Player Matchup

Ymir
Ymir
BlueDoughnut833
Ymir
Level 7
God Stats
11W - 12L
1,301 SR
Queue Stats
14W - 12L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
EternalToad
Cu Chulainn
Level 7
God Stats
23W - 19L
1,299 SR
Queue Stats
376W - 383L
1,282 Elo+
Solo
Cupid
Cupid
MonstyMon
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Nxivern
Hel
Level 26
God Stats
11W - 5L
1,499 SR
Queue Stats
86W - 99L
1,352 Elo+
Solo
Arachne
Arachne
WtrprfNeptune
Arachne
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 101L
1,480 Elo+
Party 2
Team Averages
Level 15
1,420 SR
1,391 Elo+

VS

Team Averages
Level 10
1,522 SR
1,352 Elo+
Fenrir
Fenrir
FlossyQuasar
Fenrir
Level 8
God Stats
4W - 11L
1,222 SR
Queue Stats
4W - 14L
1,211 Elo+
Party 1
Da Ji
Da Ji
UwU1298
Da Ji
Level 17
God Stats
5W - 7L
1,424 SR
Queue Stats
29W - 47L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Yvelquaza
Kukulkan
Level 5
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
juanpy110
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
moiffy
Sun Wukong
Level 20
God Stats
4W - 6L
1,704 SR
Queue Stats
108W - 97L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,157
558
7,313
19,850
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
EternalToad
Cu Chulainn
17
8 / 2 / 8
11,661
583
14,625
12,430
10,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
MonstyMon
Cupid
16
7 / 2 / 9
10,808
540
6,510
14,444
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
18
9 / 4 / 5
12,131
607
11,831
12,585
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
17
12 / 1 / 6
11,535
577
13,267
10,268
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 8 / 0
6,749
337
6,202
19,033
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
UwU1298
Da Ji
14
3 / 9 / 3
9,006
450
5,473
16,299
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
Yvelquaza
Kukulkan
14
1 / 11 / 0
8,356
418
5,526
14,172
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
juanpy110
Guan Yu
5
0 / 3 / 0
5,809
290
565
3,617
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
moiffy
Sun Wukong
14
3 / 8 / 0
9,281
464
7,319
20,005
10,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
39
Kills
8
11
Deaths
39
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Cu Chulainn
EternalToad
Cu Chulainn
8
2
8
6
L
Fenrir
1
8
0
0.13
W
Cupid
MonstyMon
Cupid
7
2
9
5.75
W
Hel
9
4
5
2.88
L
Da Ji
UwU1298
Da Ji
3
9
3
0.5
W
Arachne
12
1
6
15
L
Kukulkan
Yvelquaza
Kukulkan
1
11
0
0.09
L
Guan Yu
juanpy110
Guan Yu
0
3
0
0
L
Sun Wukong
moiffy
Sun Wukong
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
25,085
69,577
Taken
73,126
37,517
Mitigated
32,382
32,965
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,313
2,183
0
9,030
19,850
11,810
2,451
296
19,554
51,978
0
W
Cu Chulainn
EternalToad
Cu Chulainn
14,625
3,485
0
850
12,430
10,613
692
689
11,701
0
65,788
L
Fenrir
6,202
1,503
0
1,366
19,033
8,658
0
8,383
10,650
0
22,149
W
Cupid
MonstyMon
Cupid
6,510
3,859
1,521
8,146
14,444
5,489
3,765
2,857
11,587
0
56,018
W
Hel
11,831
500
2,635
6,018
12,585
5,284
2,844
1,360
11,225
74,199
0
L
Da Ji
UwU1298
Da Ji
5,473
1,229
0
2,510
16,299
6,375
0
4,674
11,625
0
32,428
W
Arachne
13,267
9,994
0
4,765
10,268
4,321
2,050
324
9,919
0
70,583
L
Kukulkan
Yvelquaza
Kukulkan
5,526
731
0
0
14,172
4,963
144
3,273
10,899
41,300
0
L
Guan Yu
juanpy110
Guan Yu
565
196
75
220
3,617
1,587
0
134
3,483
0
6,983
L
Sun Wukong
moiffy
Sun Wukong
7,319
1,172
0
3,961
20,005
10,799
548
2,680
17,325
0
52,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
39,201
520
Minions Killed
255
0
Camps Cleared
0
1,876,176
Distance Traveled
1,299,931
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,157
558
88
4
0
318,395
3
W
Cu Chulainn
11,661
583
115
6
0
391,637
6
L
Fenrir
6,749
337
20
1
0
273,706
0
W
Cupid
10,808
540
89
4
0
312,219
0
W
Hel
12,131
607
127
6
0
398,859
2
L
Da Ji
9,006
450
52
3
0
267,395
0
W
Arachne
11,535
577
101
5
0
455,066
0
L
Kukulkan
8,356
418
59
3
0
316,515
2
L
Guan Yu
5,809
290
21
1
0
143,488
2
L
Sun Wukong
9,281
464
103
5
0
298,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role