Player Matchup

Tyr
Tyr
Jess507
Tyr
Level 67
God Stats
11W - 10L
1,520 SR
Queue Stats
248W - 224L
1,448 Elo+
Party 1
Camazotz
Camazotz
PrivateMocoCoco
Camazotz
Level 67
God Stats
9W - 7L
1,219 SR
Queue Stats
292W - 263L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
ThePaneTrain04
Sylvanus
Level 43
God Stats
45W - 39L
1,466 SR
Queue Stats
58W - 50L
1,467 Elo+
Party 1
Hera
Hera
four4nd
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,457 Elo+
Solo
Olorun
Olorun
jewishleprekon7
Olorun
Level 25
God Stats
3W - 4L
1,625 SR
Queue Stats
11W - 15L
1,476 Elo+
Party 1
Team Averages
Level 48
1,466 SR
1,464 Elo+

VS

Team Averages
Level 64
1,510 SR
1,474 Elo+
Zeus
Zeus
Croissant314
Zeus
Level 49
God Stats
13W - 9L
1,513 SR
Queue Stats
247W - 205L
1,510 Elo+
Party 2
Chaac
Chaac
GoGoSquare
Chaac
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 33L
1,342 Elo+
Party 2
Anhur
Anhur
HamsterScout
Anhur
Level 86
God Stats
8W - 10L
1,500 SR
Queue Stats
428W - 387L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
M_Overkill_K
Ne Zha
Level 110
God Stats
144W - 130L
1,538 SR
Queue Stats
416W - 440L
1,467 Elo+
Party 2
Cerberus
Cerberus
TMZ_LEON_BOY
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 109L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
4 / 2 / 1
8,111
579
13,535
13,395
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
13
4 / 3 / 0
7,907
565
5,733
12,819
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
3 / 4 / 1
7,343
525
5,272
11,366
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
four4nd
Hera
12
0 / 5 / 2
7,138
510
1,508
6,900
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
5,987
428
3,513
5,570
2,066
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 1
9,433
674
9,687
4,514
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 4 / 0
6,297
450
4,397
11,727
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 5
8,687
621
9,389
8,578
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
4 / 3 / 3
7,949
568
5,102
10,517
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TMZ_LEON_BOY
Cerberus
10
1 / 2 / 9
6,950
496
4,797
10,824
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
18
18
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
Chaac
0
4
0
0
W
4
2
5
3.25
L
Tyr
4
2
1
2.25
W
Ne Zha
4
3
3
1.83
L
Camazotz
4
3
0
1.33
W
Cerberus
TMZ_LEON_BOY
Cerberus
1
2
9
2.75
L
Sylvanus
3
4
1
0.88
L
Hera
four4nd
Hera
0
5
2
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
33,372
50,050
Taken
46,160
22,884
Mitigated
20,709
19,170
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,687
1,598
0
1,184
4,514
1,535
652
1,511
3,003
54,265
0
W
Chaac
4,397
1,559
0
2,262
11,727
7,068
615
50
11,327
0
25,769
W
9,389
5,080
0
2,489
8,578
2,812
0
4,044
4,509
0
63,835
L
Tyr
13,535
3,794
0
6,292
13,395
8,499
992
3,213
9,644
59
46,910
W
Ne Zha
5,102
2,419
0
2,152
10,517
3,496
0
750
9,692
0
52,212
L
Camazotz
5,733
2,284
0
7,594
12,819
4,163
0
2,931
9,677
0
46,519
W
Cerberus
TMZ_LEON_BOY
Cerberus
4,797
893
0
3,080
10,824
5,798
0
3,736
6,988
13,765
0
L
Sylvanus
5,272
2,036
890
2,817
11,366
6,117
0
2,345
8,931
14,177
0
L
Hera
four4nd
Hera
1,508
425
0
750
6,900
2,039
0
3,578
3,080
39,349
0
L
3,513
1,424
190
637
5,570
2,066
0
1,810
3,759
25,334
2,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
39,316
337
Minions Killed
395
0
Camps Cleared
0
1,168,089
Distance Traveled
1,313,454
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,433
674
112
8
0
247,884
5
W
Chaac
6,297
450
45
3
0
250,996
0
W
Anhur
8,687
621
116
8
0
253,620
0
L
Tyr
8,111
579
100
7
0
227,517
0
W
Ne Zha
7,949
568
94
7
0
304,329
4
L
Camazotz
7,907
565
86
6
0
281,871
1
W
Cerberus
6,950
496
28
2
0
256,625
0
L
Sylvanus
7,343
525
17
1
0
240,067
2
L
Hera
7,138
510
84
6
0
231,184
2
L
Olorun
5,987
428
50
4
0
187,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role