Player Matchup

Danzaburou
Danzaburou
Lincdastnk
Danzaburou
Level 25
God Stats
2W - 0L
1,592 SR
Queue Stats
4W - 6L
1,306 Elo+
Solo
Ares
Ares
bacura2k
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 57L
1,500 Elo+
Solo
Cthulhu
Cthulhu
notahat4now
Cthulhu
Level 23
God Stats
2W - 4L
1,130 SR
Queue Stats
34W - 22L
1,500 Elo+
Solo
Sylvanus
Sylvanus
o SiickNastyy
Sylvanus
Level 12
God Stats
4W - 1L
1,776 SR
Queue Stats
5W - 2L
1,340 Elo+
Solo
Hades
Hades
zScuffed_Jayz
Hades
Level 28
God Stats
25W - 17L
1,532 SR
Queue Stats
215W - 212L
1,504 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,430 Elo+

VS

Team Averages
Level 18
1,448 SR
1,315 Elo+
Nike
Nike
CoffeeAddiction-
Nike
Level 29
God Stats
1W - 4L
1,543 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Medusa
Medusa
Comatose2424
Medusa
Level 18
God Stats
0W - 2L
1,341 SR
Queue Stats
13W - 19L
1,370 Elo+
Solo
Olorun
Olorun
TradelleTHE2nd
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Fenrir
Fenrir
Xigoshi
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,268 Elo+
Solo
King Arthur
King Arthur
nobody254
King Arthur
Level 18
God Stats
27W - 33L
1,356 SR
Queue Stats
280W - 304L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lincdastnk
Danzaburou
18
7 / 0 / 25
12,342
1,234
18,988
10,309
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
0 / 3 / 33
11,379
1,138
8,760
12,438
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
notahat4now
Cthulhu
18
6 / 2 / 26
11,242
1,124
19,160
10,197
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
o SiickNastyy
Sylvanus
17
4 / 3 / 23
11,564
1,156
12,208
12,556
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
23 / 1 / 11
13,715
1,372
24,947
11,784
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
9,641
964
11,148
21,646
13,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
14
2 / 10 / 3
9,319
932
11,070
16,099
6,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 7 / 4
8,786
879
8,017
14,038
5,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Fenrir
Xigoshi
Fenrir
15
4 / 9 / 4
10,199
1,020
11,565
18,009
7,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
nobody254
King Arthur
16
0 / 5 / 8
9,534
953
9,705
23,220
17,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
32
40
Kills
9
9
Deaths
40
118
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Medusa
2
10
3
0.35
W
Danzaburou
Lincdastnk
Danzaburou
7
0
25
19.5
L
0
7
4
0.29
L
Fenrir
Xigoshi
Fenrir
4
9
4
0.67
W
Ares
0
3
33
5.5
L
King Arthur
nobody254
King Arthur
0
5
8
0.8
W
Cthulhu
notahat4now
Cthulhu
6
2
26
9.5
W
Sylvanus
o SiickNastyy
Sylvanus
4
3
23
5.17
W
23
1
11
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,063
Damage
51,505
57,284
Taken
93,012
48,853
Mitigated
49,879
24,445
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,148
2,428
493
1,562
21,646
13,151
0
13,169
8,377
0
28,472
L
Medusa
11,070
5,565
0
0
16,099
6,844
0
12,565
3,409
0
24,701
W
Danzaburou
Lincdastnk
Danzaburou
18,988
10,652
608
5,129
10,309
5,524
0
471
9,788
0
48,133
L
8,017
4,119
272
3,642
14,038
5,345
0
7,960
5,978
16,879
0
L
Fenrir
Xigoshi
Fenrir
11,565
1,816
0
129
18,009
7,068
0
12,256
5,653
0
21,714
W
Ares
8,760
811
0
1,584
12,438
12,534
0
1,253
11,060
11,504
0
L
King Arthur
nobody254
King Arthur
9,705
591
0
2,830
23,220
17,471
0
18,383
4,520
223
21,462
W
Cthulhu
notahat4now
Cthulhu
19,160
1,313
1,429
658
10,197
11,937
0
1,948
7,974
36,560
0
W
Sylvanus
o SiickNastyy
Sylvanus
12,208
4,402
3,796
3,578
12,556
9,945
0
2,316
10,090
21,469
0
W
24,947
5,276
1,207
6,456
11,784
8,913
0
2,211
9,525
39,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
47,479
196
Minions Killed
151
5
Camps Cleared
3
854,894
Distance Traveled
842,220
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,641
964
40
4
1
179,914
0
L
Medusa
9,319
932
33
3
0
141,503
0
W
Danzaburou
12,342
1,234
83
8
2
161,339
0
L
Olorun
8,786
879
28
3
0
128,306
0
L
Fenrir
10,199
1,020
23
2
1
190,326
0
W
Ares
11,379
1,138
5
1
0
177,989
0
L
King Arthur
9,534
953
27
3
1
202,171
2
W
Cthulhu
11,242
1,124
52
5
1
205,350
0
W
Sylvanus
11,564
1,156
17
2
0
143,388
3
W
Hades
13,715
1,372
39
4
2
166,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role