Player Matchup

Aphrodite
Aphrodite
Nickywen01
Aphrodite
Level 27
God Stats
1W - 4L
1,184 SR
Queue Stats
60W - 37L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
PevloEscobar
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,588 Elo+
Solo
Anhur
Anhur
dulesupak
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,712 Elo+
Solo
Tiamat
Tiamat
fenriryes
Tiamat
Level 27
God Stats
18W - 13L
1,739 SR
Queue Stats
174W - 209L
1,519 Elo+
Solo
Serqet
Serqet
qqSam
Serqet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,647 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,615 Elo+

VS

Team Averages
Level 20
1,774 SR
1,675 Elo+
Fenrir
Fenrir
Funpa
Fenrir
Level 28
God Stats
1W - 1L
1,404 SR
Queue Stats
61W - 56L
1,568 Elo+
Solo
Nox
Nox
Nastyloll
Nox
Level 16
God Stats
7W - 3L
1,757 SR
Queue Stats
120W - 91L
1,616 Elo+
Solo
Neith
Neith
Peanuttzzz
Neith
Level 14
God Stats
2W - 1L
1,734 SR
Queue Stats
48W - 32L
1,674 Elo+
Solo
Hercules
Hercules
Teraformeur
Hercules
Level 17
God Stats
14W - 4L
1,950 SR
Queue Stats
377W - 366L
1,692 Elo+
Solo
Chang'e
Chang'e
ThеBeast
Chang'e
Level 24
God Stats
6W - 1L
2,026 SR
Queue Stats
32W - 9L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nickywen01
Aphrodite
18
7 / 8 / 9
12,855
559
15,257
21,956
19,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PevloEscobar
Baron Samedi
11
2 / 4 / 0
8,340
363
3,046
6,904
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
dulesupak
Anhur
19
10 / 6 / 5
12,636
549
19,826
28,711
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
fenriryes
Tiamat
18
3 / 10 / 2
11,828
514
10,690
17,142
9,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
qqSam
Serqet
16
1 / 14 / 3
10,364
451
6,545
23,905
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Funpa
Fenrir
17
2 / 5 / 12
11,739
510
10,636
17,883
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 6
11,421
497
8,254
9,187
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
4 / 7 / 2
13,146
572
15,405
21,494
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Teraformeur
Hercules
20
17 / 3 / 4
14,209
618
23,462
27,149
24,345
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ThеBeast
Chang'e
20
15 / 2 / 6
14,271
620
19,293
15,291
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
23
Kills
42
42
Deaths
23
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Funpa
Fenrir
2
5
12
1.6
W
4
6
6
1.17
L
Aphrodite
Nickywen01
Aphrodite
7
8
9
1.44
W
Neith
4
7
2
0.71
L
Baron Samedi
PevloEscobar
Baron Samedi
2
4
0
0.5
W
Hercules
Teraformeur
Hercules
17
3
4
6.33
W
Chang'e
ThеBeast
Chang'e
15
2
6
9
L
Anhur
dulesupak
Anhur
10
6
5
2.08
L
Tiamat
fenriryes
Tiamat
3
10
2
0.4
L
Serqet
qqSam
Serqet
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,364
Damage
77,050
98,618
Taken
91,004
51,133
Mitigated
50,969
32,182
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Funpa
Fenrir
10,636
2,010
0
1,002
17,883
8,055
631
5,968
11,219
0
67,568
W
8,254
641
0
553
9,187
3,075
1,173
3,826
5,361
45,342
0
L
Aphrodite
Nickywen01
Aphrodite
15,257
1,894
4,421
9,892
21,956
19,497
422
8,052
13,804
56,416
0
W
Neith
15,405
7,846
0
11,105
21,494
7,536
7,298
5,740
15,754
0
113,728
L
Baron Samedi
PevloEscobar
Baron Samedi
3,046
503
0
1,731
6,904
2,793
626
2,231
4,673
28,082
0
W
Hercules
Teraformeur
Hercules
23,462
7,835
0
10,531
27,149
24,345
5,775
10,322
15,685
0
91,118
W
Chang'e
ThеBeast
Chang'e
19,293
1,653
2,895
8,565
15,291
7,958
1,729
3,137
11,866
91,499
0
L
Anhur
dulesupak
Anhur
19,826
12,837
0
10,798
28,711
11,740
620
11,056
17,630
0
90,181
L
Tiamat
fenriryes
Tiamat
10,690
1,365
0
1,623
17,142
9,561
22
2,330
14,195
56,725
0
L
Serqet
qqSam
Serqet
6,545
1,207
0
3,717
23,905
7,542
123
3,878
19,791
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,023
Gold Earned
64,786
453
Minions Killed
637
0
Camps Cleared
0
1,698,566
Distance Traveled
2,139,738
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,739
510
99
4
0
483,863
2
W
Nox
11,421
497
74
3
0
445,445
2
L
Aphrodite
12,855
559
75
3
0
353,911
2
W
Neith
13,146
572
167
7
0
352,508
1
L
Baron Samedi
8,340
363
51
2
0
179,417
2
W
Hercules
14,209
618
162
7
0
418,206
5
W
Chang'e
14,271
620
135
6
0
439,716
4
L
Anhur
12,636
549
132
6
0
355,237
3
L
Tiamat
11,828
514
110
5
0
415,890
2
L
Serqet
10,364
451
85
4
0
394,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role