Supertacoboi
Cu Chulainn
29,888
9,189
0
5,230
26,022
26,265
2,289
10,202
15,820
0
112,988
W
24,148
2,561
1,331
11,099
22,820
12,097
1,862
5,350
17,420
97,283
0
L
Artemis
YNW legros
Artemis
12,756
9,097
0
0
17,380
5,265
126
5,429
11,951
0
35,534
W
15,912
6,746
0
2,992
21,197
8,111
3,663
5,269
15,778
477
62,261
L
Cthulhu
sinistergeek
Cthulhu
6,054
165
0
6,087
23,494
19,091
0
6,021
17,473
48,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,824
Gold Earned
54,731
467
Minions Killed
380
0
Camps Cleared
0
2,307,937
Distance Traveled
1,703,338
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,881
403
65
2
0
408,588
0
W
Sun Wukong
12,765
473
89
3
0
484,824
0
W
Ares
12,301
456
12
0
0
549,303
3
W
Izanami
12,744
472
119
4
0
393,203
0
L
Danzaburou
8,771
325
43
2
0
138,126
0
L
Cu Chulainn
14,628
542
148
5
0
436,266
0
W
Anubis
15,011
556
149
6
0
440,455
5
L
Artemis
10,736
398
49
2
0
342,885
0
W
Medusa
13,003
482
98
4
0
440,152
0
L
Cthulhu
9,715
360
75
3
0
377,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role