Player Matchup

Medusa
Medusa
AdmiralB
Medusa
Level 39
God Stats
16W - 14L
1,500 SR
Queue Stats
104W - 67L
1,698 Elo+
Party 1
Discordia
Discordia
Becko193
Discordia
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 61L
1,713 Elo+
Party 1
King Arthur
King Arthur
GetOuttaWay
King Arthur
Level 6
God Stats
2W - 11L
1,500 SR
Queue Stats
140W - 78L
1,942 Elo+
Party 1
Anhur
Anhur
GodofNothingLmao
Anhur
Level 27
God Stats
4W - 3L
1,813 SR
Queue Stats
253W - 246L
1,615 Elo+
Solo
Ymir
Ymir
Holygoon
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,944 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,782 Elo+

VS

Team Averages
Level 22
1,570 SR
1,645 Elo+
Tiamat
Tiamat
BangCarriage1669
Tiamat
Level 24
God Stats
7W - 5L
1,658 SR
Queue Stats
115W - 82L
1,728 Elo+
Solo
Chang'e
Chang'e
JohnnyTucker
Chang'e
Level 24
God Stats
2W - 1L
1,503 SR
Queue Stats
253W - 154L
1,851 Elo+
Solo
Danzaburou
Danzaburou
TotochuForce
Danzaburou
Level 6
God Stats
2W - 8L
1,292 SR
Queue Stats
4W - 10L
1,410 Elo+
Party 2
Ymir
Ymir
Zepherys0
Ymir
Level 28
God Stats
4W - 0L
1,898 SR
Queue Stats
55W - 46L
1,626 Elo+
Solo
Arachne
Arachne
gerado
Arachne
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 201L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdmiralB
Medusa
8
0 / 4 / 1
5,142
396
2,828
6,191
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Becko193
Discordia
13
3 / 2 / 1
7,650
588
7,195
4,339
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GetOuttaWay
King Arthur
12
2 / 3 / 0
6,885
530
6,751
12,086
8,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 4
6,621
509
5,073
9,044
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 6 / 1
5,233
403
4,447
10,296
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,451
650
9,195
8,276
7,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JohnnyTucker
Chang'e
15
4 / 1 / 1
7,784
599
5,936
9,346
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TotochuForce
Danzaburou
11
4 / 2 / 4
7,238
557
5,810
6,982
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
11
5 / 1 / 7
6,805
523
6,536
8,915
5,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
gerado
Arachne
11
0 / 3 / 3
6,297
484
2,366
11,513
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdmiralB
Medusa
0
4
1
0.13
W
5
0
0
5
L
Discordia
Becko193
Discordia
3
2
1
1.75
L
King Arthur
GetOuttaWay
King Arthur
2
3
0
0.67
L
1
3
4
1
L
Ymir
0
6
1
0.08
W
Chang'e
JohnnyTucker
Chang'e
4
1
1
4.5
W
Danzaburou
TotochuForce
Danzaburou
4
2
4
3
W
Ymir
5
1
7
8.5
W
Arachne
gerado
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
29,843
41,956
Taken
45,032
19,067
Mitigated
22,023
6,532
Healing
20,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdmiralB
Medusa
2,828
870
0
312
6,191
1,648
0
2,851
3,340
0
20,703
W
9,195
1,696
0
5,304
8,276
7,739
902
138
8,138
56,415
0
L
Discordia
Becko193
Discordia
7,195
1,420
0
1,187
4,339
1,514
0
3,128
1,211
50,373
0
L
King Arthur
GetOuttaWay
King Arthur
6,751
267
0
3,408
12,086
8,926
0
7,953
4,133
0
41,028
L
5,073
2,000
0
1,073
9,044
2,859
0
3,549
5,495
0
34,969
L
Ymir
4,447
1,713
0
552
10,296
4,120
0
4,186
6,110
14,081
0
W
Chang'e
JohnnyTucker
Chang'e
5,936
652
874
5,151
9,346
2,910
980
3,101
5,877
63,752
0
W
Danzaburou
TotochuForce
Danzaburou
5,810
1,856
0
2,795
6,982
2,172
2,221
1,704
5,278
0
36,714
W
Ymir
6,536
1,598
365
998
8,915
5,864
27
3,150
5,723
20,769
0
W
Arachne
gerado
Arachne
2,366
1,519
0
5,373
11,513
3,338
0
2,961
8,374
0
25,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
36,575
306
Minions Killed
404
0
Camps Cleared
0
1,181,066
Distance Traveled
1,240,762
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,142
396
33
3
0
222,006
3
W
Tiamat
8,451
650
133
10
0
236,244
5
L
Discordia
7,650
588
103
8
0
227,101
1
L
King Arthur
6,885
530
88
7
0
255,448
5
L
Anhur
6,621
509
68
5
0
214,315
1
L
Ymir
5,233
403
14
1
0
262,196
0
W
Chang'e
7,784
599
109
8
0
257,681
5
W
Danzaburou
7,238
557
85
7
0
227,757
0
W
Ymir
6,805
523
20
2
0
248,697
1
W
Arachne
6,297
484
57
4
0
270,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role