Player Matchup

Tyr
Tyr
DanZovich
Tyr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gordelicia7
Tiamat
Level 119
God Stats
28W - 12L
1,693 SR
Queue Stats
192W - 139L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
LeoRCamara
Kukulkan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 242L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
PaulinhoReiDelaz
Ao Kuang
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
720W - 449L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
SwiftVeil
Aphrodite
Level 48
God Stats
6W - 5L
1,276 SR
Queue Stats
113W - 88L
1,541 Elo+
Party 2
Team Averages
Level 88
1,494 SR
1,551 Elo+

VS

Team Averages
Level 89
1,575 SR
1,530 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Araldokiler
Ullr
Level 117
God Stats
10W - 17L
1,426 SR
Queue Stats
464W - 451L
1,489 Elo+
Solo
Sylvanus
Sylvanus
CRU DE PREGO
Sylvanus
Level 13
God Stats
4W - 2L
1,812 SR
Queue Stats
36W - 20L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
Eduardo1694
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TheHebo
Nemesis
Level 29
God Stats
4W - 1L
1,635 SR
Queue Stats
86W - 59L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,373
492
4,139
10,681
6,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
1 / 6 / 2
6,742
449
7,181
11,175
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
LeoRCamara
Kukulkan
11
4 / 3 / 2
7,423
495
9,030
10,384
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 3
7,800
520
7,956
11,724
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SwiftVeil
Aphrodite
11
0 / 7 / 1
6,294
420
2,670
9,530
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 4
8,988
599
6,728
5,249
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 6
7,904
527
8,391
13,972
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
CRU DE PREGO
Sylvanus
12
4 / 1 / 7
7,559
504
7,033
11,016
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Eduardo1694
Sun Wukong
15
4 / 1 / 2
8,754
584
10,295
11,215
5,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TheHebo
Nemesis
14
3 / 2 / 7
8,218
548
6,497
11,101
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
20
20
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
4
8
W
3
4
6
1.5
W
Sylvanus
CRU DE PREGO
Sylvanus
4
1
7
7.5
L
2
1
0
2
W
Sun Wukong
Eduardo1694
Sun Wukong
4
1
2
5
L
Tiamat
1
6
2
0.33
L
Kukulkan
LeoRCamara
Kukulkan
4
3
2
1.67
L
2
3
3
1.17
L
Aphrodite
SwiftVeil
Aphrodite
0
7
1
0.07
W
Nemesis
TheHebo
Nemesis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
38,944
53,494
Taken
52,553
24,048
Mitigated
28,022
17,849
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,728
445
557
1,924
5,249
2,549
1,216
2,452
2,797
50,162
0
W
8,391
4,083
0
5,185
13,972
4,866
515
10,439
3,533
0
45,737
W
Sylvanus
CRU DE PREGO
Sylvanus
7,033
1,414
1,469
3,962
11,016
10,801
73
6,491
4,525
24,109
4,185
L
4,139
425
0
5,375
10,681
6,395
0
85
10,596
0
38,129
W
Sun Wukong
Eduardo1694
Sun Wukong
10,295
2,677
0
3,390
11,215
5,763
347
3,426
7,789
0
53,084
L
Tiamat
7,181
1,460
0
2,942
11,175
6,220
276
2,443
8,662
37,826
0
L
Kukulkan
LeoRCamara
Kukulkan
9,030
1,708
0
2,218
10,384
4,375
0
2,529
7,796
42,990
0
L
7,956
1,598
0
2,351
11,724
3,704
0
3,631
7,971
52,734
0
L
Aphrodite
SwiftVeil
Aphrodite
2,670
235
1,899
3,064
9,530
3,354
0
4,202
5,098
25,288
0
W
Nemesis
TheHebo
Nemesis
6,497
1,768
0
5,367
11,101
4,043
312
4,029
7,072
0
51,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
41,423
366
Minions Killed
429
0
Camps Cleared
0
1,331,462
Distance Traveled
1,396,959
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,988
599
103
7
0
262,845
8
W
Ullr
7,904
527
87
6
0
246,907
1
W
Sylvanus
7,559
504
45
3
0
238,473
0
L
Tyr
7,373
492
88
6
0
202,653
3
W
Sun Wukong
8,754
584
107
7
0
327,369
1
L
Tiamat
6,742
449
64
4
0
258,424
0
L
Kukulkan
7,423
495
57
4
0
290,169
0
L
Ao Kuang
7,800
520
102
7
0
312,920
4
L
Aphrodite
6,294
420
55
4
0
267,296
2
W
Nemesis
8,218
548
87
6
0
321,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role