Player Matchup

Yemoja
Yemoja
TradelleTHE2nd
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Ymir
Ymir
VRatedV
Ymir
Level 18
God Stats
21W - 16L
1,141 SR
Queue Stats
414W - 382L
1,393 Elo+
Solo
Neith
Neith
batistuta644
Neith
Level 26
God Stats
14W - 17L
1,565 SR
Queue Stats
82W - 74L
1,564 Elo+
Solo
Bastet
Bastet
dArkXoNl
Bastet
Level 23
God Stats
1W - 3L
1,659 SR
Queue Stats
38W - 42L
1,496 Elo+
Solo
Tyr
Tyr
makech_mak
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,322 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,491 Elo+

VS

Team Averages
Level 27
1,598 SR
1,454 Elo+
Heimdallr
Heimdallr
Elotes
Heimdallr
Level 24
God Stats
61W - 44L
1,621 SR
Queue Stats
484W - 529L
1,415 Elo+
Solo
Sylvanus
Sylvanus
JacknBox101
Sylvanus
Level 27
God Stats
4W - 1L
1,823 SR
Queue Stats
159W - 189L
1,423 Elo+
Solo
Neith
Neith
JerboiZoobat
Neith
Level 29
God Stats
6W - 6L
1,676 SR
Queue Stats
263W - 247L
1,512 Elo+
Solo
Zeus
Zeus
Lvrdrow
Zeus
Level 27
God Stats
2W - 2L
1,525 SR
Queue Stats
72W - 56L
1,469 Elo+
Solo
Bastet
Bastet
vPurism
Bastet
Level 29
God Stats
6W - 8L
1,342 SR
Queue Stats
70W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,209
474
1,768
5,242
3,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
VRatedV
Ymir
8
1 / 3 / 1
5,339
485
2,518
8,932
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,501
409
4,912
5,647
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
dArkXoNl
Bastet
11
4 / 2 / 1
6,535
594
4,909
6,785
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 8 / 1
4,173
379
120
7,171
2,069

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elotes
Heimdallr
11
6 / 2 / 2
7,339
667
5,760
5,994
2,070
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
JacknBox101
Sylvanus
9
0 / 1 / 6
5,873
534
2,612
6,266
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
2 / 1 / 2
5,741
522
6,375
5,903
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Lvrdrow
Zeus
11
4 / 1 / 1
6,926
630
3,265
2,818
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
vPurism
Bastet
11
6 / 1 / 2
6,709
610
3,497
5,396
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
19
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Elotes
Heimdallr
6
2
2
3.5
W
Sylvanus
JacknBox101
Sylvanus
0
1
6
3
W
2
1
2
3
W
Zeus
Lvrdrow
Zeus
4
1
1
4.5
L
1
3
2
0.67
L
Ymir
VRatedV
Ymir
1
3
1
0.5
L
0
3
1
0.17
L
Bastet
dArkXoNl
Bastet
4
2
1
2.25
L
0
8
1
0.06
W
Bastet
vPurism
Bastet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
21,509
33,777
Taken
26,377
11,986
Mitigated
11,195
4,616
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Elotes
Heimdallr
5,760
3,807
0
2,249
5,994
2,070
1,195
1,265
4,729
0
35,387
W
Sylvanus
JacknBox101
Sylvanus
2,612
1,436
545
2,049
6,266
3,506
288
770
5,496
14,549
0
W
6,375
3,195
0
3,360
5,903
1,668
576
1,274
4,629
0
28,945
W
Zeus
Lvrdrow
Zeus
3,265
603
0
1,009
2,818
744
1,849
325
2,493
27,982
0
L
1,768
970
430
438
5,242
3,141
0
1,575
3,549
11,430
0
L
Ymir
VRatedV
Ymir
2,518
118
0
1,814
8,932
3,619
0
1,585
7,347
19,170
0
L
4,912
2,365
0
1,782
5,647
1,222
186
725
4,922
0
16,868
L
Bastet
dArkXoNl
Bastet
4,909
2,118
0
152
6,785
1,935
0
720
5,987
0
34,586
L
120
64
0
0
7,171
2,069
0
974
6,095
0
6,002
W
Bastet
vPurism
Bastet
3,497
1,389
0
1,578
5,396
3,207
0
652
4,744
0
31,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
32,588
150
Minions Killed
282
0
Camps Cleared
0
1,019,055
Distance Traveled
861,926
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,339
667
72
7
0
153,546
0
W
Sylvanus
5,873
534
26
2
0
167,551
2
W
Neith
5,741
522
62
6
0
173,436
2
W
Zeus
6,926
630
69
6
0
139,417
3
L
Yemoja
5,209
474
11
1
0
164,812
1
L
Ymir
5,339
485
22
2
0
201,709
2
L
Neith
4,501
409
45
4
0
196,775
1
L
Bastet
6,535
594
64
6
0
262,189
1
L
Tyr
4,173
379
8
1
0
193,570
0
W
Bastet
6,709
610
53
5
0
227,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role