Player Matchup

Nemesis
Nemesis
Catcrafter21
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,264 Elo+
Party 3
Cthulhu
Cthulhu
Chernobog122
Cthulhu
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 4L
1,039 Elo+
Party 4
Arachne
Arachne
Häherfeder
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,500 Elo+
Party 3
Artemis
Artemis
Kontemoka
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Tyr
Tyr
hermi1tap
Tyr
Level 3
God Stats
0W - 2L
1,112 SR
Queue Stats
2W - 3L
993 Elo+
Solo
Team Averages
Level 4
1,381 SR
1,259 Elo+

VS

Team Averages
Level 33
1,459 SR
1,270 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
D6EICI6DE6
Neith
Level 7
God Stats
2W - 4L
1,577 SR
Queue Stats
4W - 6L
1,173 Elo+
Party 1
Erlang Shen
Erlang Shen
Kymimaro91
Erlang Shen
Level 29
God Stats
21W - 31L
1,432 SR
Queue Stats
61W - 106L
1,354 Elo+
Solo
Kukulkan
Kukulkan
RawrPeter
Kukulkan
Level 12
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 13L
1,150 Elo+
Party 2
Odin
Odin
Samael2198
Odin
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 10L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catcrafter21
Nemesis
7
0 / 13 / 1
6,379
304
1,401
11,640
3,342
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Chernobog122
Cthulhu
13
1 / 7 / 1
8,104
386
6,540
21,030
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Häherfeder
Arachne
6
0 / 11 / 0
6,032
287
2,008
10,818
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Kontemoka
Artemis
15
3 / 8 / 2
10,198
486
11,924
15,359
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 9 / 2
7,843
373
4,919
19,204
19,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 7
12,059
574
6,398
19,257
16,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
13 / 2 / 8
12,881
613
22,211
18,581
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Kymimaro91
Erlang Shen
15
7 / 2 / 14
11,940
569
5,415
9,791
5,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
RawrPeter
Kukulkan
17
13 / 1 / 8
12,250
583
19,186
7,292
3,130
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 11
11,100
529
8,675
14,575
5,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
5
Kills
45
48
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
7
7.5
L
Nemesis
Catcrafter21
Nemesis
0
13
1
0.04
L
Cthulhu
Chernobog122
Cthulhu
1
7
1
0.21
W
Neith
13
2
8
8.5
L
Arachne
Häherfeder
Arachne
0
11
0
0
L
Artemis
Kontemoka
Artemis
3
8
2
0.5
W
Erlang Shen
Kymimaro91
Erlang Shen
7
2
14
7
W
Kukulkan
RawrPeter
Kukulkan
13
1
8
17
W
8
1
11
13.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
61,885
78,051
Taken
69,496
49,444
Mitigated
38,804
11,000
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,398
1,267
0
8,149
19,257
16,983
3,493
1,645
17,462
233
83,705
L
Nemesis
Catcrafter21
Nemesis
1,401
807
0
0
11,640
3,342
33
3,806
7,834
0
8,480
L
Cthulhu
Chernobog122
Cthulhu
6,540
807
158
4,976
21,030
18,742
0
5,981
15,049
33,257
0
W
Neith
22,211
13,755
0
10,682
18,581
7,987
5,878
1,545
16,586
0
92,343
L
Arachne
Häherfeder
Arachne
2,008
1,267
0
345
10,818
2,836
0
3,250
7,568
0
7,880
L
Artemis
Kontemoka
Artemis
11,924
6,805
417
3,479
15,359
5,120
0
3,904
11,455
0
48,131
W
Erlang Shen
Kymimaro91
Erlang Shen
5,415
2,435
0
1,520
9,791
5,250
481
1,041
8,632
0
22,883
W
Kukulkan
RawrPeter
Kukulkan
19,186
2,626
0
978
7,292
3,130
3,729
811
6,356
68,892
0
W
8,675
3,714
0
1,726
14,575
5,454
0
2,875
11,575
0
67,134
L
4,919
1,350
0
1,625
19,204
19,404
0
2,245
16,959
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
60,230
208
Minions Killed
507
0
Camps Cleared
0
1,451,370
Distance Traveled
1,884,335
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,059
574
125
6
0
400,795
5
L
Nemesis
6,379
304
12
1
0
205,478
3
L
Cthulhu
8,104
386
50
2
0
295,888
3
W
Neith
12,881
613
146
7
0
337,655
0
L
Arachne
6,032
287
12
1
0
229,401
1
L
Artemis
10,198
486
92
4
0
339,942
5
W
Erlang Shen
11,940
569
35
2
0
440,490
0
W
Kukulkan
12,250
583
127
6
0
310,408
1
W
Odin
11,100
529
74
4
0
394,987
2
L
Tyr
7,843
373
42
2
0
380,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role