Player Matchup

Scylla
Scylla
Shijo84
Scylla
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Tetraelement
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
acabPLK
Ra
Level 115
God Stats
1W - 0L
1,782 SR
Queue Stats
12W - 5L
1,687 Elo+
Party 1
Zeus
Zeus
lMadMaxl
Zeus
Level 126
God Stats
3W - 1L
1,488 SR
Queue Stats
9W - 9L
1,334 Elo+
Party 1
Tiamat
Tiamat
retentor
Tiamat
Level 123
God Stats
9W - 6L
1,325 SR
Queue Stats
219W - 215L
1,358 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,476 Elo+

VS

Team Averages
Level 116
1,380 SR
1,441 Elo+
Bakasura
Bakasura
CarlosPro1
Bakasura
Level 43
God Stats
0W - 1L
1,169 SR
Queue Stats
89W - 96L
1,304 Elo+
Solo
Erlang Shen
Erlang Shen
Champuridze
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,632 Elo+
Solo
Athena
Athena
Colione
Athena
Level 125
God Stats
1W - 4L
1,232 SR
Queue Stats
66W - 49L
1,500 Elo+
Solo
Thanatos
Thanatos
Cristi2
Thanatos
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
SergeantLimbo
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Shijo84
Scylla
18
8 / 0 / 15
11,725
1,066
15,261
7,893
3,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 17
11,186
1,017
6,346
9,444
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 19
11,184
1,017
11,702
10,727
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
17
7 / 3 / 13
11,534
1,049
24,621
9,618
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
retentor
Tiamat
17
5 / 2 / 16
11,261
1,024
13,414
13,548
11,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarlosPro1
Bakasura
15
1 / 10 / 5
10,055
914
4,324
20,660
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Champuridze
Erlang Shen
16
2 / 6 / 7
10,023
911
12,525
17,217
24,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Colione
Athena
17
2 / 2 / 7
11,370
1,034
8,363
14,732
20,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Cristi2
Thanatos
16
2 / 5 / 6
10,384
944
9,558
16,391
8,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SergeantLimbo
Baron Samedi
17
2 / 2 / 7
10,632
967
14,785
11,146
6,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
25
Kills
9
9
Deaths
25
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CarlosPro1
Bakasura
1
10
5
0.35
L
Erlang Shen
Champuridze
Erlang Shen
2
6
7
0.92
L
Athena
Colione
Athena
2
2
7
2.75
L
Thanatos
Cristi2
Thanatos
2
5
6
1
L
Baron Samedi
SergeantLimbo
Baron Samedi
2
2
7
2.75
W
Scylla
Shijo84
Scylla
8
0
15
15.5
W
2
2
17
5.25
W
3
2
19
6.25
W
Zeus
7
3
13
4.5
W
Tiamat
retentor
Tiamat
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,344
Damage
49,555
51,230
Taken
80,146
34,576
Mitigated
68,421
16,841
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CarlosPro1
Bakasura
4,324
3,394
0
2,390
20,660
9,113
0
18,567
2,093
0
17,332
L
Erlang Shen
Champuridze
Erlang Shen
12,525
5,075
0
2,217
17,217
24,014
0
14,976
2,241
0
26,122
L
Athena
Colione
Athena
8,363
2,337
0
1,554
14,732
20,736
0
13,004
1,728
18,035
0
L
Thanatos
Cristi2
Thanatos
9,558
2,862
0
7,150
16,391
8,392
0
14,920
1,471
0
38,244
L
Baron Samedi
SergeantLimbo
Baron Samedi
14,785
299
4,050
3,595
11,146
6,166
0
9,877
1,269
52,446
0
W
Scylla
Shijo84
Scylla
15,261
2,650
1,071
1,318
7,893
3,924
0
2,006
5,817
35,740
0
W
6,346
179
0
881
9,444
9,818
0
5,148
4,235
13,233
0
W
11,702
1,872
5,428
4,051
10,727
5,756
0
3,609
7,118
39,275
0
W
Zeus
24,621
2,276
0
299
9,618
4,033
0
4,968
4,650
44,802
0
W
Tiamat
retentor
Tiamat
13,414
2,487
827
2,966
13,548
11,045
0
7,417
6,036
25,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
52,464
226
Minions Killed
251
4
Camps Cleared
14
1,040,805
Distance Traveled
1,124,680
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,055
914
37
3
11
218,254
1
L
Erlang Shen
10,023
911
31
3
0
205,235
3
L
Athena
11,370
1,034
20
2
0
237,127
0
L
Thanatos
10,384
944
70
6
2
241,072
3
L
Baron Samedi
10,632
967
93
8
1
222,992
2
W
Scylla
11,725
1,066
66
6
0
194,862
0
W
Ares
11,186
1,017
18
2
1
216,485
1
W
Ra
11,184
1,017
71
6
0
219,755
0
W
Zeus
11,534
1,049
48
4
2
189,488
3
W
Tiamat
11,261
1,024
23
2
1
220,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role