Player Matchup

Artemis
Artemis
JHAO1011
Artemis
Level 9
God Stats
2W - 2L
1,489 SR
Queue Stats
27W - 22L
1,439 Elo+
Solo
Janus
Janus
Mancojoshua
Janus
Level 25
God Stats
2W - 1L
1,897 SR
Queue Stats
22W - 20L
1,767 Elo+
Solo
Cupid
Cupid
ebahe2215
Cupid
Level 10
God Stats
0W - 2L
1,209 SR
Queue Stats
20W - 18L
1,610 Elo+
Solo
Anhur
Anhur
iGhxstyyy
Anhur
Level 29
God Stats
18W - 9L
1,672 SR
Queue Stats
43W - 35L
1,664 Elo+
Solo
Ymir
Ymir
snakesoldier0597
Ymir
Level 5
God Stats
3W - 4L
1,729 SR
Queue Stats
6W - 7L
1,590 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,614 Elo+

VS

Team Averages
Level 15
1,564 SR
1,589 Elo+
Ah Muzen Cab
Ah Muzen Cab
GeekedTT
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 132L
1,546 Elo+
Solo
Nu Wa
Nu Wa
SoulScythe77
Nu Wa
Level 7
God Stats
2W - 0L
1,665 SR
Queue Stats
51W - 20L
1,474 Elo+
Solo
Arachne
Arachne
maniacdad912
Arachne
Level 8
God Stats
2W - 3L
1,329 SR
Queue Stats
10W - 4L
1,597 Elo+
Solo
Heimdallr
Heimdallr
mygthycrack61
Heimdallr
Level 15
God Stats
5W - 1L
1,826 SR
Queue Stats
6W - 3L
1,681 Elo+
Solo
Sylvanus
Sylvanus
xMarcur
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JHAO1011
Artemis
17
2 / 7 / 1
10,955
843
7,551
19,731
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 14 / 0
10,825
833
8,632
24,610
8,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
ebahe2215
Cupid
17
1 / 7 / 5
11,036
849
6,510
19,005
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
iGhxstyyy
Anhur
18
3 / 4 / 4
11,972
921
16,107
25,674
8,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 4
11,060
851
4,139
18,012
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GeekedTT
Ah Muzen Cab
19
7 / 0 / 18
12,819
986
21,492
7,322
3,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 0 / 24
13,726
1,056
38,949
9,125
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
maniacdad912
Arachne
20
10 / 1 / 16
13,725
1,056
14,742
6,612
3,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
mygthycrack61
Heimdallr
19
6 / 5 / 17
12,625
971
17,516
15,093
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
xMarcur
Sylvanus
20
6 / 1 / 26
14,548
1,119
10,005
11,076
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
7
Kills
39
39
Deaths
7
14
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GeekedTT
Ah Muzen Cab
7
0
18
16
L
Artemis
JHAO1011
Artemis
2
7
1
0.36
L
1
14
0
0.07
W
10
0
24
22
L
Cupid
ebahe2215
Cupid
1
7
5
0.5
L
Anhur
iGhxstyyy
Anhur
3
4
4
1.25
W
Arachne
maniacdad912
Arachne
10
1
16
18
W
Heimdallr
mygthycrack61
Heimdallr
6
5
17
2.9
L
0
7
4
0.29
W
Sylvanus
xMarcur
Sylvanus
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
102,704
107,032
Taken
49,228
43,280
Mitigated
32,636
7,979
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GeekedTT
Ah Muzen Cab
21,492
15,033
0
2,267
7,322
3,407
0
2,827
4,495
0
35,796
L
Artemis
JHAO1011
Artemis
7,551
3,243
0
2,230
19,731
6,668
0
6,664
12,758
0
34,466
L
8,632
2,124
0
812
24,610
8,745
0
9,960
14,315
33,927
0
W
38,949
9,752
164
1,574
9,125
4,183
0
3,077
6,048
71,172
0
L
Cupid
ebahe2215
Cupid
6,510
1,584
80
1,079
19,005
6,097
0
9,509
9,083
0
21,957
L
Anhur
iGhxstyyy
Anhur
16,107
6,603
0
2,983
25,674
8,248
0
14,470
10,729
0
51,378
W
Arachne
maniacdad912
Arachne
14,742
11,352
212
1,479
6,612
3,391
0
1,012
5,600
0
32,330
W
Heimdallr
mygthycrack61
Heimdallr
17,516
12,757
1,192
304
15,093
7,144
0
3,401
11,692
0
34,021
L
4,139
699
0
795
18,012
13,522
0
6,517
11,192
15,059
0
W
Sylvanus
xMarcur
Sylvanus
10,005
4,203
2,952
4,619
11,076
14,511
0
2,454
8,622
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,848
Gold Earned
67,443
283
Minions Killed
231
4
Camps Cleared
9
940,672
Distance Traveled
1,115,312
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,819
986
38
3
0
245,396
0
L
Artemis
10,955
843
69
5
0
182,217
0
L
Janus
10,825
833
70
5
0
238,014
1
W
Nu Wa
13,726
1,056
88
7
0
220,122
2
L
Cupid
11,036
849
37
3
1
191,247
0
L
Anhur
11,972
921
77
6
0
196,630
1
W
Arachne
13,725
1,056
44
3
7
237,859
0
W
Heimdallr
12,625
971
32
2
0
216,983
0
L
Ymir
11,060
851
30
2
3
132,564
0
W
Sylvanus
14,548
1,119
29
2
2
194,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role