Player Matchup

Arachne
Arachne
Padre696
Arachne
Level 59
God Stats
4W - 8L
1,500 SR
Queue Stats
192W - 195L
1,523 Elo+
Solo
Tyr
Tyr
PlayfulPorcupine
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 204L
1,495 Elo+
Solo
Neith
Neith
aZuzGG
Neith
Level 109
God Stats
15W - 18L
1,318 SR
Queue Stats
193W - 214L
1,351 Elo+
Solo
Cthulhu
Cthulhu
ramos42069
Cthulhu
Level 82
God Stats
130W - 113L
1,509 SR
Queue Stats
623W - 640L
1,516 Elo+
Solo
Tiamat
Tiamat
Батенька
Tiamat
Level 142
God Stats
0W - 1L
1,739 SR
Queue Stats
382W - 361L
1,526 Elo+
Solo
Team Averages
Level 95
1,513 SR
1,482 Elo+

VS

Team Averages
Level 109
1,417 SR
1,456 Elo+
Chiron
Chiron
Aselilath
Chiron
Level 48
God Stats
1W - 0L
1,408 SR
Queue Stats
19W - 27L
1,358 Elo+
Solo
Thanatos
Thanatos
McFatbutt
Thanatos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Noway1992
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zlatko97
King Arthur
Level 116
God Stats
1W - 2L
1,176 SR
Queue Stats
30W - 36L
1,424 Elo+
Party 2
Ra
Ra
sparow101
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Padre696
Arachne
8
4 / 6 / 1
5,796
527
4,447
10,053
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
6,121
556
5,500
8,834
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
aZuzGG
Neith
10
2 / 0 / 0
6,176
561
3,111
3,253
804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ramos42069
Cthulhu
7
0 / 3 / 2
4,891
445
3,778
8,007
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 7 / 0
5,396
491
4,821
7,058
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aselilath
Chiron
11
1 / 0 / 1
6,180
562
2,151
3,346
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
McFatbutt
Thanatos
9
2 / 5 / 1
5,863
533
3,625
9,468
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Noway1992
Osiris
11
7 / 0 / 2
6,851
623
7,479
9,062
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Zlatko97
King Arthur
10
3 / 3 / 2
6,257
569
4,657
7,425
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 1 / 6
7,515
683
6,278
6,738
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
18
18
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aselilath
Chiron
1
0
1
1.5
W
Thanatos
McFatbutt
Thanatos
2
5
1
0.5
W
Osiris
Noway1992
Osiris
7
0
2
8
L
Arachne
Padre696
Arachne
4
6
1
0.75
L
2
2
2
1.5
W
King Arthur
Zlatko97
King Arthur
3
3
2
1.33
L
Neith
aZuzGG
Neith
2
0
0
2
L
Cthulhu
ramos42069
Cthulhu
0
3
2
0.33
W
5
1
6
8
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
24,190
37,205
Taken
36,039
16,861
Mitigated
17,986
13,205
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aselilath
Chiron
2,151
903
502
1,404
3,346
968
818
1,131
2,209
0
31,354
W
Thanatos
McFatbutt
Thanatos
3,625
1,342
0
6,584
9,468
2,778
0
1,316
8,077
0
26,370
W
Osiris
Noway1992
Osiris
7,479
2,504
0
1,867
9,062
6,371
212
1,792
7,163
0
33,212
L
Arachne
Padre696
Arachne
4,447
3,954
0
3,346
10,053
2,891
0
1,274
8,679
0
20,798
L
5,500
1,481
0
4,049
8,834
6,856
0
0
8,473
0
23,362
W
King Arthur
Zlatko97
King Arthur
4,657
502
0
777
7,425
5,526
180
893
6,183
0
20,944
L
Neith
aZuzGG
Neith
3,111
1,354
0
1,674
3,253
804
996
0
3,253
0
31,842
L
Cthulhu
ramos42069
Cthulhu
3,778
438
466
2,682
8,007
2,889
0
1,941
6,066
17,418
0
W
6,278
762
389
2,438
6,738
2,343
0
2,950
3,372
46,627
0
L
4,821
551
0
988
7,058
3,421
0
3,063
3,991
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
32,666
219
Minions Killed
314
0
Camps Cleared
0
1,056,831
Distance Traveled
1,116,385
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,180
562
61
6
0
228,514
2
W
Thanatos
5,863
533
54
5
0
189,548
1
W
Osiris
6,851
623
60
5
0
223,291
1
L
Arachne
5,796
527
41
4
0
229,736
5
L
Tyr
6,121
556
49
4
0
226,966
1
W
King Arthur
6,257
569
45
4
0
220,491
0
L
Neith
6,176
561
66
6
0
203,086
6
L
Cthulhu
4,891
445
17
2
0
196,447
3
W
Ra
7,515
683
94
9
0
254,541
1
L
Tiamat
5,396
491
46
4
0
200,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role