Player Matchup

Artemis
Artemis
HaniaxInnit
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 3
Ne Zha
Ne Zha
Hirouko
Ne Zha
Level 43
God Stats
8W - 6L
1,813 SR
Queue Stats
67W - 67L
1,424 Elo+
Party 4
Yemoja
Yemoja
KRZYCHU2002
Yemoja
Level 63
God Stats
1W - 2L
1,847 SR
Queue Stats
107W - 120L
1,449 Elo+
Party 3
Tyr
Tyr
Schot15
Tyr
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 96L
1,450 Elo+
Party 3
Merlin
Merlin
apotenqul
Merlin
Level 124
God Stats
4W - 3L
1,407 SR
Queue Stats
57W - 68L
1,392 Elo+
Party 4
Team Averages
Level 58
1,613 SR
1,469 Elo+

VS

Team Averages
Level 64
1,610 SR
1,479 Elo+
Cabrakan
Cabrakan
DemonKraken666
Cabrakan
Level 48
God Stats
7W - 3L
1,911 SR
Queue Stats
214W - 170L
1,483 Elo+
Solo
Izanami
Izanami
DemonioEterno
Izanami
Level 133
God Stats
2W - 0L
1,715 SR
Queue Stats
103W - 72L
1,625 Elo+
Party 2
Tiamat
Tiamat
Vgaard
Tiamat
Level 45
God Stats
6W - 4L
1,188 SR
Queue Stats
139W - 148L
1,348 Elo+
Party 1
Poseidon
Poseidon
impsnhoes
Poseidon
Level 57
God Stats
7W - 13L
1,735 SR
Queue Stats
178W - 179L
1,370 Elo+
Party 1
Bakasura
Bakasura
tortugaletal
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HaniaxInnit
Artemis
11
1 / 16 / 0
6,566
365
4,905
18,453
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Hirouko
Ne Zha
13
7 / 6 / 3
9,140
508
10,534
14,544
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
10
1 / 7 / 3
7,494
416
5,438
14,723
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tyr
14
2 / 8 / 4
8,391
466
6,942
15,267
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
apotenqul
Merlin
13
2 / 7 / 3
8,238
458
7,609
9,576
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 3 / 19
10,630
591
7,845
15,552
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
18
17 / 1 / 6
12,138
674
15,418
14,585
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Vgaard
Tiamat
14
5 / 6 / 8
10,114
562
11,766
12,910
8,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
impsnhoes
Poseidon
17
6 / 1 / 10
11,303
628
13,920
12,871
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
tortugaletal
Bakasura
18
11 / 2 / 4
11,686
649
9,578
13,421
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
13
Kills
43
44
Deaths
13
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
3
19
4.5
W
Izanami
17
1
6
20
L
Artemis
HaniaxInnit
Artemis
1
16
0
0.06
L
Ne Zha
Hirouko
Ne Zha
7
6
3
1.42
L
Yemoja
1
7
3
0.36
L
Tyr
2
8
4
0.5
W
Tiamat
Vgaard
Tiamat
5
6
8
1.5
L
Merlin
apotenqul
Merlin
2
7
3
0.5
W
Poseidon
impsnhoes
Poseidon
6
1
10
11
W
Bakasura
tortugaletal
Bakasura
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
58,527
72,563
Taken
69,339
32,561
Mitigated
47,809
10,747
Healing
31,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,845
957
304
2,878
15,552
22,931
982
3,182
12,370
27,364
0
W
Izanami
15,418
11,241
0
9,321
14,585
5,971
4,572
2,394
12,166
0
104,372
L
Artemis
HaniaxInnit
Artemis
4,905
3,642
0
2,192
18,453
4,994
0
6,763
11,560
0
17,104
L
Ne Zha
Hirouko
Ne Zha
10,534
4,232
0
3,122
14,544
4,944
0
6,979
6,562
0
40,359
L
Yemoja
5,438
1,010
242
930
14,723
8,688
0
5,438
8,987
24,813
0
L
Tyr
6,942
1,113
0
4,261
15,267
10,516
433
6,647
7,525
0
41,109
W
Tiamat
Vgaard
Tiamat
11,766
1,329
0
3,781
12,910
8,570
621
2,005
10,670
39,650
0
L
Merlin
apotenqul
Merlin
7,609
240
0
0
9,576
3,419
0
6,002
2,695
46,032
0
W
Poseidon
impsnhoes
Poseidon
13,920
2,453
0
7,562
12,871
5,129
1,729
4,150
8,671
69,762
0
W
Bakasura
tortugaletal
Bakasura
9,578
7,264
291
7,215
13,421
5,208
2,130
1,316
12,030
0
47,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
55,871
296
Minions Killed
500
0
Camps Cleared
0
1,347,304
Distance Traveled
1,570,725
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,630
591
30
2
0
307,273
7
W
Izanami
12,138
674
159
9
0
287,782
5
L
Artemis
6,566
365
26
1
0
244,315
0
L
Ne Zha
9,140
508
63
4
0
299,987
2
L
Yemoja
7,494
416
28
2
0
245,501
4
L
Tyr
8,391
466
84
5
0
297,076
1
W
Tiamat
10,114
562
72
4
0
292,391
3
L
Merlin
8,238
458
95
5
0
260,425
4
W
Poseidon
11,303
628
123
7
0
334,464
1
W
Bakasura
11,686
649
116
6
0
348,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role