Player Matchup

Nemesis
Nemesis
DormouseDi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 1
Chang'e
Chang'e
Nemurase
Chang'e
Level 18
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 1
Hachiman
Hachiman
Nototor
Hachiman
Level 18
God Stats
7W - 8L
1,279 SR
Queue Stats
22W - 31L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
RessWal
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Ravana
Ravana
efitooo
Ravana
Level 28
God Stats
2W - 3L
1,566 SR
Queue Stats
6W - 7L
1,408 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,277 Elo+

VS

Team Averages
Level 28
1,495 SR
1,543 Elo+
Izanami
Izanami
Aldamard
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,371 Elo+
Party 3
Pele
Pele
Ilierhe
Pele
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 26L
1,714 Elo+
Party 2
Terra
Terra
Jarod14
Terra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,505 Elo+
Party 3
He Bo
He Bo
Melleven
He Bo
Level 87
God Stats
16W - 16L
1,500 SR
Queue Stats
407W - 387L
1,714 Elo+
Party 2
Nu Wa
Nu Wa
magestiks
Nu Wa
Level 28
God Stats
43W - 41L
1,473 SR
Queue Stats
127W - 170L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DormouseDi
Nemesis
12
1 / 18 / 4
7,994
400
1,828
18,123
7,547
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Nemurase
Chang'e
17
7 / 3 / 2
10,864
543
13,706
14,855
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Nototor
Hachiman
12
1 / 7 / 1
7,698
385
3,181
12,327
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
RessWal
Tsukuyomi
5
1 / 4 / 0
5,838
292
2,715
6,450
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
efitooo
Ravana
13
3 / 8 / 3
8,646
432
6,332
16,574
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldamard
Izanami
15
11 / 3 / 11
10,882
544
17,531
15,658
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Ilierhe
Pele
14
4 / 5 / 5
9,979
499
3,961
11,809
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Jarod14
Terra
14
6 / 0 / 17
11,065
553
5,761
19,049
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

He Bo
Melleven
He Bo
18
7 / 2 / 4
12,031
602
11,849
10,123
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
magestiks
Nu Wa
17
12 / 4 / 7
11,912
596
16,304
10,044
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
13
Kills
40
40
Deaths
14
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aldamard
Izanami
11
3
11
5.5
L
Nemesis
DormouseDi
Nemesis
1
18
4
0.17
W
Pele
Ilierhe
Pele
4
5
5
1.3
W
Terra
Jarod14
Terra
6
0
17
14.5
W
He Bo
Melleven
He Bo
7
2
4
4.5
L
Chang'e
Nemurase
Chang'e
7
3
2
2.67
L
Hachiman
Nototor
Hachiman
1
7
1
0.21
L
Tsukuyomi
RessWal
Tsukuyomi
1
4
0
0.25
L
Ravana
efitooo
Ravana
3
8
3
0.56
W
Nu Wa
magestiks
Nu Wa
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
55,406
68,329
Taken
66,683
27,722
Mitigated
40,293
15,301
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aldamard
Izanami
17,531
11,609
404
5,775
15,658
6,148
3,866
4,304
11,129
0
55,359
L
Nemesis
DormouseDi
Nemesis
1,828
706
0
386
18,123
7,547
75
9,912
8,211
66
15,596
W
Pele
Ilierhe
Pele
3,961
901
0
2,615
11,809
4,230
3,061
1,690
10,094
0
41,531
W
Terra
Jarod14
Terra
5,761
2,063
2,915
5,945
19,049
22,811
789
2,968
15,957
32,597
0
W
He Bo
Melleven
He Bo
11,849
601
0
6,177
10,123
3,591
1,231
2,767
7,356
76,297
0
L
Chang'e
Nemurase
Chang'e
13,706
1,206
1,470
7,310
14,855
8,175
0
9,498
5,357
61,805
0
L
Hachiman
Nototor
Hachiman
3,181
2,212
0
2,120
12,327
3,662
270
4,171
7,951
0
32,646
L
Tsukuyomi
RessWal
Tsukuyomi
2,715
445
0
372
6,450
2,338
0
2,603
3,847
0
8,931
L
Ravana
efitooo
Ravana
6,332
1,259
0
3,643
16,574
6,000
0
7,730
8,844
0
36,108
W
Nu Wa
magestiks
Nu Wa
16,304
3,601
219
1,049
10,044
3,513
5,979
2,000
8,044
69,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
55,869
245
Minions Killed
442
0
Camps Cleared
0
1,373,113
Distance Traveled
1,694,652
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,882
544
81
4
0
318,960
0
L
Nemesis
7,994
400
27
1
0
264,782
0
W
Pele
9,979
499
84
4
0
312,221
2
W
Terra
11,065
553
40
2
0
398,250
3
W
He Bo
12,031
602
133
7
0
353,870
4
L
Chang'e
10,864
543
77
4
0
397,032
2
L
Hachiman
7,698
385
60
3
0
237,102
4
L
Tsukuyomi
5,838
292
12
1
0
154,104
1
L
Ravana
8,646
432
69
3
0
320,093
7
W
Nu Wa
11,912
596
104
5
0
311,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role