Player Matchup

Danzaburou
Danzaburou
OzxzO
Danzaburou
Level 99
God Stats
27W - 25L
1,477 SR
Queue Stats
247W - 284L
1,352 Elo+
Solo
Chaac
Chaac
UnyieldingR1
Chaac
Level 68
God Stats
6W - 4L
1,597 SR
Queue Stats
114W - 118L
1,420 Elo+
Solo
Thanatos
Thanatos
akkas4405
Thanatos
Level 41
God Stats
13W - 16L
1,590 SR
Queue Stats
385W - 463L
1,370 Elo+
Solo
Tiamat
Tiamat
phoenix19920
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xdcrepke
Fenrir
Level 55
God Stats
13W - 7L
1,583 SR
Queue Stats
33W - 38L
1,417 Elo+
Solo
Team Averages
Level 73
1,549 SR
1,412 Elo+

VS

Team Averages
Level 39
1,427 SR
1,250 Elo+
Danzaburou
Danzaburou
MrSHELBY27cm
Danzaburou
Level 27
God Stats
41W - 40L
1,367 SR
Queue Stats
57W - 59L
1,261 Elo+
Party 1
Cerberus
Cerberus
Presedinho
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,286 Elo+
Party 1
Zeus
Zeus
ThePaul00
Zeus
Level 63
God Stats
43W - 39L
1,471 SR
Queue Stats
585W - 575L
1,420 Elo+
Solo
Arachne
Arachne
dani2rcd
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,142 Elo+
Party 1
Guan Yu
Guan Yu
rober_g7
Guan Yu
Level 24
God Stats
1W - 6L
1,296 SR
Queue Stats
3W - 15L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OzxzO
Danzaburou
20
11 / 4 / 8
14,390
685
19,237
18,698
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 4
10,923
520
5,292
13,660
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
akkas4405
Thanatos
17
1 / 5 / 4
10,353
493
3,683
14,089
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
18
2 / 2 / 3
11,854
564
7,471
9,037
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
xdcrepke
Fenrir
17
9 / 2 / 6
12,388
590
9,409
11,978
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrSHELBY27cm
Danzaburou
15
1 / 8 / 3
9,427
449
5,998
13,026
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Presedinho
Cerberus
12
0 / 5 / 4
7,996
381
2,576
16,140
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
12 / 6 / 1
11,032
525
16,336
12,413
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
dani2rcd
Arachne
12
0 / 5 / 3
7,755
369
2,088
11,251
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
rober_g7
Guan Yu
15
1 / 1 / 4
8,866
422
3,595
11,036
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
14
16
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MrSHELBY27cm
Danzaburou
1
8
3
0.31
W
Danzaburou
OzxzO
Danzaburou
11
4
8
3.75
L
Cerberus
Presedinho
Cerberus
0
5
4
0.4
L
Zeus
12
6
1
2.08
W
1
3
4
1
W
Thanatos
akkas4405
Thanatos
1
5
4
0.6
L
Arachne
dani2rcd
Arachne
0
5
3
0.3
W
Tiamat
2
2
3
1.75
L
Guan Yu
rober_g7
Guan Yu
1
1
4
3
W
Fenrir
xdcrepke
Fenrir
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
30,593
67,462
Taken
63,866
41,812
Mitigated
38,476
27,861
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MrSHELBY27cm
Danzaburou
5,998
2,911
0
1,416
13,026
4,643
795
137
12,809
0
62,274
W
Danzaburou
OzxzO
Danzaburou
19,237
8,106
0
7,487
18,698
7,988
4,244
5,839
12,809
0
104,523
L
Cerberus
Presedinho
Cerberus
2,576
403
666
2,991
16,140
12,780
377
2,288
13,827
17,573
0
L
Zeus
16,336
1,715
0
1,427
12,413
4,886
280
3,275
9,088
71,743
0
W
5,292
624
0
3,762
13,660
13,363
1,581
2,747
10,638
10,799
54,229
W
Thanatos
akkas4405
Thanatos
3,683
331
0
10,759
14,089
5,572
187
3,431
10,608
0
57,266
L
Arachne
dani2rcd
Arachne
2,088
1,322
0
1,862
11,251
5,472
0
2,410
8,819
0
36,518
W
Tiamat
7,471
461
386
3,197
9,037
5,274
2,089
3,732
5,280
82,493
0
L
Guan Yu
rober_g7
Guan Yu
3,595
1,744
85
4,804
11,036
10,695
86
347
10,314
0
38,787
W
Fenrir
xdcrepke
Fenrir
9,409
2,333
0
2,270
11,978
9,615
1,770
3,163
8,790
463
45,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,908
Gold Earned
45,076
628
Minions Killed
448
0
Camps Cleared
0
1,873,972
Distance Traveled
1,840,004
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,427
449
116
6
0
330,921
4
W
Danzaburou
14,390
685
162
8
0
349,474
2
L
Cerberus
7,996
381
41
2
0
366,847
0
L
Zeus
11,032
525
139
7
0
309,315
4
W
Chaac
10,923
520
130
6
0
312,787
1
W
Thanatos
10,353
493
97
5
0
390,076
0
L
Arachne
7,755
369
64
3
0
412,273
0
W
Tiamat
11,854
564
171
8
0
386,785
1
L
Guan Yu
8,866
422
88
4
0
420,648
0
W
Fenrir
12,388
590
68
3
0
434,850
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role