Player Matchup

Tiamat
Tiamat
Fiwry
Tiamat
Level 121
God Stats
18W - 25L
1,735 SR
Queue Stats
185W - 221L
1,474 Elo+
Party 3
Vulcan
Vulcan
LD1320
Vulcan
Level 107
God Stats
19W - 16L
1,653 SR
Queue Stats
232W - 201L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
XxTriskaxX
Ne Zha
Level 97
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Hercules
Hercules
lgb1998
Hercules
Level 143
God Stats
4W - 4L
1,701 SR
Queue Stats
292W - 256L
1,518 Elo+
Party 1
Chronos
Chronos
omi_wa_mou-shind
Chronos
Level 80
God Stats
2W - 3L
1,514 SR
Queue Stats
123W - 135L
1,486 Elo+
Party 3
Team Averages
Level 110
1,554 SR
1,460 Elo+

VS

Team Averages
Level 135
1,547 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chaosbrain24
Neith
Level 132
God Stats
16W - 14L
1,549 SR
Queue Stats
86W - 85L
1,559 Elo+
Party 2
Tyr
Tyr
IV DaRkNeZz VI
Tyr
Level 107
God Stats
6W - 2L
1,663 SR
Queue Stats
81W - 43L
1,625 Elo+
Solo
Xing Tian
Xing Tian
ohGoldi
Xing Tian
Level 158
God Stats
1W - 3L
1,523 SR
Queue Stats
64W - 82L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fiwry
Tiamat
13
0 / 5 / 1
7,516
470
6,481
12,105
9,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
LD1320
Vulcan
12
0 / 1 / 0
6,857
429
5,213
5,669
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
XxTriskaxX
Ne Zha
10
0 / 5 / 0
6,240
390
3,619
12,009
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
lgb1998
Hercules
10
3 / 5 / 0
7,192
450
6,520
14,028
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 3
8,422
526
4,355
7,196
2,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 1 / 3
8,977
561
5,254
13,908
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
14
0 / 0 / 4
8,523
533
7,398
6,322
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
8,506
532
4,898
7,613
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 4
9,547
597
10,120
11,442
7,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
ohGoldi
Xing Tian
12
3 / 2 / 6
7,689
481
6,189
13,310
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
17
17
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
W
Kukulkan
 
Kukulkan
0
0
4
2
W
2
2
4
2
L
Tiamat
Fiwry
Tiamat
0
5
1
0.1
W
6
0
4
8
L
Vulcan
LD1320
Vulcan
0
1
0
0
L
Ne Zha
XxTriskaxX
Ne Zha
0
5
0
0
L
Hercules
lgb1998
Hercules
3
5
0
0.6
W
Xing Tian
ohGoldi
Xing Tian
3
2
6
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
33,859
51,007
Taken
52,595
25,671
Mitigated
25,975
15,574
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,254
3,804
0
8,542
13,908
5,004
194
3,471
10,383
0
60,767
W
Kukulkan
 
Kukulkan
7,398
182
0
1,787
6,322
2,275
342
3,100
3,056
61,084
0
W
4,898
1,914
0
1,500
7,613
3,663
384
1,201
6,412
0
59,249
L
Tiamat
Fiwry
Tiamat
6,481
1,844
0
3,151
12,105
9,845
1,180
718
11,353
43,578
0
W
10,120
2,041
0
4,791
11,442
7,468
32
5,127
6,273
0
54,293
L
Vulcan
LD1320
Vulcan
5,213
1,582
0
1,270
5,669
2,045
0
2,785
2,638
38,389
0
L
Ne Zha
XxTriskaxX
Ne Zha
3,619
640
0
4,487
12,009
3,813
0
2,124
9,703
0
28,494
L
Hercules
lgb1998
Hercules
6,520
1,878
0
3,184
14,028
7,770
0
5,001
8,633
0
31,057
W
Xing Tian
ohGoldi
Xing Tian
6,189
544
0
1,636
13,310
7,565
0
2,856
10,422
33,333
0
L
4,355
1,765
0
3,482
7,196
2,198
0
1,919
5,093
47,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
43,242
382
Minions Killed
503
0
Camps Cleared
0
1,437,960
Distance Traveled
1,556,811
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,977
561
107
7
0
327,082
3
W
Kukulkan
8,523
533
127
8
0
316,677
5
W
Neith
8,506
532
97
6
0
283,069
4
L
Tiamat
7,516
470
92
6
0
264,542
0
W
Tyr
9,547
597
117
7
0
310,087
4
L
Vulcan
6,857
429
87
5
0
298,370
6
L
Ne Zha
6,240
390
61
4
0
269,095
5
L
Hercules
7,192
450
57
4
0
321,826
6
W
Xing Tian
7,689
481
55
3
0
319,896
3
L
Chronos
8,422
526
85
5
0
284,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role