Player Matchup

Cthulhu
Cthulhu
Ade-Zazza
Cthulhu
Level 96
God Stats
32W - 10L
1,822 SR
Queue Stats
219W - 192L
1,662 Elo+
Party 1
Tiamat
Tiamat
Bahamut_17
Tiamat
Level 158
God Stats
17W - 7L
1,734 SR
Queue Stats
624W - 538L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
MacabreHunter
Heimdallr
Level 135
God Stats
4W - 5L
1,511 SR
Queue Stats
365W - 300L
1,539 Elo+
Party 1
Ravana
Ravana
SirGreen-
Ravana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
xMalasuertex93
Baron Samedi
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
586W - 531L
1,625 Elo+
Party 1
Team Averages
Level 126
1,619 SR
1,609 Elo+

VS

Team Averages
Level 145
1,539 SR
1,610 Elo+
Athena
Athena
AShinySpyro
Athena
Level 148
God Stats
8W - 6L
1,339 SR
Queue Stats
298W - 291L
1,552 Elo+
Party 3
Fenrir
Fenrir
AntikWolfzYTB
Fenrir
Level 151
God Stats
8W - 9L
1,336 SR
Queue Stats
408W - 223L
1,733 Elo+
Party 2
Anhur
Anhur
LarkinUT
Anhur
Level 142
God Stats
4W - 2L
1,906 SR
Queue Stats
255W - 235L
1,594 Elo+
Party 3
Tiamat
Tiamat
Tre712
Tiamat
Level 127
God Stats
56W - 40L
1,509 SR
Queue Stats
471W - 379L
1,576 Elo+
Party 2
Ra
Ra
dragonblanc12
Ra
Level 155
God Stats
4W - 5L
1,607 SR
Queue Stats
132W - 110L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ade-Zazza
Cthulhu
17
1 / 4 / 15
12,114
505
13,959
25,416
30,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Bahamut_17
Tiamat
20
4 / 3 / 11
13,301
554
15,896
16,585
17,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MacabreHunter
Heimdallr
20
6 / 2 / 9
13,602
567
11,895
14,929
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
SirGreen-
Ravana
20
9 / 1 / 9
14,061
586
13,582
15,228
8,308
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xMalasuertex93
Baron Samedi
20
4 / 2 / 5
14,691
612
9,437
16,675
19,569
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 7 / 1
8,787
366
2,381
17,682
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 8 / 4
12,487
520
13,607
25,451
11,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
LarkinUT
Anhur
20
4 / 0 / 1
13,979
582
7,317
15,144
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tre712
Tiamat
20
0 / 4 / 4
12,692
529
17,134
16,546
26,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 5 / 4
11,851
494
9,449
16,383
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
24
Kills
12
12
Deaths
24
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
0
7
1
0.07
W
Cthulhu
Ade-Zazza
Cthulhu
1
4
15
2.13
L
7
8
4
1.13
W
Tiamat
Bahamut_17
Tiamat
4
3
11
3.17
L
Anhur
LarkinUT
Anhur
4
0
1
4.5
W
Heimdallr
MacabreHunter
Heimdallr
6
2
9
5.25
W
Ravana
SirGreen-
Ravana
9
1
9
13.5
L
Tiamat
Tre712
Tiamat
0
4
4
0.5
L
1
5
4
0.6
W
Baron Samedi
xMalasuertex93
Baron Samedi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
49,888
88,833
Taken
91,206
82,978
Mitigated
58,772
33,543
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,381
674
0
2,858
17,682
8,065
32
7,221
10,385
18,904
0
W
Cthulhu
Ade-Zazza
Cthulhu
13,959
1,333
607
2,778
25,416
30,410
0
7,622
17,502
44,550
0
L
13,607
4,592
0
3,248
25,451
11,246
0
13,164
12,155
0
82,243
W
Tiamat
Bahamut_17
Tiamat
15,896
1,284
154
7,932
16,585
17,641
2,629
5,502
10,857
102,156
0
L
Anhur
LarkinUT
Anhur
7,317
4,063
0
5,539
15,144
6,130
2,316
4,653
10,465
0
127,667
W
Heimdallr
MacabreHunter
Heimdallr
11,895
2,511
0
4,192
14,929
7,050
5,369
4,457
10,420
0
92,628
W
Ravana
SirGreen-
Ravana
13,582
4,712
0
6,932
15,228
8,308
2,630
4,444
10,747
0
97,794
L
Tiamat
Tre712
Tiamat
17,134
1,497
0
5,431
16,546
26,311
32
6,544
9,716
94,884
0
L
9,449
566
2,792
5,802
16,383
7,020
426
7,253
9,049
92,795
0
W
Baron Samedi
xMalasuertex93
Baron Samedi
9,437
307
1,303
9,645
16,675
19,569
256
9,036
7,559
86,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,769
Gold Earned
59,796
709
Minions Killed
741
0
Camps Cleared
0
2,328,034
Distance Traveled
2,187,079
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,787
366
27
1
0
412,079
5
W
Cthulhu
12,114
505
47
2
0
428,150
3
L
Fenrir
12,487
520
116
5
0
459,762
5
W
Tiamat
13,301
554
157
7
0
482,066
7
L
Anhur
13,979
582
237
10
0
460,253
4
W
Heimdallr
13,602
567
136
6
0
451,075
3
W
Ravana
14,061
586
142
6
0
541,614
2
L
Tiamat
12,692
529
184
8
0
379,993
2
L
Ra
11,851
494
177
7
0
474,992
3
W
Baron Samedi
14,691
612
227
9
0
425,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role