Player Matchup

Ymir
Ymir
Jacintola
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KenKendro
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,360 Elo+
Solo
Tiamat
Tiamat
SithLordCthulu
Tiamat
Level 14
God Stats
3W - 10L
1,452 SR
Queue Stats
120W - 105L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
UnsocialSpace
Ao Kuang
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 8L
1,424 Elo+
Solo
Nemesis
Nemesis
alohawiners
Nemesis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 62L
1,494 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,454 Elo+

VS

Team Averages
Level 16
1,410 SR
1,382 Elo+
Tiamat
Tiamat
Libby92
Tiamat
Level 15
God Stats
3W - 5L
1,612 SR
Queue Stats
15W - 9L
1,448 Elo+
Solo
Anhur
Anhur
Mimzé
Anhur
Level 29
God Stats
14W - 10L
1,768 SR
Queue Stats
179W - 173L
1,609 Elo+
Solo
Yemoja
Yemoja
RDB123
Yemoja
Level 13
God Stats
1W - 1L
1,233 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 1
Set
Set
stalecheerio
Set
Level 4
God Stats
1W - 2L
1,088 SR
Queue Stats
1W - 3L
1,042 Elo+
Party 1
Tsukuyomi
Tsukuyomi
viteidgamer123
Tsukuyomi
Level 18
God Stats
4W - 12L
1,352 SR
Queue Stats
77W - 99L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 7 / 4
7,795
410
5,001
13,839
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KenKendro
Artemis
12
1 / 8 / 4
7,373
388
5,991
11,439
2,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 6 / 0
8,558
450
8,219
12,185
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
UnsocialSpace
Ao Kuang
13
6 / 6 / 2
8,646
455
8,731
16,192
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
alohawiners
Nemesis
19
3 / 3 / 2
11,253
592
8,026
11,211
5,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Libby92
Tiamat
19
13 / 2 / 2
12,037
634
18,442
11,824
10,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Mimzé
Anhur
18
15 / 0 / 4
11,423
601
14,511
13,794
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
RDB123
Yemoja
13
0 / 5 / 13
8,977
472
4,362
12,065
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 11
8,595
452
6,140
12,238
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
viteidgamer123
Tsukuyomi
16
1 / 2 / 2
9,534
502
2,396
10,450
3,964
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
30
30
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
4
0.57
L
Artemis
KenKendro
Artemis
1
8
4
0.38
W
Tiamat
Libby92
Tiamat
13
2
2
7
W
Anhur
Mimzé
Anhur
15
0
4
17
W
Yemoja
RDB123
Yemoja
0
5
13
1.3
L
2
6
0
0.33
L
Ao Kuang
UnsocialSpace
Ao Kuang
6
6
2
1.17
L
Nemesis
alohawiners
Nemesis
3
3
2
1.33
W
1
5
11
1.3
W
Tsukuyomi
viteidgamer123
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
45,851
64,866
Taken
60,371
24,659
Mitigated
32,172
9,002
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,001
884
0
560
13,839
6,942
99
3,098
10,698
20,928
0
L
Artemis
KenKendro
Artemis
5,991
2,103
0
2,044
11,439
2,524
68
4,564
6,809
0
31,016
W
Tiamat
Libby92
Tiamat
18,442
2,241
0
4,633
11,824
10,546
496
3,833
7,664
86,188
0
W
Anhur
Mimzé
Anhur
14,511
7,416
0
7,489
13,794
5,883
1,680
5,584
8,144
0
76,278
W
Yemoja
RDB123
Yemoja
4,362
1,749
2,037
1,539
12,065
7,366
718
5,987
5,978
18,727
0
L
8,219
872
0
2,236
12,185
5,496
5
7,337
4,570
39,192
0
L
Ao Kuang
UnsocialSpace
Ao Kuang
8,731
1,742
0
2,319
16,192
4,432
0
2,769
13,365
46,895
0
L
Nemesis
alohawiners
Nemesis
8,026
4,617
0
1,843
11,211
5,265
411
4,435
6,620
0
84,470
W
6,140
2,880
0
2,463
12,238
4,413
1,206
3,275
8,859
0
45,212
W
Tsukuyomi
viteidgamer123
Tsukuyomi
2,396
634
0
648
10,450
3,964
740
2,647
7,775
0
55,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,625
Gold Earned
50,566
405
Minions Killed
463
0
Camps Cleared
0
1,552,406
Distance Traveled
1,705,166
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,795
410
23
1
0
304,062
1
L
Artemis
7,373
388
50
3
0
278,405
2
W
Tiamat
12,037
634
156
8
0
344,582
2
W
Anhur
11,423
601
119
6
0
317,198
2
W
Yemoja
8,977
472
26
1
0
333,541
2
L
Tiamat
8,558
450
94
5
0
297,472
4
L
Ao Kuang
8,646
455
62
3
0
312,634
2
L
Nemesis
11,253
592
176
9
0
359,833
3
W
Set
8,595
452
51
3
0
339,928
1
W
Tsukuyomi
9,534
502
111
6
0
369,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role