Player Matchup

Amaterasu
Amaterasu
CDM2312
Amaterasu
Level 7
God Stats
6W - 4L
1,685 SR
Queue Stats
16W - 14L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
JJE80
Jormungandr
Level 17
God Stats
10W - 8L
1,563 SR
Queue Stats
13W - 17L
1,385 Elo+
Party 1
Da Ji
Da Ji
Swiftwolf456
Da Ji
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,337 Elo+
Party 1
Neith
Neith
ellbellerino
Neith
Level 6
God Stats
2W - 3L
1,438 SR
Queue Stats
17W - 13L
1,727 Elo+
Party 1
Tiamat
Tiamat
hexahedronIX
Tiamat
Level 8
God Stats
1W - 1L
1,249 SR
Queue Stats
18W - 14L
1,504 Elo+
Party 1
Team Averages
Level 15
1,487 SR
1,474 Elo+

VS

Team Averages
Level 17
1,486 SR
1,380 Elo+
Hel
Hel
Furunkelfreund
Hel
Level 18
God Stats
2W - 8L
1,350 SR
Queue Stats
81W - 101L
1,425 Elo+
Solo
Serqet
Serqet
Lakrimoza
Serqet
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Discordia
Discordia
ShalAVA13
Discordia
Level 17
God Stats
4W - 2L
1,639 SR
Queue Stats
23W - 18L
1,420 Elo+
Solo
Thor
Thor
Shikamaru6
Thor
Level 14
God Stats
21W - 21L
1,559 SR
Queue Stats
21W - 22L
1,447 Elo+
Solo
Osiris
Osiris
ricardoveritas
Osiris
Level 19
God Stats
24W - 42L
1,380 SR
Queue Stats
412W - 402L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CDM2312
Amaterasu
18
5 / 2 / 22
11,010
1,001
8,162
12,158
8,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
JJE80
Jormungandr
19
5 / 0 / 27
11,748
1,068
11,133
9,967
9,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 1 / 13
10,337
940
9,661
10,628
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
14 / 0 / 14
12,822
1,166
24,789
8,154
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
6 / 1 / 21
11,316
1,029
7,202
8,210
10,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,445
950
20,023
19,097
7,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
Lakrimoza
Serqet
13
0 / 0 / 0
8,459
769
513
301
86
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
ShalAVA13
Discordia
15
0 / 9 / 1
9,438
858
11,596
16,083
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 1
8,865
806
3,016
7,778
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 15 / 1
10,167
924
10,729
25,515
13,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
9
34
Kills
4
4
Deaths
35
97
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CDM2312
Amaterasu
5
2
22
8
L
2
6
2
0.5
W
Jormungandr
JJE80
Jormungandr
5
0
27
18.5
L
Serqet
Lakrimoza
Serqet
0
0
0
0
L
Discordia
ShalAVA13
Discordia
0
9
1
0.06
L
0
5
1
0.1
W
4
1
13
10.5
W
14
0
14
21
W
Tiamat
6
1
21
16.5
L
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
45,877
49,117
Taken
68,774
38,027
Mitigated
29,847
7,012
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CDM2312
Amaterasu
8,162
5,749
0
2,412
12,158
8,512
0
7,190
4,968
0
9,569
L
20,023
480
981
4,391
19,097
7,759
0
6,054
13,043
42,324
0
W
Jormungandr
JJE80
Jormungandr
11,133
3,706
0
0
9,967
9,771
0
7,462
2,505
16,636
0
L
Serqet
Lakrimoza
Serqet
513
90
0
0
301
86
0
94
207
0
1,762
L
Discordia
ShalAVA13
Discordia
11,596
274
0
7
16,083
5,943
0
4,553
11,530
32,830
0
L
3,016
375
0
256
7,778
2,670
0
1,578
6,200
0
13,054
W
9,661
2,516
0
117
10,628
5,955
0
6,226
4,402
0
21,115
W
24,789
13,886
0
2,072
8,154
3,470
0
4,849
3,305
0
72,196
W
Tiamat
7,202
1,704
0
2,411
8,210
10,319
0
5,892
2,318
26,884
0
L
10,729
5,983
0
914
25,515
13,389
0
6,056
19,459
0
26,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
47,374
210
Minions Killed
139
3
Camps Cleared
4
1,081,316
Distance Traveled
688,652
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,010
1,001
4
0
0
216,772
0
L
Hel
10,445
950
47
4
0
198,101
0
W
Jormungandr
11,748
1,068
10
1
1
215,396
0
L
Serqet
8,459
769
2
0
1
24,648
0
L
Discordia
9,438
858
38
3
0
193,798
1
L
Thor
8,865
806
19
2
1
100,171
3
W
Da Ji
10,337
940
27
2
2
230,135
0
W
Neith
12,822
1,166
123
11
0
226,522
2
W
Tiamat
11,316
1,029
46
4
0
192,491
0
L
Osiris
10,167
924
33
3
2
171,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role