Player Matchup

Kumbhakarna
Kumbhakarna
BuffBipolarBear
Kumbhakarna
Level 33
God Stats
1W - 5L
1,255 SR
Queue Stats
60W - 70L
1,380 Elo+
Party 1
Medusa
Medusa
Lord Uber
Medusa
Level 15
God Stats
0W - 3L
1,495 SR
Queue Stats
4W - 6L
1,345 Elo+
Solo
Hun Batz
Hun Batz
SadGinger3160
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 157L
1,436 Elo+
Party 1
Odin
Odin
SadNee2627
Odin
Level 3
God Stats
8W - 7L
1,549 SR
Queue Stats
49W - 58L
1,822 Elo+
Party 1
Tiamat
Tiamat
SwampyPoptart
Tiamat
Level 117
God Stats
0W - 4L
1,551 SR
Queue Stats
503W - 466L
1,455 Elo+
Party 1
Team Averages
Level 39
1,470 SR
1,487 Elo+

VS

Team Averages
Level 18
1,551 SR
1,547 Elo+
Ra
Ra
Axlink1
Ra
Level 23
God Stats
14W - 6L
1,717 SR
Queue Stats
18W - 10L
1,638 Elo+
Solo
Artemis
Artemis
BloodSageSix
Artemis
Level 25
God Stats
5W - 9L
1,370 SR
Queue Stats
44W - 53L
1,514 Elo+
Solo
Artio
Artio
DARKSLAYER2525
Artio
Level 27
God Stats
7W - 11L
1,382 SR
Queue Stats
28W - 28L
1,545 Elo+
Solo
Jormungandr
Jormungandr
DanDruph
Jormungandr
Level 8
God Stats
1W - 0L
1,820 SR
Queue Stats
5W - 2L
1,618 Elo+
Solo
Cerberus
Cerberus
Do_levinski06
Cerberus
Level 5
God Stats
1W - 1L
1,465 SR
Queue Stats
12W - 23L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BuffBipolarBear
Kumbhakarna
7
0 / 6 / 1
4,572
457
4,459
9,825
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Lord Uber
Medusa
8
2 / 5 / 0
5,147
515
5,563
8,361
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
SadGinger3160
Hun Batz
8
2 / 4 / 1
5,399
540
3,273
6,480
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 1
5,277
528
3,179
6,732
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 2 / 0
5,955
596
4,560
7,761
5,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,068
707
3,564
7,629
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BloodSageSix
Artemis
11
7 / 1 / 5
6,542
654
11,717
8,520
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
5 / 2 / 4
6,280
628
4,092
9,599
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DanDruph
Jormungandr
10
5 / 2 / 2
6,182
618
3,277
4,616
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Do_levinski06
Cerberus
9
3 / 2 / 4
5,401
540
2,228
5,486
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
21
22
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Artemis
BloodSageSix
Artemis
7
1
5
9.5
L
Kumbhakarna
BuffBipolarBear
Kumbhakarna
0
6
1
0.08
W
5
2
4
3.5
W
Jormungandr
DanDruph
Jormungandr
5
2
2
3
W
Cerberus
Do_levinski06
Cerberus
3
2
4
2.5
L
Medusa
Lord Uber
Medusa
2
5
0
0.4
L
Hun Batz
SadGinger3160
Hun Batz
2
4
1
0.63
L
2
5
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
24,878
39,159
Taken
35,850
14,566
Mitigated
15,521
8,499
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,564
160
0
3,043
7,629
2,940
0
4,423
3,206
53,224
0
W
Artemis
BloodSageSix
Artemis
11,717
7,851
0
3,653
8,520
2,744
852
2,218
6,302
0
34,389
L
Kumbhakarna
BuffBipolarBear
Kumbhakarna
4,459
863
258
996
9,825
3,506
0
2,292
7,533
17,213
0
W
4,092
574
988
3,131
9,599
5,093
56
2,241
7,358
11,930
0
W
Jormungandr
DanDruph
Jormungandr
3,277
1,015
0
793
4,616
2,265
367
0
4,466
19,675
0
W
Cerberus
Do_levinski06
Cerberus
2,228
448
0
373
5,486
2,479
389
137
5,249
10,472
0
L
Medusa
Lord Uber
Medusa
5,563
2,877
0
2,327
8,361
2,063
0
963
7,398
0
16,427
L
Hun Batz
SadGinger3160
Hun Batz
3,273
1,097
0
966
6,480
1,482
241
2,071
4,359
0
20,080
L
3,179
1,110
0
420
6,732
2,505
129
3,825
2,774
0
15,239
L
4,560
860
0
3,532
7,761
5,010
19
3,613
3,934
38,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
31,473
189
Minions Killed
257
0
Camps Cleared
0
953,125
Distance Traveled
944,422
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,068
707
123
12
0
193,454
4
W
Artemis
6,542
654
53
5
0
151,331
0
L
Kumbhakarna
4,572
457
14
1
0
191,809
0
W
Artio
6,280
628
13
1
0
205,191
1
W
Jormungandr
6,182
618
50
5
0
201,841
4
W
Cerberus
5,401
540
18
2
0
192,605
0
L
Medusa
5,147
515
25
3
0
181,333
0
L
Hun Batz
5,399
540
45
5
0
208,060
0
L
Odin
5,277
528
29
3
0
196,863
0
L
Tiamat
5,955
596
76
8
0
175,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role