Player Matchup

Discordia
Discordia
AzelKazel
Discordia
Level 88
God Stats
7W - 3L
1,698 SR
Queue Stats
55W - 60L
1,637 Elo+
Solo
Anhur
Anhur
Kunjah
Anhur
Level 125
God Stats
6W - 5L
1,596 SR
Queue Stats
38W - 36L
1,559 Elo+
Party 1
Artio
Artio
User4183
Artio
Level 109
God Stats
7W - 6L
1,501 SR
Queue Stats
55W - 49L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
XLexosX
Guan Yu
Level 139
God Stats
1W - 0L
1,791 SR
Queue Stats
17W - 18L
1,443 Elo+
Solo
Kali
Kali
billymicbob
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,617 SR
1,561 Elo+

VS

Team Averages
Level 116
1,548 SR
1,599 Elo+
Persephone
Persephone
BBroski
Persephone
Level 104
God Stats
1W - 1L
1,759 SR
Queue Stats
123W - 106L
1,595 Elo+
Solo
Neith
Neith
LOWDOG500
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,565 Elo+
Solo
Pele
Pele
RαgnαS
Pele
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,651 Elo+
Solo
Tiamat
Tiamat
ToxiicBayoune
Tiamat
Level 126
God Stats
2W - 2L
1,481 SR
Queue Stats
562W - 538L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
WynterDeadshot
Ne Zha
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 262L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AzelKazel
Discordia
15
3 / 2 / 9
9,296
516
10,662
8,558
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Kunjah
Anhur
18
8 / 3 / 7
10,707
595
16,896
16,277
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
User4183
Artio
14
3 / 1 / 9
8,793
489
3,914
12,585
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
XLexosX
Guan Yu
16
1 / 1 / 8
9,806
545
9,025
15,420
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 6
11,244
625
8,577
17,191
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BBroski
Persephone
14
3 / 5 / 0
8,760
487
9,621
9,366
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LOWDOG500
Neith
15
2 / 5 / 1
9,368
520
11,382
15,512
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
15
0 / 5 / 2
8,596
478
7,652
17,450
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 0
8,687
483
9,394
12,578
13,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
1 / 6 / 3
7,875
438
6,518
15,348
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
7
7
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AzelKazel
Discordia
3
2
9
3.75
L
Persephone
BBroski
Persephone
3
5
0
0.6
W
Anhur
Kunjah
Anhur
8
3
7
3.83
L
Neith
LOWDOG500
Neith
2
5
1
0.5
L
Pele
0
5
2
0.2
L
1
3
0
0.33
W
Artio
User4183
Artio
3
1
9
7.5
L
1
6
3
0.42
W
Guan Yu
XLexosX
Guan Yu
1
1
8
5
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
44,567
70,031
Taken
70,254
42,264
Mitigated
31,795
37,159
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AzelKazel
Discordia
10,662
618
0
1,955
8,558
3,093
764
5,492
2,708
61,592
0
L
Persephone
BBroski
Persephone
9,621
886
0
1,225
9,366
2,858
118
2,873
6,054
55,915
0
W
Anhur
Kunjah
Anhur
16,896
9,562
0
9,549
16,277
5,696
1,552
1,474
14,743
0
81,178
L
Neith
LOWDOG500
Neith
11,382
7,125
0
5,517
15,512
3,818
0
1,200
14,278
0
69,914
L
Pele
7,652
2,002
0
6,704
17,450
4,898
0
4,915
12,273
0
70,350
L
9,394
1,589
0
4,950
12,578
13,668
12
1,450
10,507
57,099
0
W
Artio
User4183
Artio
3,914
575
676
3,272
12,585
10,910
183
2,341
10,168
20,425
0
L
6,518
1,770
0
5,218
15,348
6,553
0
3,243
11,948
0
29,900
W
Guan Yu
XLexosX
Guan Yu
9,025
1,061
2,296
7,460
15,420
14,684
0
5,907
9,443
0
64,426
W
8,577
4,278
0
11,951
17,191
7,881
714
3,161
13,954
0
62,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
43,286
517
Minions Killed
483
0
Camps Cleared
0
1,867,247
Distance Traveled
1,714,869
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,296
516
110
6
0
322,466
8
L
Persephone
8,760
487
93
5
0
334,576
2
W
Anhur
10,707
595
117
7
0
328,906
2
L
Neith
9,368
520
126
7
0
306,049
2
L
Pele
8,596
478
111
6
0
371,986
5
L
Tiamat
8,687
483
111
6
0
310,532
3
W
Artio
8,793
489
34
2
0
360,292
2
L
Ne Zha
7,875
438
42
2
0
391,726
10
W
Guan Yu
9,806
545
130
7
0
405,741
6
W
Kali
11,244
625
126
7
0
449,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role