Player Matchup

Athena
Athena
PainfulChoice
Athena
Level 140
God Stats
1W - 1L
1,625 SR
Queue Stats
23W - 18L
1,701 Elo+
Party 1
Tiamat
Tiamat
SleepTime
Tiamat
Level 145
God Stats
8W - 10L
1,280 SR
Queue Stats
111W - 108L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
TheDarkRedbird
Hou Yi
Level 109
God Stats
6W - 4L
1,462 SR
Queue Stats
62W - 66L
1,500 Elo+
Solo
Team Averages
Level 131
1,456 SR
1,597 Elo+

VS

Team Averages
Level 84
1,615 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
TubettoDiColla
Tsukuyomi
Level 119
God Stats
3W - 2L
1,672 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 2
Horus
Horus
Yueir
Horus
Level 89
God Stats
6W - 8L
1,489 SR
Queue Stats
82W - 103L
1,504 Elo+
Party 2
Tiamat
Tiamat
collins6
Tiamat
Level 43
God Stats
13W - 4L
1,682 SR
Queue Stats
37W - 26L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,377
738
6,171
10,129
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
SleepTime
Tiamat
11
3 / 1 / 5
7,574
757
7,872
6,070
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 5
7,522
752
6,249
5,732
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TubettoDiColla
Tsukuyomi
9
0 / 2 / 2
6,572
657
6,552
9,190
2,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Yueir
Horus
10
2 / 2 / 0
7,701
770
3,732
9,509
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
collins6
Tiamat
9
0 / 4 / 2
6,300
630
4,051
6,483
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Tiamat
SleepTime
Tiamat
3
1
5
5.5
W
3
0
5
5.5
L
Tsukuyomi
TubettoDiColla
Tsukuyomi
0
2
2
0.5
L
Horus
Yueir
Horus
2
2
0
1
L
Tiamat
collins6
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
14,335
21,931
Taken
25,182
13,856
Mitigated
11,965
7,724
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
1,653
0
2,483
10,129
6,755
32
1,840
8,289
12,952
0
W
Tiamat
SleepTime
Tiamat
7,872
774
833
2,310
6,070
4,992
0
1,216
4,854
30,591
0
W
6,249
2,490
0
2,098
5,732
2,109
1,008
1,158
4,574
0
33,670
L
Tsukuyomi
TubettoDiColla
Tsukuyomi
6,552
1,941
0
1,121
9,190
2,940
0
5,058
3,760
0
28,666
L
Horus
Yueir
Horus
3,732
1,540
867
3,909
9,509
5,292
0
4,724
4,466
0
11,876
L
Tiamat
collins6
Tiamat
4,051
673
0
328
6,483
3,733
0
3,408
2,749
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
20,573
137
Minions Killed
113
0
Camps Cleared
0
555,937
Distance Traveled
586,338
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,377
738
21
2
0
200,918
0
W
Tiamat
7,574
757
57
6
0
180,939
1
W
Hou Yi
7,522
752
59
6
0
174,080
6
L
Tsukuyomi
6,572
657
65
7
0
185,742
0
L
Horus
7,701
770
9
1
0
211,841
0
L
Tiamat
6,300
630
39
4
0
188,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role