Player Matchup

Discordia
Discordia
Chation
Discordia
Level 20
God Stats
1W - 1L
1,337 SR
Queue Stats
38W - 59L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chief1Kilo
Cu Chulainn
Level 18
God Stats
5W - 1L
1,396 SR
Queue Stats
236W - 231L
1,500 Elo+
Solo
Thor
Thor
CletusTee
Thor
Level 17
God Stats
1W - 2L
1,291 SR
Queue Stats
146W - 154L
1,309 Elo+
Solo
Chiron
Chiron
Lionmaister
Chiron
Level 29
God Stats
21W - 15L
1,569 SR
Queue Stats
208W - 232L
1,373 Elo+
Solo
Skadi
Skadi
mere-cashmere5
Skadi
Level 8
God Stats
10W - 5L
1,564 SR
Queue Stats
16W - 17L
1,339 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,375 Elo+

VS

Team Averages
Level 12
1,474 SR
1,195 Elo+
Bastet
Bastet
Dragon_Rider66X
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,035 Elo+
Party 1
Danzaburou
Danzaburou
SupersmashKitty1
Danzaburou
Level 13
God Stats
33W - 45L
1,420 SR
Queue Stats
46W - 66L
1,304 Elo+
Solo
Fenrir
Fenrir
UDATBOI207
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 42L
1,333 Elo+
Solo
Bellona
Bellona
XzLoverBoyzX
Bellona
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 14L
1,035 Elo+
Party 1
Zeus
Zeus
jesspotter94
Zeus
Level 21
God Stats
3W - 4L
1,451 SR
Queue Stats
95W - 173L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chation
Discordia
20
2 / 2 / 24
12,869
1,072
8,947
6,485
2,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Chief1Kilo
Cu Chulainn
20
7 / 2 / 20
13,052
1,088
16,316
13,377
15,352
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
19
9 / 8 / 15
13,153
1,096
17,311
17,267
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
20
20 / 3 / 15
15,336
1,278
43,268
15,347
6,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 6 / 22
12,921
1,077
16,455
17,653
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
12,527
1,044
17,387
23,717
10,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
SupersmashKitty1
Danzaburou
19
4 / 2 / 9
13,218
1,102
9,237
21,550
14,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
UDATBOI207
Fenrir
18
1 / 16 / 14
12,108
1,009
4,130
27,589
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
XzLoverBoyzX
Bellona
18
3 / 10 / 10
11,623
969
8,076
19,003
22,486
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 11 / 10
13,836
1,153
22,738
19,675
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
72
45
Kills
21
21
Deaths
45
96
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chation
Discordia
2
2
24
7
W
Cu Chulainn
Chief1Kilo
Cu Chulainn
7
2
20
8.5
W
Thor
9
8
15
2.06
L
6
6
8
1.67
W
Chiron
20
3
15
9.17
L
Danzaburou
SupersmashKitty1
Danzaburou
4
2
9
4.25
L
Fenrir
UDATBOI207
Fenrir
1
16
14
0.5
L
Bellona
XzLoverBoyzX
Bellona
3
10
10
0.8
L
7
11
10
1.09
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,297
Damage
61,568
70,129
Taken
111,534
38,720
Mitigated
70,417
11,626
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chation
Discordia
8,947
631
0
0
6,485
2,523
0
1,918
4,567
26,889
0
W
Cu Chulainn
Chief1Kilo
Cu Chulainn
16,316
4,807
1,025
1,429
13,377
15,352
0
4,103
9,274
7,332
30,744
W
Thor
17,311
5,719
0
884
17,267
7,446
0
6,121
11,146
0
31,552
L
17,387
6,802
0
860
23,717
10,346
0
1,963
21,554
0
31,926
W
Chiron
43,268
27,701
940
5,659
15,347
6,585
0
5,354
9,993
0
64,029
L
Danzaburou
SupersmashKitty1
Danzaburou
9,237
2,786
601
5,550
21,550
14,084
0
2,712
18,741
0
43,227
L
Fenrir
UDATBOI207
Fenrir
4,130
2,038
0
983
27,589
15,615
0
2,900
24,464
0
11,548
L
Bellona
XzLoverBoyzX
Bellona
8,076
1,908
0
452
19,003
22,486
0
2,187
16,591
261
19,518
L
22,738
3,088
0
2,106
19,675
7,886
0
1,971
17,679
53,551
0
W
16,455
8,808
0
1,689
17,653
6,814
0
5,489
12,164
0
29,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,331
Gold Earned
63,312
217
Minions Killed
204
3
Camps Cleared
3
1,026,225
Distance Traveled
998,796
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,869
1,072
51
4
0
217,287
2
W
Cu Chulainn
13,052
1,088
66
6
0
211,444
0
W
Thor
13,153
1,096
20
2
2
182,126
0
L
Bastet
12,527
1,044
29
2
1
250,524
0
W
Chiron
15,336
1,278
52
4
0
202,448
0
L
Danzaburou
13,218
1,102
73
6
1
194,318
0
L
Fenrir
12,108
1,009
15
1
0
193,501
0
L
Bellona
11,623
969
22
2
0
162,290
0
L
Zeus
13,836
1,153
65
5
1
198,163
0
W
Skadi
12,921
1,077
28
2
1
212,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role