Player Matchup

Pele
Pele
Silver I
AKAClockwork
Pele
Silver I
Level 105
God Stats
7W - 10L
1,709 SR
Queue Stats
32W - 34L
1,542 MMR
Solo
Izanami
Izanami
Bronze III
DragonKingHaku78
Izanami
Bronze III
Level 125
God Stats
30W - 28L
1,533 SR
Queue Stats
221W - 208L
1,541 MMR
Solo
Bellona
Bellona
Silver I
Zombiecrusher789
Bellona
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 207L
1,649 MMR
Party 2
Poseidon
Poseidon
Bronze III
iStayWizard
Poseidon
Bronze III
Level 113
God Stats
14W - 13L
1,689 SR
Queue Stats
77W - 75L
1,542 MMR
Solo
Ymir
Ymir
Gold III
xAgentPenguinx
Ymir
Gold III
Level 137
God Stats
2W - 3L
1,545 SR
Queue Stats
59W - 76L
1,456 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,595 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,642 SR
1,547 MMR
Achilles
Achilles
Bronze III
MoveOnEm
Achilles
Bronze III
Level 143
God Stats
1W - 0L
1,491 SR
Queue Stats
7W - 4L
1,540 MMR
Solo
Danzaburou
Danzaburou
Gold II
Sweetness15
Danzaburou
Gold II
Level 145
God Stats
20W - 7L
1,895 SR
Queue Stats
303W - 283L
1,552 MMR
Party 1
Eset
Eset
Gold I
TheChristelClear
Eset
Gold I
Level 155
God Stats
46W - 32L
1,580 SR
Queue Stats
214W - 205L
1,550 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Xatlas78
Tsukuyomi
Silver I
Level 36
God Stats
4W - 2L
1,757 SR
Queue Stats
34W - 10L
1,539 MMR
Solo
Geb
Geb
Gold II
hermsgerms1
Geb
Gold II
Level 159
God Stats
19W - 10L
1,487 SR
Queue Stats
161W - 144L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,412
493
5,703
10,304
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 0
6,795
523
5,921
10,617
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
6,894
530
5,005
15,683
10,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
iStayWizard
Poseidon
11
0 / 7 / 2
6,411
493
3,038
7,102
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,430
418
1,762
8,373
3,716
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
PersephoneCthulhuSetCu ChulainnScylla

VS

Bans
Erlang ShenKing ArthurHeraSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MoveOnEm
Achilles
15
6 / 0 / 3
8,726
671
10,928
11,614
6,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Sweetness15
Danzaburou
14
3 / 0 / 2
8,270
636
9,605
9,526
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 7
8,302
639
7,248
6,681
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Xatlas78
Tsukuyomi
16
12 / 0 / 4
9,453
727
7,527
8,253
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 0 / 10
7,088
545
2,858
7,556
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
25
25
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
3
0
0
W
Achilles
MoveOnEm
Achilles
6
0
3
7.5
W
Danzaburou
Sweetness15
Danzaburou
3
0
2
4
W
4
2
7
3.75
W
Tsukuyomi
Xatlas78
Tsukuyomi
12
0
4
14
L
0
6
0
0
W
0
0
10
5
L
Poseidon
iStayWizard
Poseidon
0
7
2
0.14
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
38,166
52,079
Taken
43,630
22,651
Mitigated
19,937
12,690
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,703
2,417
0
1,194
10,304
3,074
0
3,183
6,893
0
36,762
L
5,921
4,282
0
3,717
10,617
3,206
0
902
9,715
0
49,387
W
Achilles
MoveOnEm
Achilles
10,928
4,085
0
5,322
11,614
6,927
85
567
11,047
0
48,929
W
Danzaburou
Sweetness15
Danzaburou
9,605
3,933
0
7,260
9,526
3,103
1,005
607
8,919
0
64,204
W
7,248
627
118
2,184
6,681
2,234
838
1,991
4,690
48,067
0
W
Tsukuyomi
Xatlas78
Tsukuyomi
7,527
2,437
0
5,536
8,253
3,077
749
765
7,488
0
61,275
L
5,005
1,800
0
5,840
15,683
10,767
0
1,186
14,435
0
42,427
W
2,858
632
0
2,578
7,556
4,596
138
870
6,686
15,459
0
L
Poseidon
iStayWizard
Poseidon
3,038
187
0
250
7,102
1,888
0
2,599
4,275
34,910
0
L
1,762
373
239
1,450
8,373
3,716
0
1,674
6,655
22,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
41,839
366
Minions Killed
459
0
Camps Cleared
0
1,210,457
Distance Traveled
1,379,754
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,412
493
57
4
0
227,227
4
L
Izanami
6,795
523
110
8
0
213,092
4
W
Achilles
8,726
671
96
7
0
300,167
3
W
Danzaburou
8,270
636
115
9
0
232,301
1
W
Eset
8,302
639
92
7
0
257,826
3
W
Tsukuyomi
9,453
727
122
9
0
304,679
4
L
Bellona
6,894
530
94
7
0
242,260
1
W
Geb
7,088
545
34
3
0
284,781
5
L
Poseidon
6,411
493
72
6
0
262,131
3
L
Ymir
5,430
418
33
3
0
265,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role