Player Matchup

Arachne
Arachne
Ev3nM05t0n3d
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,691 Elo+
Solo
Danzaburou
Danzaburou
LordCheekClapper
Danzaburou
Level 26
God Stats
10W - 8L
1,697 SR
Queue Stats
14W - 12L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
LtRakkMan
Baron Samedi
Level 29
God Stats
5W - 2L
1,977 SR
Queue Stats
14W - 9L
1,793 Elo+
Party 1
Olorun
Olorun
Windfall103
Olorun
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
83W - 65L
1,725 Elo+
Solo
Tyr
Tyr
xXHONGUITOXx
Tyr
Level 10
God Stats
2W - 1L
1,890 SR
Queue Stats
16W - 10L
1,703 Elo+
Solo
Team Averages
Level 24
1,755 SR
1,716 Elo+

VS

Team Averages
Level 22
1,548 SR
1,610 Elo+
Anubis
Anubis
BonitoSwagolini
Anubis
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
148W - 144L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillerBee11458
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,690 Elo+
Solo
Fenrir
Fenrir
MadeOfTokyo
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,648 Elo+
Solo
Izanami
Izanami
Splash570
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
godadgogo
Cerberus
Level 23
God Stats
3W - 3L
1,740 SR
Queue Stats
51W - 36L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ev3nM05t0n3d
Arachne
11
3 / 7 / 2
7,397
528
5,354
14,102
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LordCheekClapper
Danzaburou
11
2 / 7 / 0
6,458
461
4,349
10,190
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LtRakkMan
Baron Samedi
10
1 / 3 / 3
6,838
488
6,332
7,627
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
10
1 / 5 / 4
5,989
428
6,326
9,261
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
6,617
473
5,707
10,185
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 7
8,926
638
14,681
7,778
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
KillerBee11458
Tsukuyomi
12
1 / 4 / 6
7,732
552
3,555
8,989
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
16
7 / 0 / 6
9,667
691
6,604
11,596
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Splash570
Izanami
13
2 / 2 / 9
7,460
533
5,151
8,269
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
godadgogo
Cerberus
12
5 / 1 / 7
7,873
562
6,302
10,675
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
27
27
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Arachne
Ev3nM05t0n3d
Arachne
3
7
2
0.57
W
Tsukuyomi
KillerBee11458
Tsukuyomi
1
4
6
1
L
Danzaburou
LordCheekClapper
Danzaburou
2
7
0
0.29
L
Baron Samedi
LtRakkMan
Baron Samedi
1
3
3
0.83
W
Fenrir
7
0
6
10
W
Izanami
Splash570
Izanami
2
2
9
3.25
L
Olorun
1
5
4
0.6
W
Cerberus
godadgogo
Cerberus
5
1
7
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
36,293
51,365
Taken
47,307
18,014
Mitigated
24,975
16,484
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,681
421
0
4,995
7,778
3,829
381
1,061
6,692
49,109
0
L
Arachne
Ev3nM05t0n3d
Arachne
5,354
3,482
0
5,266
14,102
3,575
120
5,117
8,985
0
31,440
W
Tsukuyomi
KillerBee11458
Tsukuyomi
3,555
569
0
2,736
8,989
3,677
0
1,688
7,301
0
41,793
L
Danzaburou
LordCheekClapper
Danzaburou
4,349
761
0
1,925
10,190
2,268
0
6,008
4,182
0
31,833
L
Baron Samedi
LtRakkMan
Baron Samedi
6,332
671
721
3,447
7,627
5,022
0
2,853
4,774
16,552
0
W
Fenrir
6,604
2,435
0
8,038
11,596
5,332
842
115
11,156
0
51,988
W
Izanami
Splash570
Izanami
5,151
3,551
0
2,813
8,269
2,769
1,091
3,478
4,791
0
50,881
L
Olorun
6,326
3,608
296
2,123
9,261
2,009
0
4,991
4,270
33,144
0
W
Cerberus
godadgogo
Cerberus
6,302
640
0
5,132
10,675
9,368
228
6,316
4,334
23,006
0
L
5,707
1,449
0
2,706
10,185
5,140
294
2,014
8,171
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
41,658
251
Minions Killed
425
0
Camps Cleared
0
1,274,402
Distance Traveled
1,343,606
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,926
638
88
6
0
252,037
2
L
Arachne
7,397
528
61
4
0
246,202
2
W
Tsukuyomi
7,732
552
81
6
0
291,836
3
L
Danzaburou
6,458
461
52
4
0
237,265
0
L
Baron Samedi
6,838
488
19
1
0
258,236
2
W
Fenrir
9,667
691
126
9
0
278,092
0
W
Izanami
7,460
533
95
7
0
233,347
2
L
Olorun
5,989
428
55
4
0
230,883
5
W
Cerberus
7,873
562
35
3
0
288,294
1
L
Tyr
6,617
473
64
5
0
301,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role