Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Rostis1av_44
Artio
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
452W - 417L
1,560 Elo+
Solo
Achilles
Achilles
TheDarkestMorn
Achilles
Level 86
God Stats
15W - 13L
1,652 SR
Queue Stats
302W - 273L
1,460 Elo+
Solo
Thanatos
Thanatos
adriseal30united
Thanatos
Level 68
God Stats
8W - 7L
1,379 SR
Queue Stats
73W - 79L
1,520 Elo+
Solo
Rama
Rama
bartimaeusVII
Rama
Level 155
God Stats
17W - 16L
1,444 SR
Queue Stats
216W - 225L
1,466 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,501 Elo+

VS

Team Averages
Level 91
1,524 SR
1,517 Elo+
Bastet
Bastet
B_Arthemys
Bastet
Level 87
God Stats
63W - 42L
1,682 SR
Queue Stats
241W - 222L
1,559 Elo+
Party 1
Scylla
Scylla
Call-Me-Lippizan
Scylla
Level 106
God Stats
1W - 2L
1,417 SR
Queue Stats
78W - 63L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Der_Bachelor_1
Danzaburou
Level 89
God Stats
8W - 4L
1,845 SR
Queue Stats
18W - 10L
1,623 Elo+
Solo
Mulan
Mulan
itsMarton
Mulan
Level 85
God Stats
0W - 3L
1,183 SR
Queue Stats
135W - 134L
1,413 Elo+
Party 2
Yemoja
Yemoja
zeShadow1
Yemoja
Level 89
God Stats
10W - 11L
1,491 SR
Queue Stats
226W - 228L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 0 / 1
5,919
592
3,443
3,803
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 1
4,582
458
3,091
6,880
3,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
5 / 0 / 0
6,671
667
6,013
7,919
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 1 / 1
5,651
565
2,944
4,968
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,553
455
1,858
3,654
928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
B_Arthemys
Bastet
9
1 / 2 / 0
5,138
514
2,900
7,222
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
4,957
496
584
2,995
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Der_Bachelor_1
Danzaburou
8
1 / 0 / 1
4,828
483
3,211
4,511
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
itsMarton
Mulan
8
0 / 5 / 0
4,789
479
5,108
7,867
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
zeShadow1
Yemoja
8
0 / 0 / 1
4,784
478
2,912
4,891
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
2
2
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
1
2.5
L
Bastet
B_Arthemys
Bastet
1
2
0
0.5
L
0
2
0
0
L
Danzaburou
Der_Bachelor_1
Danzaburou
1
0
1
1.5
W
0
1
1
0.5
W
Achilles
5
0
0
5
W
2
1
1
2.5
W
0
0
0
0
L
Mulan
itsMarton
Mulan
0
5
0
0
L
Yemoja
zeShadow1
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
14,715
27,224
Taken
27,486
13,293
Mitigated
10,713
13,763
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,443
51
0
1,450
3,803
2,005
0
605
3,125
28,174
0
L
Bastet
B_Arthemys
Bastet
2,900
555
0
3,091
7,222
1,987
0
1,341
5,739
0
21,131
L
584
75
0
620
2,995
813
0
1,192
1,661
25,573
0
L
Danzaburou
Der_Bachelor_1
Danzaburou
3,211
1,185
0
1,324
4,511
1,245
0
2,076
2,397
0
21,380
W
3,091
304
517
3,021
6,880
3,217
0
1,391
5,489
15,433
0
W
Achilles
6,013
2,053
0
3,675
7,919
5,514
0
0
7,919
0
34,786
W
2,944
728
0
3,711
4,968
1,629
0
378
4,564
0
29,549
W
1,858
1,350
0
1,389
3,654
928
0
1,023
2,631
0
24,002
L
Mulan
itsMarton
Mulan
5,108
1,524
0
1,644
7,867
4,855
0
0
7,471
0
24,163
L
Yemoja
zeShadow1
Yemoja
2,912
762
782
2,292
4,891
1,813
0
1,585
3,288
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
24,496
259
Minions Killed
239
0
Camps Cleared
0
932,061
Distance Traveled
910,781
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,919
592
57
6
0
202,483
3
L
Bastet
5,138
514
48
5
0
214,580
3
L
Scylla
4,957
496
53
5
0
179,929
6
L
Danzaburou
4,828
483
47
5
0
168,505
3
W
Artio
4,582
458
22
2
0
182,433
0
W
Achilles
6,671
667
73
7
0
172,141
0
W
Thanatos
5,651
565
65
7
0
213,788
4
W
Rama
4,553
455
42
4
0
161,216
3
L
Mulan
4,789
479
53
5
0
162,649
0
L
Yemoja
4,784
478
38
4
0
185,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role