Player Matchup

Tiamat
Tiamat
DaniElPro05
Tiamat
Level 37
God Stats
20W - 22L
1,562 SR
Queue Stats
127W - 154L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Le Killback
Cthulhu
Level 25
God Stats
36W - 15L
1,613 SR
Queue Stats
182W - 161L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
SnowFury9
Amaterasu
Level 93
God Stats
12W - 17L
1,327 SR
Queue Stats
441W - 382L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
gamersj180
Heimdallr
Level 49
God Stats
4W - 8L
1,771 SR
Queue Stats
198W - 240L
1,376 Elo+
Party 4
Nemesis
Nemesis
javierroldan__00
Nemesis
Level 15
God Stats
5W - 4L
1,302 SR
Queue Stats
19W - 36L
1,260 Elo+
Party 4
Team Averages
Level 44
1,515 SR
1,387 Elo+

VS

Team Averages
Level 62
1,341 SR
1,339 Elo+
Loki
Loki
Blackshadow5568
Loki
Level 50
God Stats
0W - 1L
1,188 SR
Queue Stats
3W - 20L
1,116 Elo+
Party 1
Bakasura
Bakasura
Blackskrr
Bakasura
Level 23
God Stats
0W - 4L
1,063 SR
Queue Stats
0W - 12L
986 Elo+
Party 1
Persephone
Persephone
Dispiacere92
Persephone
Level 108
God Stats
14W - 18L
1,469 SR
Queue Stats
136W - 140L
1,438 Elo+
Solo
Tiamat
Tiamat
SCP killer
Tiamat
Level 98
God Stats
2W - 4L
1,483 SR
Queue Stats
51W - 52L
1,393 Elo+
Party 3
Ares
Ares
VaguerChain
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 3
10,265
489
11,070
14,561
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Le Killback
Cthulhu
14
1 / 4 / 5
9,389
447
7,722
16,326
15,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SnowFury9
Amaterasu
19
11 / 2 / 1
12,472
594
16,360
19,834
13,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
gamersj180
Heimdallr
18
8 / 4 / 2
12,191
581
16,731
19,828
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 1
9,884
471
1,225
9,988
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,227
439
8,097
12,254
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Blackskrr
Bakasura
12
0 / 6 / 3
7,336
349
4,322
12,551
7,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Dispiacere92
Persephone
16
3 / 3 / 2
9,775
465
12,935
11,664
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
SCP killer
Tiamat
15
2 / 6 / 1
9,180
437
12,189
17,542
16,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 2
9,273
442
8,548
16,188
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
25
Kills
12
15
Deaths
25
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Bakasura
Blackskrr
Bakasura
0
6
3
0.25
W
Tiamat
3
3
3
1.5
L
Persephone
Dispiacere92
Persephone
3
3
2
1.33
W
Cthulhu
Le Killback
Cthulhu
1
4
5
0.88
L
Tiamat
SCP killer
Tiamat
2
6
1
0.42
W
Amaterasu
SnowFury9
Amaterasu
11
2
1
5.75
L
5
4
2
1.5
W
Heimdallr
gamersj180
Heimdallr
8
4
2
2.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
46,091
80,537
Taken
70,199
51,731
Mitigated
48,942
26,253
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,097
2,205
0
964
12,254
4,227
34
767
11,487
0
44,304
L
Bakasura
Blackskrr
Bakasura
4,322
3,580
0
249
12,551
7,501
582
7,544
5,007
0
11,949
W
Tiamat
11,070
1,753
127
4,691
14,561
8,109
1,919
8,288
5,496
63,690
0
L
Persephone
Dispiacere92
Persephone
12,935
850
757
4,765
11,664
4,509
996
4,952
6,710
66,511
0
W
Cthulhu
Le Killback
Cthulhu
7,722
344
0
2,154
16,326
15,023
293
6,098
9,832
30,460
0
L
Tiamat
SCP killer
Tiamat
12,189
1,301
0
7,540
17,542
16,688
0
3,408
14,134
54,640
0
W
Amaterasu
SnowFury9
Amaterasu
16,360
8,237
0
10,722
19,834
13,750
784
9,682
9,916
0
89,783
L
8,548
166
504
4,712
16,188
16,017
0
2,121
14,067
27,952
0
W
Heimdallr
gamersj180
Heimdallr
16,731
8,623
147
8,412
19,828
8,509
604
6,770
12,598
0
77,266
W
1,225
602
0
0
9,988
6,340
0
1,241
8,666
0
74,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
44,791
553
Minions Killed
365
0
Camps Cleared
0
1,830,918
Distance Traveled
1,805,965
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,227
439
85
4
0
456,820
0
L
Bakasura
7,336
349
36
2
0
331,318
0
W
Tiamat
10,265
489
112
5
0
369,666
5
L
Persephone
9,775
465
141
7
0
296,781
0
W
Cthulhu
9,389
447
43
2
0
355,538
1
L
Tiamat
9,180
437
82
4
0
304,183
0
W
Amaterasu
12,472
594
144
7
0
384,884
0
L
Ares
9,273
442
21
1
0
416,863
0
W
Heimdallr
12,191
581
136
6
0
338,551
0
W
Nemesis
9,884
471
118
6
0
382,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role