Player Matchup

Ne Zha
Ne Zha
GTBlilTay
Ne Zha
Level 89
God Stats
4W - 2L
1,506 SR
Queue Stats
32W - 37L
1,930 Elo+
Solo
Ullr
Ullr
GetmanGRDN
Ullr
Level 117
God Stats
29W - 32L
1,604 SR
Queue Stats
30W - 32L
1,516 Elo+
Solo
Sylvanus
Sylvanus
HairySovietBear
Sylvanus
Level 149
God Stats
2W - 1L
1,533 SR
Queue Stats
18W - 21L
1,538 Elo+
Solo
Thanatos
Thanatos
SigilSliver
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
tenebrie
Tiamat
Level 147
God Stats
4W - 9L
1,375 SR
Queue Stats
287W - 286L
1,451 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,587 Elo+

VS

Team Averages
Level 141
1,576 SR
1,504 Elo+
Chaac
Chaac
Aeur
Chaac
Level 159
God Stats
1W - 1L
1,374 SR
Queue Stats
16W - 17L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Bunn3nBr3nn3r
Cernunnos
Level 128
God Stats
1W - 0L
1,808 SR
Queue Stats
31W - 33L
1,454 Elo+
Solo
Anubis
Anubis
KiseJliwe
Anubis
Level 119
God Stats
3W - 0L
1,699 SR
Queue Stats
38W - 38L
1,478 Elo+
Party 1
Loki
Loki
SaxterDaBoss
Loki
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
154W - 142L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
gabalol
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GTBlilTay
Ne Zha
17
1 / 4 / 9
9,720
648
9,285
12,127
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 8
11,385
759
13,723
15,165
6,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
15
2 / 5 / 7
9,164
611
14,494
24,777
10,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SigilSliver
Thanatos
17
6 / 7 / 6
11,132
742
10,621
15,533
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
tenebrie
Tiamat
17
3 / 4 / 7
10,808
721
13,394
14,417
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aeur
Chaac
19
6 / 5 / 8
12,994
866
16,307
25,666
24,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Bunn3nBr3nn3r
Cernunnos
19
5 / 1 / 9
12,111
807
16,884
16,049
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
KiseJliwe
Anubis
18
5 / 6 / 11
12,184
812
15,891
14,114
5,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 10
12,036
802
11,349
10,524
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
gabalol
Zhong Kui
16
1 / 2 / 12
10,135
676
9,658
12,336
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
17
Kills
23
23
Deaths
17
37
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aeur
Chaac
6
5
8
2
W
Cernunnos
Bunn3nBr3nn3r
Cernunnos
5
1
9
9.5
L
Ne Zha
GTBlilTay
Ne Zha
1
4
9
1.38
L
5
3
8
3
L
Sylvanus
2
5
7
1.1
W
Anubis
KiseJliwe
Anubis
5
6
11
1.75
W
6
3
10
3.67
L
Thanatos
SigilSliver
Thanatos
6
7
6
1.29
W
Zhong Kui
gabalol
Zhong Kui
1
2
12
3.5
L
Tiamat
tenebrie
Tiamat
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,517
Damage
70,089
82,019
Taken
78,689
35,391
Mitigated
55,793
22,435
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aeur
Chaac
16,307
3,445
0
7,436
25,666
24,602
499
6,562
18,729
8,078
31,207
W
Cernunnos
Bunn3nBr3nn3r
Cernunnos
16,884
8,638
0
9,081
16,049
6,886
1,593
5,338
10,563
0
54,594
L
Ne Zha
GTBlilTay
Ne Zha
9,285
3,272
0
2,692
12,127
4,110
0
2,633
9,494
0
40,831
L
13,723
8,674
0
1,566
15,165
6,741
282
3,710
11,455
0
39,301
L
Sylvanus
14,494
2,335
3,191
5,372
24,777
10,818
0
12,691
12,086
28,376
0
W
Anubis
KiseJliwe
Anubis
15,891
895
0
4,903
14,114
5,845
466
6,286
7,452
42,950
0
W
11,349
2,587
0
403
10,524
7,420
1,566
3,766
6,528
0
40,099
L
Thanatos
SigilSliver
Thanatos
10,621
2,602
0
6,107
15,533
6,465
88
4,985
10,548
0
22,828
W
Zhong Kui
gabalol
Zhong Kui
9,658
1,213
0
4,959
12,336
11,040
1,167
4,915
7,040
31,437
0
L
Tiamat
tenebrie
Tiamat
13,394
781
0
3,507
14,417
7,257
648
4,972
9,445
46,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
59,460
302
Minions Killed
353
10
Camps Cleared
7
1,312,735
Distance Traveled
1,353,632
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,994
866
56
4
0
295,756
2
W
Cernunnos
12,111
807
105
7
3
262,261
0
L
Ne Zha
9,720
648
71
5
2
274,191
2
L
Ullr
11,385
759
69
5
3
279,956
0
L
Sylvanus
9,164
611
30
2
0
252,127
1
W
Anubis
12,184
812
55
4
1
230,274
0
W
Loki
12,036
802
74
5
3
300,827
3
L
Thanatos
11,132
742
29
2
4
262,158
2
W
Zhong Kui
10,135
676
63
4
0
264,514
3
L
Tiamat
10,808
721
103
7
1
244,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role