Player Matchup

Ra
Ra
DeviLByPRENSS
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,226 Elo+
Party 2
Cerberus
Cerberus
HolyKirin
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MagicHayabusa
Amaterasu
Level 16
God Stats
2W - 1L
1,478 SR
Queue Stats
22W - 20L
1,551 Elo+
Solo
Artemis
Artemis
WarOfClans
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 2
Arachne
Arachne
Фест225
Arachne
Level 8
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,457 Elo+

VS

Team Averages
Level 15
1,554 SR
1,445 Elo+
Cthulhu
Cthulhu
CaptainAFK
Cthulhu
Level 28
God Stats
8W - 4L
1,833 SR
Queue Stats
101W - 106L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
NoVa1910
Sylvanus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,459 Elo+
Solo
Bellona
Bellona
TolumbusB
Bellona
Level 0
God Stats
2W - 1L
1,240 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Ullr
Ullr
YüzenBalina
Ullr
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
125W - 128L
1,492 Elo+
Party 1
Pele
Pele
amixrow
Pele
Level 23
God Stats
18W - 18L
1,696 SR
Queue Stats
195W - 226L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
5,068
461
2,291
4,979
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
HolyKirin
Cerberus
8
2 / 2 / 1
5,356
487
2,599
7,002
3,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
MagicHayabusa
Amaterasu
9
1 / 3 / 3
5,518
502
2,588
6,169
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
WarOfClans
Artemis
7
1 / 6 / 1
4,858
442
2,501
8,267
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Фест225
Arachne
9
1 / 2 / 2
5,682
517
1,924
7,311
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainAFK
Cthulhu
11
5 / 1 / 8
6,609
601
6,550
6,556
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
NoVa1910
Sylvanus
10
3 / 2 / 4
6,084
553
4,909
7,850
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
TolumbusB
Bellona
2
0 / 2 / 0
3,866
351
283
1,488
592
11
1 / 0 / 3
6,319
574
2,356
2,837
1,004
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
amixrow
Pele
12
8 / 1 / 2
7,162
651
6,740
6,860
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaptainAFK
Cthulhu
5
1
8
9
L
1
4
2
0.5
L
Cerberus
HolyKirin
Cerberus
2
2
1
1.25
L
Amaterasu
MagicHayabusa
Amaterasu
1
3
3
0.83
W
Sylvanus
NoVa1910
Sylvanus
3
2
4
2.5
W
Bellona
TolumbusB
Bellona
0
2
0
0
L
Artemis
WarOfClans
Artemis
1
6
1
0.25
W
1
0
3
2.5
W
Pele
amixrow
Pele
8
1
2
9
L
Arachne
Фест225
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
20,838
33,728
Taken
25,591
13,046
Mitigated
15,704
9,681
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaptainAFK
Cthulhu
6,550
438
0
644
6,556
5,439
476
2,169
4,340
27,545
0
L
2,291
411
221
378
4,979
1,486
101
3,016
1,837
16,394
0
L
Cerberus
HolyKirin
Cerberus
2,599
320
0
1,975
7,002
3,935
0
1,664
5,263
11,032
0
L
Amaterasu
MagicHayabusa
Amaterasu
2,588
870
0
1,827
6,169
3,221
744
1,988
4,081
0
15,686
W
Sylvanus
NoVa1910
Sylvanus
4,909
850
661
2,093
7,850
6,482
108
1,461
6,214
23,341
0
W
Bellona
TolumbusB
Bellona
283
32
0
230
1,488
592
0
237
1,251
0
2,060
L
Artemis
WarOfClans
Artemis
2,501
896
0
1,560
8,267
2,327
188
2,699
5,418
0
13,093
W
2,356
959
0
1,065
2,837
1,004
372
523
2,314
0
37,416
W
Pele
amixrow
Pele
6,740
2,179
0
3,385
6,860
2,187
0
500
6,335
0
36,666
L
Arachne
Фест225
Arachne
1,924
1,243
0
3,720
7,311
2,077
0
1,591
5,670
0
20,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
30,040
158
Minions Killed
237
0
Camps Cleared
0
984,808
Distance Traveled
869,565
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,609
601
42
4
0
222,504
0
L
Ra
5,068
461
29
3
0
207,651
0
L
Cerberus
5,356
487
22
2
0
186,481
3
L
Amaterasu
5,518
502
30
3
0
207,860
0
W
Sylvanus
6,084
553
40
4
0
182,576
1
W
Bellona
3,866
351
3
0
0
42,126
1
L
Artemis
4,858
442
23
2
0
161,343
1
W
Ullr
6,319
574
82
7
0
181,234
4
W
Pele
7,162
651
70
6
0
241,125
1
L
Arachne
5,682
517
54
5
0
221,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role