Player Matchup

Baron Samedi
Baron Samedi
FUSIONFURY13
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,198 Elo+
Solo
Bakasura
Bakasura
LoganThor
Bakasura
Level 16
God Stats
6W - 8L
1,500 SR
Queue Stats
29W - 35L
1,439 Elo+
Solo
Ullr
Ullr
Y-You-In-Da-Mesh
Ullr
Level 22
God Stats
1W - 2L
1,513 SR
Queue Stats
40W - 43L
1,397 Elo+
Solo
Bellona
Bellona
sarahrahalk
Bellona
Level 17
God Stats
22W - 22L
1,486 SR
Queue Stats
77W - 93L
1,344 Elo+
Solo
Eset
Eset
thankful-truth6
Eset
Level 18
God Stats
24W - 21L
1,248 SR
Queue Stats
900W - 930L
1,336 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,343 Elo+

VS

Team Averages
Level 36
1,565 SR
1,379 Elo+
Fenrir
Fenrir
Gamax0914
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Merlin
Merlin
Macdaddyjax4222
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,477 Elo+
Solo
Neith
Neith
Nightclarity-
Neith
Level 116
God Stats
3W - 2L
1,827 SR
Queue Stats
19W - 26L
1,268 Elo+
Party 1
Tiamat
Tiamat
Poohvicous
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Thanatos
Thanatos
X-K4rMA_St4R-X
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FUSIONFURY13
Baron Samedi
20
10 / 3 / 6
15,091
1,006
13,169
15,759
9,823
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
LoganThor
Bakasura
19
2 / 18 / 7
12,914
861
8,247
29,603
13,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 8 / 6
12,863
858
10,722
17,546
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
sarahrahalk
Bellona
20
5 / 2 / 13
14,686
979
18,431
25,184
24,888
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 1 / 13
13,954
930
6,521
7,217
3,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamax0914
Fenrir
20
3 / 8 / 9
13,510
901
8,913
20,050
8,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 1 / 6
13,043
870
948
2,618
926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
20 / 0 / 9
19,301
1,287
54,479
13,451
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Poohvicous
Tiamat
20
2 / 6 / 14
13,649
910
7,447
11,507
7,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
20
6 / 7 / 11
14,580
972
12,586
16,187
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
22
Kills
31
32
Deaths
22
45
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FUSIONFURY13
Baron Samedi
10
3
6
4.33
W
Fenrir
Gamax0914
Fenrir
3
8
9
0.94
L
Bakasura
LoganThor
Bakasura
2
18
7
0.31
W
0
1
6
3
W
20
0
9
24.5
W
Tiamat
Poohvicous
Tiamat
2
6
14
1.5
W
Thanatos
6
7
11
1.64
L
2
8
6
0.63
L
Bellona
sarahrahalk
Bellona
5
2
13
5.75
L
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
84,373
95,309
Taken
63,813
59,102
Mitigated
29,173
8,100
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FUSIONFURY13
Baron Samedi
13,169
1,103
639
435
15,759
9,823
0
1,394
14,365
22,615
0
W
Fenrir
Gamax0914
Fenrir
8,913
4,123
279
2,251
20,050
8,442
0
7,040
11,726
0
20,406
L
Bakasura
LoganThor
Bakasura
8,247
5,799
0
1,529
29,603
13,246
0
2,909
26,376
0
13,076
W
948
267
0
0
2,618
926
0
724
1,894
3,252
0
W
54,479
30,364
0
5,875
13,451
6,249
0
3,042
9,959
0
127,838
W
Tiamat
Poohvicous
Tiamat
7,447
1,466
0
928
11,507
7,515
0
3,159
7,733
12,573
0
W
Thanatos
12,586
5,117
0
5,630
16,187
6,041
0
5,956
9,481
0
25,011
L
10,722
8,624
0
2,681
17,546
7,779
0
1,737
15,809
0
30,092
L
Bellona
sarahrahalk
Bellona
18,431
4,481
0
1,257
25,184
24,888
0
1,840
23,344
243
47,668
L
6,521
822
117
1,442
7,217
3,366
0
515
6,702
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,508
Gold Earned
74,083
216
Minions Killed
247
6
Camps Cleared
3
1,147,241
Distance Traveled
915,977
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,091
1,006
26
2
0
234,720
0
W
Fenrir
13,510
901
27
2
0
194,211
0
L
Bakasura
12,914
861
21
1
0
238,743
0
W
Merlin
13,043
870
3
0
0
71,897
0
W
Neith
19,301
1,287
165
11
1
258,179
0
W
Tiamat
13,649
910
13
1
1
187,588
0
W
Thanatos
14,580
972
39
3
1
204,102
0
L
Ullr
12,863
858
45
3
2
204,068
1
L
Bellona
14,686
979
61
4
4
309,688
1
L
Eset
13,954
930
63
4
0
160,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role