Player Matchup

Tiamat
Tiamat
MiKeL_LJ
Tiamat
Level 28
God Stats
4W - 8L
1,477 SR
Queue Stats
393W - 416L
1,410 Elo+
Solo
Cupid
Cupid
Nadam1227
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,352 Elo+
Solo
Merlin
Merlin
justiink
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,448 Elo+
Solo
Mercury
Mercury
ouassim23
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
xAka94x
Tyr
Level 24
God Stats
1W - 2L
1,790 SR
Queue Stats
107W - 112L
1,419 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,426 Elo+

VS

Team Averages
Level 30
1,580 SR
1,500 Elo+
Heimdallr
Heimdallr
HoldTheWave
Heimdallr
Level 8
God Stats
17W - 7L
1,867 SR
Queue Stats
64W - 23L
1,762 Elo+
Party 1
Thor
Thor
Lewangoaalskl
Thor
Level 6
God Stats
5W - 1L
1,526 SR
Queue Stats
71W - 51L
1,344 Elo+
Party 2
Tyr
Tyr
TSLAtoTheMoon
Tyr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 68L
1,382 Elo+
Party 2
Neith
Neith
cornsfam_
Neith
Level 6
God Stats
16W - 10L
1,362 SR
Queue Stats
41W - 30L
1,382 Elo+
Party 2
Tiamat
Tiamat
yassumi
Tiamat
Level 124
God Stats
33W - 22L
1,646 SR
Queue Stats
494W - 396L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MiKeL_LJ
Tiamat
9
2 / 4 / 1
6,370
425
2,641
9,495
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nadam1227
Cupid
8
1 / 8 / 1
5,643
376
1,855
11,245
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
justiink
Merlin
11
1 / 7 / 2
6,580
439
4,223
11,035
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ouassim23
Mercury
5
0 / 6 / 0
4,667
311
817
4,541
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyr
7
0 / 1 / 3
5,624
375
806
5,347
2,942
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HoldTheWave
Heimdallr
15
6 / 0 / 3
9,852
657
6,753
6,731
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 2 / 7
8,264
551
2,794
6,787
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
8,309
554
2,664
6,955
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
cornsfam_
Neith
12
3 / 1 / 10
8,442
563
6,927
6,590
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
yassumi
Tiamat
15
10 / 0 / 5
9,805
654
10,670
4,191
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
26
26
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HoldTheWave
Heimdallr
6
0
3
7.5
W
5
2
7
4.25
L
Tiamat
MiKeL_LJ
Tiamat
2
4
1
0.63
L
Cupid
Nadam1227
Cupid
1
8
1
0.19
W
2
1
3
3.5
W
Neith
cornsfam_
Neith
3
1
10
8
L
Merlin
justiink
Merlin
1
7
2
0.29
L
Mercury
ouassim23
Mercury
0
6
0
0
L
Tyr
0
1
3
1.5
W
Tiamat
yassumi
Tiamat
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,342
Damage
29,808
41,663
Taken
31,254
14,369
Mitigated
14,152
9,474
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HoldTheWave
Heimdallr
6,753
3,387
0
2,460
6,731
3,115
7,333
485
6,220
0
71,340
W
2,794
164
0
3,228
6,787
2,043
688
441
6,346
0
27,093
L
Tiamat
MiKeL_LJ
Tiamat
2,641
298
0
3,516
9,495
3,528
92
1,933
7,562
23,059
0
L
Cupid
Nadam1227
Cupid
1,855
951
25
1,510
11,245
3,097
315
2,867
8,353
0
13,502
W
2,664
860
0
1,228
6,955
4,330
1,120
2,657
4,156
0
27,756
W
Neith
cornsfam_
Neith
6,927
4,278
0
2,587
6,590
2,016
1,918
2,357
4,121
0
37,179
L
Merlin
justiink
Merlin
4,223
306
0
2,247
11,035
3,838
0
4,048
6,937
32,668
0
L
Mercury
ouassim23
Mercury
817
280
0
232
4,541
964
142
529
4,012
0
3,861
L
Tyr
806
302
0
1,944
5,347
2,942
0
1,293
3,854
0
8,315
W
Tiamat
yassumi
Tiamat
10,670
1,174
0
2,417
4,191
2,648
1,013
438
3,547
52,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
44,672
166
Minions Killed
397
0
Camps Cleared
0
983,891
Distance Traveled
1,414,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,852
657
125
8
0
262,987
0
W
Thor
8,264
551
53
4
0
282,444
0
L
Tiamat
6,370
425
36
2
0
227,121
4
L
Cupid
5,643
376
21
1
0
195,207
0
W
Tyr
8,309
554
55
4
0
300,407
0
W
Neith
8,442
563
58
4
0
295,606
0
L
Merlin
6,580
439
78
5
0
265,735
1
L
Mercury
4,667
311
5
0
0
137,294
0
L
Tyr
5,624
375
26
2
0
158,534
0
W
Tiamat
9,805
654
106
7
0
273,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role