Player Matchup

Fenrir
Fenrir
Josh5068
Fenrir
Level 6
God Stats
3W - 3L
1,801 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 1
Hun Batz
Hun Batz
RompeBalle
Hun Batz
Level 8
God Stats
2W - 3L
1,358 SR
Queue Stats
13W - 10L
1,438 Elo+
Solo
Artemis
Artemis
Wabbywoo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,361 Elo+
Party 1
He Bo
He Bo
Xict
He Bo
Level 29
God Stats
0W - 1L
1,160 SR
Queue Stats
91W - 114L
1,536 Elo+
Solo
Kukulkan
Kukulkan
hehetaiga
Kukulkan
Level 14
God Stats
1W - 3L
1,249 SR
Queue Stats
34W - 35L
1,236 Elo+
Party 1
Team Averages
Level 12
1,414 SR
1,375 Elo+

VS

Team Averages
Level 11
1,482 SR
1,477 Elo+
Khepri
Khepri
EchoFoxTango
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
Slaviuwu
Baba Yaga
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 2
Bellona
Bellona
WettteW
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
XProdBG
Persephone
Level 7
God Stats
5W - 8L
1,429 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 2
Neith
Neith
flowih
Neith
Level 6
God Stats
2W - 2L
1,483 SR
Queue Stats
3W - 4L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Josh5068
Fenrir
14
5 / 4 / 4
9,380
521
7,527
13,038
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
RompeBalle
Hun Batz
14
6 / 7 / 3
8,873
493
12,301
13,721
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Wabbywoo
Artemis
12
2 / 6 / 0
7,425
413
6,258
12,290
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
Xict
He Bo
10
1 / 9 / 8
7,089
394
6,300
9,966
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
hehetaiga
Kukulkan
11
0 / 7 / 5
7,521
418
6,770
9,506
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 7
7,902
439
4,630
8,009
7,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Slaviuwu
Baba Yaga
14
10 / 4 / 7
9,129
507
12,462
11,552
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
WettteW
Bellona
14
5 / 3 / 7
8,960
498
7,090
15,917
12,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
XProdBG
Persephone
14
7 / 4 / 8
9,443
525
7,353
7,921
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
flowih
Neith
16
9 / 1 / 5
10,313
573
12,031
12,270
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
14
Kills
32
33
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
7
2.25
L
Fenrir
Josh5068
Fenrir
5
4
4
1.75
L
Hun Batz
RompeBalle
Hun Batz
6
7
3
1.07
W
Baba Yaga
Slaviuwu
Baba Yaga
10
4
7
3.38
L
Artemis
Wabbywoo
Artemis
2
6
0
0.33
W
Bellona
WettteW
Bellona
5
3
7
2.83
W
Persephone
XProdBG
Persephone
7
4
8
2.75
L
He Bo
Xict
He Bo
1
9
8
0.56
W
Neith
flowih
Neith
9
1
5
11.5
L
Kukulkan
hehetaiga
Kukulkan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
43,566
58,521
Taken
55,669
23,874
Mitigated
32,381
10,041
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,630
690
331
494
8,009
7,064
35
1,826
6,017
24,832
0
L
Fenrir
Josh5068
Fenrir
7,527
1,722
0
3,428
13,038
9,084
351
6,380
6,658
0
26,210
L
Hun Batz
RompeBalle
Hun Batz
12,301
4,080
0
2,393
13,721
5,021
0
3,422
10,299
0
53,098
W
Baba Yaga
Slaviuwu
Baba Yaga
12,462
1,139
0
3,146
11,552
5,033
1,600
3,194
8,276
37,951
0
L
Artemis
Wabbywoo
Artemis
6,258
2,126
0
2,738
12,290
3,670
186
5,334
6,956
0
29,243
W
Bellona
WettteW
Bellona
7,090
2,339
0
5,310
15,917
12,640
96
3,006
12,843
6,405
49,592
W
Persephone
XProdBG
Persephone
7,353
1,365
0
1,469
7,921
3,090
652
2,804
4,968
34,854
0
L
He Bo
Xict
He Bo
6,300
453
0
781
9,966
2,716
45
5,188
4,778
16,938
0
W
Neith
flowih
Neith
12,031
6,192
0
4,269
12,270
4,554
1,682
1,771
10,493
0
59,756
L
Kukulkan
hehetaiga
Kukulkan
6,770
520
0
701
9,506
3,383
298
5,476
4,030
35,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
45,747
273
Minions Killed
339
0
Camps Cleared
0
1,612,096
Distance Traveled
1,566,875
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,902
439
41
2
0
339,944
1
L
Fenrir
9,380
521
59
3
0
341,437
1
L
Hun Batz
8,873
493
79
4
0
355,214
2
W
Baba Yaga
9,129
507
50
3
0
306,462
1
L
Artemis
7,425
413
44
2
0
258,444
4
W
Bellona
8,960
498
96
5
0
305,297
2
W
Persephone
9,443
525
58
3
0
279,014
1
L
He Bo
7,089
394
17
1
0
346,279
2
W
Neith
10,313
573
94
5
0
336,158
1
L
Kukulkan
7,521
418
74
4
0
310,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role