Player Matchup

Chronos
Chronos
ANDRE VILHENA77
Chronos
Level 7
God Stats
74W - 93L
1,370 SR
Queue Stats
127W - 156L
1,421 Elo+
Solo
Fenrir
Fenrir
BlakFou
Fenrir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
Ftl Natsu7604
Kukulkan
Level 15
God Stats
2W - 3L
1,398 SR
Queue Stats
12W - 16L
1,434 Elo+
Party 1
Neith
Neith
Kindred 6661867
Neith
Level 8
God Stats
2W - 10L
1,086 SR
Queue Stats
2W - 10L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
KiritoFR37
Cthulhu
Level 58
God Stats
13W - 14L
1,479 SR
Queue Stats
70W - 87L
1,413 Elo+
Party 1
Team Averages
Level 21
1,367 SR
1,358 Elo+

VS

Team Averages
Level 13
1,516 SR
1,351 Elo+
Susano
Susano
InvasiveDJDOM
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,362 Elo+
Solo
Izanami
Izanami
Jwahiir
Izanami
Level 26
God Stats
47W - 31L
1,611 SR
Queue Stats
235W - 243L
1,424 Elo+
Party 2
Nemesis
Nemesis
MelodyMonika
Nemesis
Level 18
God Stats
19W - 18L
1,457 SR
Queue Stats
31W - 43L
1,287 Elo+
Solo
Thor
Thor
nicas_nicas
Thor
Level 6
God Stats
163W - 165L
1,310 SR
Queue Stats
280W - 287L
1,212 Elo+
Solo
Chernobog
Chernobog
xJustM
Chernobog
Level 4
God Stats
2W - 1L
1,704 SR
Queue Stats
201W - 219L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 21
8,419
1,052
3,927
5,491
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
BlakFou
Fenrir
18
17 / 2 / 24
11,944
1,493
23,726
11,623
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Ftl Natsu7604
Kukulkan
17
12 / 2 / 20
10,434
1,304
12,394
7,916
3,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 25
10,035
1,254
12,673
9,600
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KiritoFR37
Cthulhu
17
11 / 0 / 31
11,798
1,475
19,883
11,991
15,176
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 14 / 2
7,979
997
9,408
19,661
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jwahiir
Izanami
13
3 / 12 / 2
8,503
1,063
11,333
17,367
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MelodyMonika
Nemesis
13
0 / 7 / 3
7,658
957
3,101
17,625
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 10 / 2
7,177
897
3,484
15,161
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
xJustM
Chernobog
13
2 / 9 / 4
8,588
1,074
14,690
13,501
5,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
20
52
Kills
7
7
Deaths
52
121
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
W
Fenrir
BlakFou
Fenrir
17
2
24
14.5
W
Kukulkan
Ftl Natsu7604
Kukulkan
12
2
20
11
L
2
14
2
0.21
L
Izanami
Jwahiir
Izanami
3
12
2
0.33
W
10
1
25
22.5
W
Cthulhu
KiritoFR37
Cthulhu
11
0
31
26.5
L
Nemesis
MelodyMonika
Nemesis
0
7
3
0.21
L
0
10
2
0.1
L
Chernobog
xJustM
Chernobog
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,603
Damage
42,016
46,621
Taken
83,315
33,124
Mitigated
32,446
13,727
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
3,927
0
1,279
5,491
2,109
0
0
5,491
9,806
0
W
Fenrir
BlakFou
Fenrir
23,726
10,660
366
2,563
11,623
8,278
0
0
11,623
0
35,164
W
Kukulkan
Ftl Natsu7604
Kukulkan
12,394
3,595
0
1,388
7,916
3,525
0
0
7,916
26,340
0
L
9,408
2,446
0
608
19,661
7,408
0
8,647
10,814
0
20,347
L
Izanami
Jwahiir
Izanami
11,333
9,489
0
1,194
17,367
6,779
0
7,236
9,956
0
24,935
W
12,673
9,412
0
2,262
9,600
4,036
0
0
9,600
0
19,369
W
Cthulhu
KiritoFR37
Cthulhu
19,883
2,687
1,924
3,945
11,991
15,176
0
0
11,991
29,270
0
L
Nemesis
MelodyMonika
Nemesis
3,101
660
0
1,790
17,625
7,004
0
7,381
10,069
0
22,676
L
3,484
766
0
141
15,161
5,896
0
6,885
8,202
0
10,135
L
Chernobog
xJustM
Chernobog
14,690
7,379
0
0
13,501
5,359
0
5,335
8,070
0
23,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,630
Gold Earned
39,905
114
Minions Killed
102
4
Camps Cleared
1
704,358
Distance Traveled
590,920
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,419
1,052
9
1
1
102,595
0
W
Fenrir
11,944
1,493
27
3
0
162,845
0
W
Kukulkan
10,434
1,304
29
4
1
117,576
0
L
Susano
7,979
997
12
2
0
141,804
3
L
Izanami
8,503
1,063
28
4
0
103,913
0
W
Neith
10,035
1,254
20
3
0
149,799
0
W
Cthulhu
11,798
1,475
29
4
2
171,543
0
L
Nemesis
7,658
957
34
4
0
114,392
0
L
Thor
7,177
897
18
2
0
125,776
0
L
Chernobog
8,588
1,074
10
1
1
105,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role