Player Matchup

Nemesis
Nemesis
AnubisSC
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,581 Elo+
Party 1
Ra
Ra
ZloiGnomik33st
Ra
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eburr2
Cu Chulainn
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
194W - 212L
1,543 Elo+
Solo
Yemoja
Yemoja
xNünü
Yemoja
Level 27
God Stats
16W - 9L
1,318 SR
Queue Stats
34W - 20L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
xWolfHound
Heimdallr
Level 27
God Stats
30W - 22L
1,733 SR
Queue Stats
75W - 58L
1,651 Elo+
Party 2
Team Averages
Level 26
1,510 SR
1,580 Elo+

VS

Team Averages
Level 17
1,724 SR
1,489 Elo+
Xing Tian
Xing Tian
Drrye
Xing Tian
Level 17
God Stats
4W - 2L
1,532 SR
Queue Stats
31W - 35L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Supremax
Cthulhu
Level 6
God Stats
4W - 0L
1,905 SR
Queue Stats
4W - 1L
1,630 Elo+
Solo
Nemesis
Nemesis
TyrBlink
Nemesis
Level 7
God Stats
2W - 0L
2,003 SR
Queue Stats
160W - 126L
1,587 Elo+
Solo
Scylla
Scylla
blodman13
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,231 Elo+
Solo
Neith
Neith
yazukara
Neith
Level 29
God Stats
6W - 7L
1,680 SR
Queue Stats
25W - 27L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnubisSC
Nemesis
20
10 / 7 / 0
15,055
558
20,696
25,763
12,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 10 / 3
12,214
452
7,932
16,557
9,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
eburr2
Cu Chulainn
18
0 / 6 / 5
11,399
422
5,864
24,811
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
xNünü
Yemoja
12
0 / 1 / 4
9,974
369
4,071
11,114
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
xWolfHound
Heimdallr
20
5 / 6 / 5
13,535
501
16,494
21,425
10,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Drrye
Xing Tian
11
1 / 6 / 5
10,212
378
4,313
14,999
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Supremax
Cthulhu
20
6 / 2 / 11
14,808
548
16,758
20,195
22,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TyrBlink
Nemesis
20
9 / 3 / 10
15,304
567
22,621
23,507
11,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
blodman13
Scylla
20
9 / 7 / 6
14,874
551
18,444
14,545
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
yazukara
Neith
20
5 / 2 / 5
14,995
555
9,851
15,220
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
18
Kills
30
30
Deaths
20
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnubisSC
Nemesis
10
7
0
1.43
W
Xing Tian
Drrye
Xing Tian
1
6
5
0.58
W
Cthulhu
Supremax
Cthulhu
6
2
11
5.75
W
Nemesis
TyrBlink
Nemesis
9
3
10
4.67
L
3
10
3
0.45
W
Scylla
blodman13
Scylla
9
7
6
1.71
L
Cu Chulainn
eburr2
Cu Chulainn
0
6
5
0.42
L
Yemoja
xNünü
Yemoja
0
1
4
2
L
Heimdallr
xWolfHound
Heimdallr
5
6
5
1.25
W
Neith
yazukara
Neith
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
71,987
99,670
Taken
88,466
59,105
Mitigated
59,057
27,877
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnubisSC
Nemesis
20,696
11,968
0
8,481
25,763
12,713
74
6,467
19,071
0
130,674
W
Xing Tian
Drrye
Xing Tian
4,313
238
0
2,047
14,999
11,970
51
1,101
13,873
16,814
0
W
Cthulhu
Supremax
Cthulhu
16,758
1,727
1,204
7,856
20,195
22,873
339
2,047
17,843
85,570
0
W
Nemesis
TyrBlink
Nemesis
22,621
10,989
0
7,757
23,507
11,157
3,410
3,896
19,511
0
118,373
L
7,932
1,049
577
2,435
16,557
9,843
1,423
8,411
8,071
78,028
0
W
Scylla
blodman13
Scylla
18,444
977
0
2,119
14,545
5,793
2,996
5,322
9,148
94,662
0
L
Cu Chulainn
eburr2
Cu Chulainn
5,864
989
0
4,588
24,811
16,772
195
11,658
12,679
0
42,521
L
Yemoja
xNünü
Yemoja
4,071
597
2,655
4,997
11,114
8,789
100
4,318
6,721
21,228
0
L
Heimdallr
xWolfHound
Heimdallr
16,494
6,923
0
4,144
21,425
10,988
1,083
7,787
13,613
0
133,805
W
Neith
yazukara
Neith
9,851
4,380
0
8,669
15,220
7,264
3,153
994
14,176
0
127,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,177
Gold Earned
70,193
592
Minions Killed
637
0
Camps Cleared
0
2,136,196
Distance Traveled
2,480,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,055
558
175
6
0
507,529
0
W
Xing Tian
10,212
378
17
1
0
398,249
0
W
Cthulhu
14,808
548
123
5
0
557,462
2
W
Nemesis
15,304
567
174
6
0
560,734
2
L
Ra
12,214
452
136
5
0
457,242
0
W
Scylla
14,874
551
140
5
0
432,882
0
L
Cu Chulainn
11,399
422
85
3
0
436,676
0
L
Yemoja
9,974
369
31
1
0
310,649
0
L
Heimdallr
13,535
501
165
6
0
424,100
7
W
Neith
14,995
555
183
7
0
531,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role