Player Matchup

Nu Wa
Nu Wa
DerpyMe
Nu Wa
Level 128
God Stats
31W - 28L
1,620 SR
Queue Stats
109W - 101L
1,556 Elo+
Solo
Cthulhu
Cthulhu
GNeiken
Cthulhu
Level 102
God Stats
4W - 2L
1,677 SR
Queue Stats
44W - 29L
1,630 Elo+
Solo
Tiamat
Tiamat
Roahl
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Tazekial
Cernunnos
Level 128
God Stats
4W - 1L
1,537 SR
Queue Stats
80W - 79L
1,517 Elo+
Solo
Osiris
Osiris
Найдж
Osiris
Level 140
God Stats
1W - 1L
1,366 SR
Queue Stats
74W - 68L
1,577 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,573 Elo+

VS

Team Averages
Level 81
1,511 SR
1,518 Elo+
Thor
Thor
JuicyMcFlavour
Thor
Level 108
God Stats
1W - 2L
1,620 SR
Queue Stats
211W - 209L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
SunnyBat
Sun Wukong
Level 57
God Stats
1W - 2L
1,595 SR
Queue Stats
11W - 18L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
TrollFace35
Baba Yaga
Level 99
God Stats
1W - 5L
1,543 SR
Queue Stats
196W - 186L
1,593 Elo+
Solo
Danzaburou
Danzaburou
UKzRANDALL
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Zaffx
Kuzenbo
Level 80
God Stats
0W - 2L
1,297 SR
Queue Stats
157W - 149L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DerpyMe
Nu Wa
20
3 / 5 / 11
15,376
569
20,111
16,980
7,690
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GNeiken
Cthulhu
19
2 / 4 / 16
14,743
546
15,403
25,000
34,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Roahl
Tiamat
20
6 / 6 / 4
15,516
575
21,101
20,089
15,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Tazekial
Cernunnos
20
13 / 4 / 5
17,620
653
21,301
30,084
14,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
Найдж
Osiris
20
7 / 1 / 5
16,813
623
21,902
29,034
30,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,715
508
11,625
24,465
15,747
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
SunnyBat
Sun Wukong
19
2 / 6 / 4
12,492
463
11,516
32,189
23,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
TrollFace35
Baba Yaga
20
8 / 7 / 9
14,041
520
29,256
22,547
11,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
UKzRANDALL
Danzaburou
19
1 / 8 / 4
12,741
472
9,750
19,592
8,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Zaffx
Kuzenbo
18
3 / 6 / 6
12,317
456
10,021
27,251
33,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
31
Kills
19
20
Deaths
31
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DerpyMe
Nu Wa
3
5
11
1.7
W
Cthulhu
GNeiken
Cthulhu
2
4
16
2.5
L
5
4
7
2.13
W
Tiamat
Roahl
Tiamat
6
6
4
1.33
L
Sun Wukong
SunnyBat
Sun Wukong
2
6
4
0.67
W
Cernunnos
Tazekial
Cernunnos
13
4
5
3.88
L
Baba Yaga
TrollFace35
Baba Yaga
8
7
9
1.79
L
Danzaburou
UKzRANDALL
Danzaburou
1
8
4
0.38
L
Kuzenbo
Zaffx
Kuzenbo
3
6
6
1
W
Osiris
Найдж
Osiris
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,818
Damage
72,168
121,187
Taken
126,044
102,368
Mitigated
92,207
56,049
Healing
28,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DerpyMe
Nu Wa
20,111
2,203
0
4,247
16,980
7,690
2,765
6,912
10,068
128,860
0
W
Cthulhu
GNeiken
Cthulhu
15,403
1,190
1,763
5,252
25,000
34,509
632
9,647
15,353
57,205
0
L
11,625
2,465
0
6,845
24,465
15,747
640
8,208
16,137
0
109,285
W
Tiamat
Roahl
Tiamat
21,101
1,117
0
7,693
20,089
15,461
1,638
9,920
10,169
89,864
0
L
Sun Wukong
SunnyBat
Sun Wukong
11,516
1,976
0
8,964
32,189
23,933
209
13,189
18,790
635
86,288
W
Cernunnos
Tazekial
Cernunnos
21,301
11,257
0
18,569
30,084
14,239
4,341
8,717
21,367
0
192,918
L
Baba Yaga
TrollFace35
Baba Yaga
29,256
1,110
0
5,635
22,547
11,127
56
14,999
7,219
105,316
0
L
Danzaburou
UKzRANDALL
Danzaburou
9,750
5,896
0
5,487
19,592
8,324
744
5,727
13,807
0
95,301
L
Kuzenbo
Zaffx
Kuzenbo
10,021
3,136
0
1,905
27,251
33,076
0
13,663
13,245
51,815
0
W
Osiris
Найдж
Osiris
21,902
8,037
0
18,525
29,034
30,469
1,819
6,980
22,054
0
109,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,068
Gold Earned
65,306
769
Minions Killed
721
0
Camps Cleared
0
2,503,813
Distance Traveled
2,451,835
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,376
569
143
5
0
521,229
10
W
Cthulhu
14,743
546
70
3
0
510,169
13
L
Thor
13,715
508
179
7
0
516,475
6
W
Tiamat
15,516
575
144
5
0
511,968
1
L
Sun Wukong
12,492
463
170
6
0
488,253
8
W
Cernunnos
17,620
653
221
8
0
427,423
5
L
Baba Yaga
14,041
520
155
6
0
485,968
5
L
Danzaburou
12,741
472
152
6
0
456,352
5
L
Kuzenbo
12,317
456
65
2
0
504,787
6
W
Osiris
16,813
623
191
7
0
533,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role