Player Matchup

Thor
Thor
Mo Swoom
Thor
Level 20
God Stats
4W - 0L
1,758 SR
Queue Stats
65W - 75L
1,628 Elo+
Solo
Medusa
Medusa
Order_69_
Medusa
Level 27
God Stats
39W - 39L
1,739 SR
Queue Stats
95W - 96L
1,692 Elo+
Solo
Anubis
Anubis
Snaackz-
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,746 Elo+
Party 1
Achilles
Achilles
asaltyorange212
Achilles
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 54L
1,709 Elo+
Solo
Ymir
Ymir
plutonikZ
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,638 Elo+
Party 1
Team Averages
Level 19
1,600 SR
1,683 Elo+

VS

Team Averages
Level 19
1,637 SR
1,594 Elo+
Susano
Susano
 
Susano
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fortes2708
Izanami
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 159L
1,625 Elo+
Solo
Mulan
Mulan
V1c10usM0nkey
Mulan
Level 22
God Stats
5W - 5L
1,801 SR
Queue Stats
177W - 186L
1,612 Elo+
Solo
Tiamat
Tiamat
Warhound525
Tiamat
Level 26
God Stats
3W - 7L
1,494 SR
Queue Stats
30W - 29L
1,622 Elo+
Solo
Aphrodite
Aphrodite
xR3AP3RxK3Nx666
Aphrodite
Level 12
God Stats
2W - 1L
1,891 SR
Queue Stats
51W - 50L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 1 / 3
9,465
557
6,459
10,139
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Order_69_
Medusa
13
3 / 3 / 6
8,032
472
9,815
8,760
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Snaackz-
Anubis
15
5 / 4 / 8
9,096
535
10,604
10,244
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
7 / 2 / 4
10,220
601
13,945
16,292
14,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
5 / 1 / 7
9,029
531
5,515
10,567
7,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 3 / 2
8,434
496
8,049
12,778
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Fortes2708
Izanami
13
1 / 6 / 3
7,918
466
9,758
12,298
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 8 / 1
6,942
408
7,303
15,478
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
4 / 4 / 2
8,515
501
7,893
11,003
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
xR3AP3RxK3Nx666
Aphrodite
12
2 / 7 / 4
7,795
459
3,690
11,300
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
11
11
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
2
1.67
L
Izanami
Fortes2708
Izanami
1
6
3
0.42
W
Thor
7
1
3
8.5
W
Medusa
Order_69_
Medusa
3
3
6
2
W
Anubis
Snaackz-
Anubis
5
4
8
2.25
L
0
8
1
0.06
L
Tiamat
4
4
2
1.25
W
Achilles
7
2
4
4.5
W
Ymir
5
1
7
8.5
L
Aphrodite
xR3AP3RxK3Nx666
Aphrodite
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
36,693
56,002
Taken
62,857
34,405
Mitigated
33,545
16,392
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,049
1,972
0
2,710
12,778
4,591
0
2,443
10,335
0
47,404
L
Izanami
Fortes2708
Izanami
9,758
6,560
0
885
12,298
3,542
208
4,092
8,206
0
63,286
W
Thor
6,459
2,125
0
3,819
10,139
3,830
0
1,818
8,124
0
52,591
W
Medusa
Order_69_
Medusa
9,815
2,862
0
551
8,760
4,361
826
1,383
7,368
0
58,636
W
Anubis
Snaackz-
Anubis
10,604
566
0
4,993
10,244
4,420
274
2,938
6,929
54,094
0
L
7,303
1,493
0
2,325
15,478
11,648
0
1,452
14,026
0
33,384
L
Tiamat
7,893
574
0
2,944
11,003
6,335
198
4,585
6,418
37,811
0
W
Achilles
13,945
5,893
0
6,279
16,292
14,057
742
2,012
13,545
0
66,293
W
Ymir
5,515
690
0
750
10,567
7,737
236
2,647
7,828
23,404
0
L
Aphrodite
xR3AP3RxK3Nx666
Aphrodite
3,690
367
2,494
4,310
11,300
7,429
36
3,547
7,753
19,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
39,604
436
Minions Killed
376
0
Camps Cleared
0
1,599,735
Distance Traveled
1,461,709
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,434
496
87
5
0
335,426
3
L
Izanami
7,918
466
124
7
0
273,089
5
W
Thor
9,465
557
112
7
0
326,478
4
W
Medusa
8,032
472
78
5
0
322,491
6
W
Anubis
9,096
535
73
4
0
305,720
5
L
Mulan
6,942
408
50
3
0
270,266
3
L
Tiamat
8,515
501
81
5
0
311,675
5
W
Achilles
10,220
601
121
7
0
320,853
2
W
Ymir
9,029
531
52
3
0
324,193
4
L
Aphrodite
7,795
459
34
2
0
271,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role