Player Matchup

Apollo
Apollo
SkinniThiccAF
Apollo
Level 109
God Stats
14W - 18L
1,504 SR
Queue Stats
203W - 202L
1,444 Elo+
Solo
Awilix
Awilix
frozone_jr
Awilix
Level 100
God Stats
6W - 3L
1,522 SR
Queue Stats
33W - 37L
1,380 Elo+
Party 1
Tiamat
Tiamat
kiler650
Tiamat
Level 109
God Stats
4W - 1L
1,571 SR
Queue Stats
50W - 56L
1,399 Elo+
Party 1
Vamana
Vamana
kolsin04
Vamana
Level 85
God Stats
2W - 3L
1,673 SR
Queue Stats
132W - 156L
1,454 Elo+
Solo
Khepri
Khepri
xkikoprx
Khepri
Level 120
God Stats
2W - 1L
1,784 SR
Queue Stats
106W - 100L
1,426 Elo+
Solo
Team Averages
Level 105
1,611 SR
1,420 Elo+

VS

Team Averages
Level 66
1,499 SR
1,416 Elo+
Bacchus
Bacchus
Ripley_59
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,444 Elo+
Solo
Tiamat
Tiamat
SlimBoyGlez11
Tiamat
Level 65
God Stats
34W - 30L
1,523 SR
Queue Stats
316W - 329L
1,466 Elo+
Solo
Kukulkan
Kukulkan
deathstrok19
Kukulkan
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 77L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
lukaelmakako
Sun Wukong
Level 64
God Stats
4W - 5L
1,566 SR
Queue Stats
99W - 115L
1,420 Elo+
Solo
Arachne
Arachne
xASHLOx
Arachne
Level 57
God Stats
53W - 29L
1,407 SR
Queue Stats
287W - 274L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,331
489
3,482
11,554
3,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
frozone_jr
Awilix
15
9 / 3 / 1
9,068
605
7,987
9,825
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
kiler650
Tiamat
13
3 / 1 / 6
8,080
539
7,254
6,729
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
kolsin04
Vamana
14
3 / 3 / 1
8,226
548
7,051
12,206
7,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
xkikoprx
Khepri
12
2 / 3 / 7
7,928
529
2,933
12,223
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ripley_59
Bacchus
12
3 / 1 / 1
7,158
477
3,816
7,339
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 3
7,130
475
8,200
7,517
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
deathstrok19
Kukulkan
12
1 / 4 / 2
7,528
502
7,964
6,965
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lukaelmakako
Sun Wukong
12
3 / 4 / 0
7,281
485
8,159
12,734
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
xASHLOx
Arachne
13
4 / 5 / 3
8,338
556
7,646
12,731
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
18
Kills
14
14
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ripley_59
Bacchus
3
1
1
3.5
W
1
4
6
1
L
3
4
3
1.13
L
Kukulkan
deathstrok19
Kukulkan
1
4
2
0.5
W
Awilix
frozone_jr
Awilix
9
3
1
3.17
W
Tiamat
kiler650
Tiamat
3
1
6
6
W
Vamana
kolsin04
Vamana
3
3
1
1.17
L
Sun Wukong
lukaelmakako
Sun Wukong
3
4
0
0.75
L
Arachne
xASHLOx
Arachne
4
5
3
1.1
W
Khepri
xkikoprx
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
35,785
52,537
Taken
47,286
30,133
Mitigated
23,855
18,729
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ripley_59
Bacchus
3,816
371
0
2,910
7,339
3,518
0
1,191
6,044
36,671
0
W
3,482
1,839
0
4,807
11,554
3,856
1,094
7,021
4,428
0
40,181
L
8,200
1,573
0
1,662
7,517
4,500
0
1,499
5,928
32,197
0
L
Kukulkan
deathstrok19
Kukulkan
7,964
1,117
0
929
6,965
2,476
642
3,025
3,570
41,971
0
W
Awilix
frozone_jr
Awilix
7,987
3,202
0
3,478
9,825
3,423
1,183
2,648
7,069
0
47,553
W
Tiamat
kiler650
Tiamat
7,254
374
0
1,836
6,729
5,666
1,014
2,408
4,019
35,403
0
W
Vamana
kolsin04
Vamana
7,051
3,744
0
5,270
12,206
7,907
690
1,058
10,519
0
41,110
L
Sun Wukong
lukaelmakako
Sun Wukong
8,159
1,909
0
2,381
12,734
8,707
37
1,886
10,199
0
34,200
L
Arachne
xASHLOx
Arachne
7,646
6,408
0
4,855
12,731
4,654
0
1,734
10,799
0
50,263
W
Khepri
xkikoprx
Khepri
2,933
472
950
2,388
12,223
9,281
216
6,283
5,853
20,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
37,435
362
Minions Killed
355
0
Camps Cleared
0
1,448,255
Distance Traveled
1,344,264
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,158
477
57
4
0
270,832
2
W
Apollo
7,331
489
83
6
0
264,100
2
L
Tiamat
7,130
475
50
3
0
207,810
0
L
Kukulkan
7,528
502
107
7
0
250,044
1
W
Awilix
9,068
605
90
6
0
331,717
1
W
Tiamat
8,080
539
74
5
0
317,532
3
W
Vamana
8,226
548
81
5
0
257,592
1
L
Sun Wukong
7,281
485
57
4
0
287,865
0
L
Arachne
8,338
556
84
6
0
327,713
0
W
Khepri
7,928
529
34
2
0
277,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role