Player Matchup

Hou Yi
Hou Yi
Fors2001
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,106 Elo+
Solo
Thor
Thor
GGGGRIO
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 1
Cerberus
Cerberus
TGHM1997
Cerberus
Level 21
God Stats
29W - 9L
1,637 SR
Queue Stats
74W - 57L
1,443 Elo+
Party 1
Anubis
Anubis
Turmi
Anubis
Level 28
God Stats
5W - 1L
1,723 SR
Queue Stats
72W - 52L
1,445 Elo+
Party 1
Mulan
Mulan
linkunch
Mulan
Level 29
God Stats
6W - 6L
1,782 SR
Queue Stats
207W - 211L
1,372 Elo+
Solo
Team Averages
Level 20
1,628 SR
1,354 Elo+

VS

Team Averages
Level 17
1,462 SR
1,348 Elo+
Bakasura
Bakasura
ColeTheHero
Bakasura
Level 8
God Stats
1W - 2L
1,677 SR
Queue Stats
36W - 57L
1,254 Elo+
Solo
Merlin
Merlin
Gavnyk3000
Merlin
Level 21
God Stats
7W - 10L
1,458 SR
Queue Stats
10W - 14L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiGandi
Sun Wukong
Level 10
God Stats
8W - 13L
1,332 SR
Queue Stats
12W - 18L
1,367 Elo+
Solo
Athena
Athena
goforbadplays
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
riri124
Apollo
Level 26
God Stats
9W - 13L
1,343 SR
Queue Stats
164W - 201L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fors2001
Hou Yi
17
11 / 2 / 5
11,503
523
14,958
14,564
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
GGGGRIO
Thor
16
6 / 5 / 5
10,841
493
8,028
14,645
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TGHM1997
Cerberus
14
0 / 1 / 12
9,799
445
9,691
19,524
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Turmi
Anubis
18
7 / 5 / 6
11,798
536
19,135
17,549
9,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
linkunch
Mulan
19
7 / 6 / 2
12,042
547
14,426
22,606
21,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColeTheHero
Bakasura
15
1 / 10 / 1
9,303
423
3,125
18,581
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Gavnyk3000
Merlin
18
9 / 5 / 4
11,631
529
24,016
14,583
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
YaBoiGandi
Sun Wukong
17
7 / 6 / 4
10,984
499
16,606
20,007
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 8
9,877
449
11,376
20,274
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
riri124
Apollo
14
0 / 6 / 6
8,715
396
9,290
18,072
5,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
31
Kills
19
19
Deaths
31
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ColeTheHero
Bakasura
1
10
1
0.15
W
Hou Yi
Fors2001
Hou Yi
11
2
5
6.75
W
Thor
GGGGRIO
Thor
6
5
5
1.7
L
Merlin
Gavnyk3000
Merlin
9
5
4
2.2
W
Cerberus
TGHM1997
Cerberus
0
1
12
6
W
Anubis
Turmi
Anubis
7
5
6
2
L
Sun Wukong
YaBoiGandi
Sun Wukong
7
6
4
1.5
L
2
4
8
1.5
W
Mulan
linkunch
Mulan
7
6
2
1.33
L
Apollo
riri124
Apollo
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
64,413
88,888
Taken
91,517
61,842
Mitigated
55,633
30,611
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ColeTheHero
Bakasura
3,125
1,777
0
5,769
18,581
7,032
0
6,247
12,301
0
37,826
W
Hou Yi
Fors2001
Hou Yi
14,958
4,123
0
4,364
14,564
5,740
4,107
7,962
6,567
0
46,235
W
Thor
GGGGRIO
Thor
8,028
2,262
0
3,337
14,645
6,048
0
5,525
9,070
0
55,499
L
Merlin
Gavnyk3000
Merlin
24,016
1,431
464
920
14,583
5,999
1,513
4,828
9,630
79,662
0
W
Cerberus
TGHM1997
Cerberus
9,691
705
0
5,362
19,524
19,592
719
8,149
11,279
26,394
0
W
Anubis
Turmi
Anubis
19,135
2,573
0
9,820
17,549
9,212
2,790
9,379
8,145
84,201
0
L
Sun Wukong
YaBoiGandi
Sun Wukong
16,606
5,211
0
6,337
20,007
16,415
422
2,609
16,998
0
56,204
L
11,376
3,151
194
2,812
20,274
20,636
0
6,892
13,307
28,569
0
W
Mulan
linkunch
Mulan
14,426
2,556
0
7,728
22,606
21,250
0
4,377
17,676
704
71,952
L
Apollo
riri124
Apollo
9,290
5,751
0
5,413
18,072
5,551
0
8,809
9,238
0
48,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
50,510
474
Minions Killed
428
0
Camps Cleared
0
1,805,735
Distance Traveled
1,958,180
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,303
423
103
5
0
424,950
2
W
Hou Yi
11,503
523
69
3
0
382,915
2
W
Thor
10,841
493
93
4
0
370,074
0
L
Merlin
11,631
529
108
5
0
331,914
0
W
Cerberus
9,799
445
27
1
0
376,944
2
W
Anubis
11,798
536
151
7
0
313,587
4
L
Sun Wukong
10,984
499
83
4
0
400,578
5
L
Athena
9,877
449
35
2
0
411,063
1
W
Mulan
12,042
547
134
6
0
362,215
4
L
Apollo
8,715
396
99
5
0
389,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role