Player Matchup

Medusa
Medusa
BeastlyPhantom
Medusa
Level 91
God Stats
1W - 1L
1,298 SR
Queue Stats
128W - 119L
1,549 Elo+
Solo
Cernunnos
Cernunnos
HarryJBoy
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Solo
Ah Puch
Ah Puch
Hunnay
Ah Puch
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 76L
1,383 Elo+
Solo
Hades
Hades
PIMPASAURUS
Hades
Level 85
God Stats
3W - 1L
1,581 SR
Queue Stats
147W - 154L
1,476 Elo+
Solo
Guan Yu
Guan Yu
awuszw
Guan Yu
Level 87
God Stats
5W - 2L
1,679 SR
Queue Stats
441W - 442L
1,460 Elo+
Solo
Team Averages
Level 72
1,512 SR
1,430 Elo+

VS

Team Averages
Level 123
1,472 SR
1,525 Elo+
Janus
Janus
BolttzzzzY
Janus
Level 84
God Stats
6W - 7L
1,597 SR
Queue Stats
550W - 543L
1,498 Elo+
Solo
Tiamat
Tiamat
CALEBgoodness
Tiamat
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
805W - 801L
1,390 Elo+
Solo
Ymir
Ymir
QUEUNCHICO
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,642 Elo+
Solo
Aphrodite
Aphrodite
Shatarri
Aphrodite
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 73L
1,497 Elo+
Solo
Anhur
Anhur
Vidlex
Anhur
Level 119
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 46L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 17
12,061
670
21,096
20,331
7,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
HarryJBoy
Cernunnos
20
6 / 3 / 10
12,752
708
22,449
17,678
6,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Hunnay
Ah Puch
20
5 / 6 / 17
13,553
753
32,456
17,937
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
14 / 3 / 12
15,224
846
21,709
22,705
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
awuszw
Guan Yu
20
3 / 5 / 20
12,468
693
9,501
31,750
39,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 6 / 10
11,941
663
25,964
18,003
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 11
11,587
644
16,750
20,617
11,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 4 / 16
11,374
632
12,852
32,081
26,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Shatarri
Aphrodite
18
4 / 6 / 11
11,193
622
12,202
24,305
11,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Vidlex
Anhur
18
8 / 9 / 9
11,625
646
17,601
19,472
7,062
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
31
Kills
26
26
Deaths
31
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
9
17
1.28
L
Janus
7
6
10
2
L
4
6
11
1.58
W
Cernunnos
HarryJBoy
Cernunnos
6
3
10
3.67
W
Ah Puch
Hunnay
Ah Puch
5
6
17
2.25
W
14
3
12
6.67
L
3
4
16
2.75
L
Aphrodite
Shatarri
Aphrodite
4
6
11
1.58
L
Anhur
Vidlex
Anhur
8
9
9
1.39
W
Guan Yu
awuszw
Guan Yu
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,211
Damage
85,369
110,401
Taken
114,478
75,083
Mitigated
62,360
56,599
Healing
53,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,096
8,676
2,550
1,421
20,331
7,668
1,870
13,590
6,741
0
35,375
L
Janus
25,964
1,897
2,701
2,221
18,003
5,713
612
10,616
7,387
39,044
0
L
16,750
886
2,614
4,467
20,617
11,987
440
11,173
9,444
35,304
0
W
Cernunnos
HarryJBoy
Cernunnos
22,449
10,301
2,547
4,872
17,678
6,882
913
12,824
4,854
0
42,242
W
Ah Puch
Hunnay
Ah Puch
32,456
809
4,019
4,464
17,937
6,675
697
13,832
4,105
64,987
0
W
21,709
1,521
4,916
8,942
22,705
14,818
1,927
14,414
8,291
37,358
0
L
12,852
993
0
8,850
32,081
26,120
121
9,763
22,318
26,128
0
L
Aphrodite
Shatarri
Aphrodite
12,202
1,369
17,055
13,259
24,305
11,478
527
14,270
10,035
29,146
0
L
Anhur
Vidlex
Anhur
17,601
7,975
339
1,710
19,472
7,062
308
8,343
11,129
0
28,464
W
Guan Yu
awuszw
Guan Yu
9,501
946
8,604
14,264
31,750
39,040
123
13,108
18,642
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,058
Gold Earned
57,720
207
Minions Killed
172
0
Camps Cleared
0
1,525,816
Distance Traveled
1,389,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,061
670
44
2
0
286,367
2
L
Janus
11,941
663
40
2
0
274,584
0
L
Tiamat
11,587
644
28
2
0
289,613
0
W
Cernunnos
12,752
708
51
3
0
313,891
0
W
Ah Puch
13,553
753
53
3
0
279,794
0
W
Hades
15,224
846
48
3
0
306,577
0
L
Ymir
11,374
632
28
2
0
269,293
0
L
Aphrodite
11,193
622
51
3
0
294,212
0
L
Anhur
11,625
646
25
1
0
261,404
0
W
Guan Yu
12,468
693
11
1
0
339,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role